ATTACK
BAB +4
Pulse Wave Pistol +9 (+4 BAB, +5 DEX, +1 Weapon Focus, -1 Pulse Charger) 2d6+4/- (+4 at Point Black Range) (S) Energy [0-20/21-40/41-60/-]
Pulse Wave Pistol +9 (+4 BAB, +5 DEX, +1 Weapon Focus, -1 Pulse Charger) 2d6+4/- (+4 at Point Black Range) (S) Energy [0-20/21-40/41-60/-]
DEFENCE
Reflex 22 (10 +5 Level, +5 DEX, +2 Scout)
Fortitude 17 (10 +5 Level, +2 Soldier)
Will 15 (10 +5 Level, +0 WIS)
Hit Points 71
Damage Threshold 17
Speed 8sq.
FEATS
Armour Proficiency (Light) [Soldier]
Armour Proficiency (Medium) [Soldier]
Weapon Proficiency (Simple Weapons) [Soldier]
Weapon Proficiency (Pistols) [Soldier]
Weapon Proficiency (Rifles) [Soldier]
Weapon Focus (Pistols) [1st Level]
Dual Weapon Mastery I [2nd Soldier]
Toughness [3rd Level]
Point Blank Shot [2nd Scout]
TALENTS
Weapon Specialization (Pistols) [1st Soldier]
Long Stride [1st Scout]
Devastating Attack (Pistols) [3rd Soldier]
SKILLS
Acrobatics +7 (+2 Level, +5 DEX)
Climb +5 (+2 Level, +3 STR)
Deception +4 (+2 Level, +2 CHA)
Endurance +2 (+2 Level)
Gather Information +4 (+2 Level, +2 CHA)
*Initiative +12 (+2 Level, +5 DEX, +5 Trained)
Jump +5 (+2 Level, +3 STR)
Knowledge (Tactics) +3 (+2 Level, +1 INT)
*Mechanics +8 (+2 Level, +1 INT, +5 Trained)
*Perception +7 (+2 Level, +0 WIS, +5 Trained)
Persuasion +4 (+2 Level, +2 CHA)
*Pilot +12 (+2 Level, +5 DEX, +5 Trained)
Ride +7 (+2 Level, +5 DEX)
Stealth +7 (+2 Level, +5 DEX)
Survival +2 (+2 Level, +0 WIS)
Swim +5 (+2 Level, +3 STR)
Treat Injury +2 (+2 Level, +0 WIS)
Use Computer +3 (+2 Level, +1 INT)