| Tunny Murdoch |
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Hrm.. I'm really not trying to be argumentative, but I couldn't disagree with you more on the idea of selling such a valuable item. If something excessively expensive could be of real use to a party member the last thing we should do is sell it. That would be like throwing away gold, in the hypothetical case it would be throwing away 22k gold.
And to continue being non-argumentative but somewhat disagreeable =)...
The more I think about your proposed loot rules the less I like them. At first glance they seem fair, but in all honesty I think the dice rolling is more fair. For instance, let's take the current situation. By my saying that I would also like the Ring of Featherfall, you no longer get it because you aren't willing to pay a little more for it. How is that fair to you? What if all 6 of us wanted it, but none of us wanted to pay more than the 1100 for it, then the winner is the one who doesn't admit he isn't willing to pay more until everyone else just gives in and he gets it for the desired price. =) You see where I'm going with this? This turns more into a game of poker, where you call other's bluffs.
Honestly, this is a game of dice. When you play any tabletop game you go into it knowing that the roll of dice will decide your fate. I think it's far more fair to let it decide the fate of loot as well. As long as we make sure that no one is rolling on items that won't be of any use to them (such as me rolling for the power orb, or you rolling a spellbook, etc). Then if you win, you get the item and pay for it, if you lose you can buy the item at full price if you really want it.
Ok, now we really do need input from everyone to settle this... =\ Again, I'm sorry, I'm not trying to cause trouble, I'm just trying to make sure everyone gets a fair chance at getting the loot they want/need.