Camilla Tahm
Female Human Druid (Leshy Warden) 1
Neutral Good Medium Humanoid,
Init+2;
Senses Low Light Vision, Perception +7
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Defense
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AC13, touch 11, flat-footed 12 (+2 armor, +1 Dex, +0 natural)
hp10 (1d8+2)
Fort+5,
Ref+3,
Will +6
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Offense
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Speed30 ft.
RangedSling (1d4+1/x2)
Dagger (1d4+1 /19-20x2)
Melee Sickle +1 (1d4+1/x2)
[ b]Druid (Leshy Warden) Spells Prepared[/b](CL 1):
Level 0(X/day)
Level 1 (2/day)
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Statistics
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Str12 (+1),
Dex13 (+1),
Con14 (+2),
Int 10 (+0),
Wis16 (+3),
Cha14 (+2)
Base Atk+0;
CMB+1;
CMD12
FeatsSpell Focus (Conjuration), Augment Summoning
TraitsBeast of Society (x2 wildshape time as small or medium), Deft Dodger (+1 Ref)
SkillsCraft: Woodworking+4, Perception +7, Knowledge: Nature +6, Profession: Farmer +7
LanguagesCommon, Druidic
SQ Wild Empathy: +4 to plants, -4 to animals, Nature Bond: Leshy Familiar, Orisons, Nature Sense (+2 Know Nature/Survival)
Other Gear
Wood carved Playing cards
Wood Carved Flute
Mule named Stump
Pack Saddle
Druids Kit
Woodworking Tools
5 Gold
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Special Abilities
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Cruel Thicket(Su): As a standard action, you can cause the ground in a 5-foot-radius burst centered on you to sprout twisting, thorny vines. Any creature moving through it must travel at half speed or take bleed damage equal to half your cleric level; if you activate this ability in an area with numerous plants (grass, weeds, trees, etc.), the area also becomes difficult terrain. These effects last for 1 minute, after which the vines crumble to dust. Creatures able to move through natural undergrowth unhindered ignore the effects of this ability. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Leshy Caller(Ex): A leshy warden is an expert at summoning and growing leshies. She counts as a plant creature for the purpose of growing leshies. She adds leaf leshies, gourd leshies, fungus leshies, and seaweed leshies to her list of creatures for summon nature’s ally I, II, III, and IV, respectively.
Green Empathy(ex): At 1st level, a leshy warden can improve the attitude of a plant creature as if using wild empathy. The typical wild plant creature has a starting attitude of indifferent. A leshy warden can also use this ability to influence an animal, but she takes a –4 penalty on the check to do so.
Plant Domain, Thorn Subdomain
1st Level Spell: Thorn Javelin
Familiar
Brussel (Mr. Smarty Bush)
Sage Familiar
Familiar traits: Improved Evasion, Empathetic Link, +1 Natural Armor
Can make all Knowledge Checks untrained
N Small plant (leshy, shapechanger)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +1
DEFENSE
AC 14, touch 12, flat-footed 13 (+2 armor, +1 Dex, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +1, Will +1
Immune electricity, sonic, plant traits
OFFENSE
Speed 20 ft., climb 10 ft., fly 10 ft. (clumsy); glide
Melee shortspear +2 (1d4-2/19-20)
Ranged seedpods +2 touch (1 plus deafen)
Spell-Like Abilities (CL 2nd; concentration +3)
Constant—pass without trace
STATISTICS
Str 6, Dex 13, Con 12, Int 6, Wis 12, Cha 13
Base Atk +0; CMB -3; CMD 8
Feats Weapon Finesse
Skills Fly -1, Stealth +5 (+9 in forests and jungles), Survival +1 (+5 in forests and jungles); Racial Modifiers +4 Stealth and Survival in forests and jungles
Languages Druidic, Sylvan; plantspeech (trees)
SQ change shape (Small tree; tree shape), verdant burst
SPECIAL ABILITIES
Glide (Ex)
A leaf leshy cannot use its fly speed to hover. When flying, a leaf leshy must end its movement at least 5 feet lower in elevation than it started.
Seedpods (Ex)
Leaf leshys sprout explosive acorns, pine cones, or other seedpods, and can hurl these as ranged attacks. A seedpod has a range increment of 10 feet and detonates on contact to deal 1 point of bludgeoning damage (this damage is not modified by Strength). Anyone struck by a seedpod must succeed at a DC 11 Fortitude save or be deafened for 1 round. The save DC is Constitution-based.