Lyra Heatherly

Calla Tilly's page

8 posts. Organized Play character for lilythium.


Full Name

Calla Tilly

Race

HP 19 / 19 | AC 18 |

Classes/Levels

Fort +6 | Ref +8 | Will +3 | Perception +5 | Speed 25ft

Gender

Ranger 1 | Female Human, Humanoid

Size

Medium

About Calla Tilly

Female Human Ranger 1

Medium, Human, Humanoid
Heritage: Skilled Human
Background: Scout
Perception: +5
Languages: Common

STR +4| DEX +3| CON +1| INT +1| WIS +0| CHA +0

AC 18| HP 19| Fort +6| Ref +8| Will +3

Class DC: 17

Speed: 25 ft

PFS Info:

PFS#: 7215147-2002
Chronicle

Skills/Offense:

Skills: Acrobatic +3 | Athletics +7 | Crafting +4 | Diplomacy +3 | Lore: One Terrain +4 | Medicine +3 | Nature +3 | Society +4 | Stealth +6 | Survival +3 | Thievery +6
Favorite Exploration Activities
[dice=Avoid Notice (Stealth)]1d20+6[/dice]
[dice=Scout (Perception)]1d20+5[/dice]

Saves
[dice=Fortitude T]1d20+6[/dice]
[dice=Reflex T]1d20+8[/dice]
[dice=Will T]1d20+3[/dice]

Skills

[dice=Perception T]1d20+5[/dice]

[dice=Acrobatics U]1d20 +3[/dice]
[dice=Athletics T]1d20+7[/dice]
[dice=Arcana U]1d20+1[/dice]
[dice=Crafting T]1d20+4[/dice]
[dice=Deception U]1d20[/dice]
[dice=Diplomacy T]1d20 +3[/dice]
[dice=Intimidate U] 1d20[/dice]
[dice=Lore (Terrain) T]1d20 +4[/dice]
[dice=Medicine T]1d20 +3[/dice]
[dice=Nature T]1d20 +3[/dice]
[dice=Occultism U]1d20 +1[/dice]
[dice=Performance U] 1d20[/dice]
[dice=Religion U]1d20[/dice]
[dice=Society T]1d20+4[/dice]
[dice=Stealth T]1d20+6[/dice]
[dice=Survival T]1d20 +3[/dice]
[dice=Thievery T]1d20+6[/dice]

★ ---- ★ ---- ★ ---- ★

Favorite Weapon Attacks and Macros

◈ [dice=Crossbow ]1d20 +6 [/dice]
[dice=Piercing damage] 1d8 [/dice]
[dice=Hunter’s edge (Precission)] 1d8 [/dice]

◈ [dice=Dagger (agile, finesse, thrown 10 ft.)]1d20 +7 [/dice]
[dice=Piercing / Slashing damage] 1d4 + 4[/dice]
[dice=Hunter’s edge (Precission)] 1d8 [/dice]

Feats and Abilities:

Ancestry Feat: Natural Ambition
Class Feats:
Crossbow Ace – Your deep understanding of the crossbow allows you to reload efficiently while moving yourself out of the line of return fire. Either create a diversion or take over, then interact to reload. As normal, you must meet the requirements to take over; you must be prone, benefiting from cover, or near a feature that allows you to take over.
Initiate Warden – Gravity Weapon| Casting, 1 action | Duration, 1 Minute | You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike. On your first weapon strike each round, you gain a status bonus to damage equal to twice the number of weapon damage dice

Skill Feats:
Forager – While using a survival to subsist, if you roll any result worse than a success, you get a success. On success, you can provide subsistence living for yourself and four additional creatures, and on a critical success, you can take care of twice as many additional creatures.