Ilverae Parastric

Calita Survension's page

78 posts. Alias of flash_cxxi (RPG Superstar 2009 Top 32).

Full Name

Calita Survension


Dusk Elf


Magus (Mindblade) 2




5' (Medium)



Special Abilities

Spell Resistance 7; Poison Use; Immune to Magic Sleep


Chaotic Neutral




Auran, Common, Dusk Elf Sign Language, Elven, Gnome, Terran, Undercommon

Strength 10
Dexterity 17
Constitution 12
Intelligence 16
Wisdom 12
Charisma 13

About Calita Survension

Calita hails from the world of Conchord. While her homeland is in the mountains of Elyria, for the last few years she has been stationed in the free city of Axos, on the island of Gyr. There, she has been living amongst the Gnomes of the city, in the Dusk Elvaris embassy. Working as a messenger and sometime bodyguard, she was chosen for the position because of her personality. While often at odds with the stoic nature of the rest of her Dusk Elvaris and Dusk Elven kin, she none the less got on perfectly with the wild and carefree Gnomes and their happy go lucky Gargoyle allies.
During her time in Axos, she befriended an old Gnomish Alchemist and dabbler in the arcane arts by the name of Fillius Farnweather and his young Gargoyle assissant Karan. She spent a lot of her free time with the (some might say crazy) Gnome, helping with his many experiments. It was one of these experiments that contributed to her current predicament. One day, Fillius was trying to, in his words, “distill the essence of the planes”. Calita had no idea what this meant, but it sounded exciting and so she was watching Fillius and Karan with rapt attention as they performed some arcane rituals over a large conglomeration of glass tubes and containers. During one such ritual, something went wrong, and there was a huge explosion. Apart from splashing her face with some kind of burning substance, the explosion ripped a hole in the fabric of reality and began to suck things into itself. Being so close to the explosion, Fillius and Karan were the first things to disappear into the swirling vortex, but as books and stray alchemical paraphernalia began to be sucked in, Calita found herself being lifted off the ground and drawn towards it too. As she got closer to it, it began to shrink however, and she only just made it through the portal before it closed.
Once through, she found herself landing in a pile of rubbish in a dingy dead end alley. Looking up and expecting to see the grey clouds and light blue skies above Gyr, she instead was greeted by the sight of a large sideways spire thrust through the middle of a kind of murky haze. Disoriented and with her face in pain from the substance coating her skin, she began looking around for anything to help her situation. Finding nothing in the alley, she moved to the mouth and found herself on a strange street. All manner of strange buildings lined its rusty red cobble stones, but as she peered down the street to her left, she spied a fountain in a small plaza. The liquid being ejected from the nethers of a leering stone Faun was purple in colour, but after a brief test to make sure it wasn’t harmful, she used it to splash the burning substance from her face. While it helped to alleviate the burning sensation, the left side of her face was still quite painful. Spying a large metal disc hanging from the wall of a small dome shaped building, she examined the damage. The entire left half of her face and neck was a vivid red, contrasting spectacularly with her slate grey skin. Sighing to herself, she returned to the alley and curled up behind a large broken crate to fall into a restive sleep.
Waking sometime later, she cautiously began to explore the area around where she had arrived, hoping to find either Phillius or Karan. She found neither, but instead found herself in a city the likes of which she had never seen before. Managing to discover that the name of the city was Sigil, and that is was some kind of planar nexus point, she was at first intrigued by the many wonders to be seen and experienced. After a few days of exploring however, going back to her alley each “night”, she began to despair over not seeing her friends again, and being alone in a strange place. Thinking that Phillius might try to find something familiar to him, she finally found an Alchemist’s shop called The Confabulist’s Cauldron, run by a large blue skinned man in pock marked leather apron and bright pink robes. He introduced himself as Cornstarch the Confabulist and his manner reminded her of her old Gnome friend. She asked if he had seen either Phillius or Karan, and he seemed to realise her Clueless nature. Putting on his best fatherly manner, he informed her that he had not, but he would keep his eye out for her. Thanking him, she left to continue her exploration.
Almost a week passed with no sign of either the Gnome or Gargoyle (well at least *her* Gnome and Gargoyle, she had seen quite a few Gnomes and even one or two Gargoyles in her daily wanderings). She returned to her alley to sleep, and after going back to visit Cornstarch each day for the last three days, she was beginning to think she may never find them. That night however, she was woken by some low muttering at the mouth of her ally in a guttural tongue she didn’t recognise. Peering out from behind her broken crate, she spied a hulking figure, large horns protruding from its head. Talking to it in what she took to be a condescending tone, was a much smaller creature with wings and a bulbous nose. Being that she had just woken up, and she was still in a somewhat unfamiliar place, she wasn’t paying attention to her surroundings and managed to knock over a pile of nearby refuse. Stopping their conversation and peering down the alley, a sinister grin appeared on the face of the smaller creature. It called out in its guttural language, and when it didn’t get a response, it switched to the common tongue. “Well well, what do we have here. A little alley cat wanting to play it seems. Grokus, lets help our little alley cat have some fun shall we.” It gestured to the large creature beside it, and he lumbered down the alley, claws outstretched to grab at Calita. Adrenaline surged through her as she realised that she was in trouble, and she sprang to her feet, nimbly sidestepping the slow moving creatures clumsy grab for her collar. She sprinted down the alley, ducking under the small flying creature and running as fast as her legs would carry her down the street. After a while, she stopped and listened for pursuit, but hearing none, she cautiously began to make her way to The Confabulist’s Cauldron. Knowing that Cornstarch lived above his store, she banged on his door. He was angry at being woken at such an hour, until he heard what she had to say about her near miss with what she found out were Demon thugs working for a local moneylender named Cravon. Grokus and Mixit were not too bright, but were good at their job collecting the money owed to Cravon. While he was sad to say that he could not let her stay with him, as he barely had enough room for his large frame to live above the shop, he suggested that in the morning she make her way to the Lightning Guild. There, she could find employment and a possible place to stay.
She woke early the next day, and thanked Cornstarch profusely for his help. Getting directions, she made her way to Lightning Guild, arriving there while it was just getting ready for its breakfast trade. Heading inside, she searched for a table to maybe get some breakfast and figure out where she needed to be and who to talk to about finding some work…

Calita is short and wiry, with close cropped white hair and slate grey skin. There is always a smile on her face, and in her vermillion eyes, a perfect match for her carefree attitude.
A recent accident has left her with a large reddish blotch covering most of the left side of her face. While obviously not impressed with it, who would be?, she hasn't let it faze her at all.
She wears simple traveller's clothing and carries no obvious weapons, other than a longbow slung over her back and quiver at her side.


Female Dusk Elf Mindblade 2
Chaotic Neutral, Medium Humanoid (Elf)

Initiative +5; Senses Perception +5, Darkvision 60ft.

Languages Auran, Common, Dusk Elf Sign Language, Elven, Gnome, Terran

AC 13, touch 13, flat-footed 10; (+3 Dex)
CMD 14
hp 27
Fort +4, Ref +3, Will +4
Spell resistance 7
Immune to magic sleep effects
+2 to saving throws against Enchantment spells and effects

Speed 30ft.
Base Attack +1 CMB +1
Melee +2 (+1 BAB, +0 STR, +1 MAG) Psychic Skar 1d6 19-20x2 (P)
Melee +2 (+1 BAB, +0 STR, +1 MAG) Psychic Whip 1d3 x2 (S) [Disarm, non-lethal, Reach, Trip]
Ranged +4 (+1 BAB, +3 DEX) Longbow 1d8 x3 (P) [100ft]
Special Attacks Spell Combat; Weapon Familiarity (Hand Crossbow, Skar (Short Sword), Whip);

STR 10, DEX 17, CON 12, INT 16, WIS 12, CHA 13
SPECIAL ABILITIES Psychic Pool [ ][ ][ ][ ]; Poison Use; Detect Magic [ ]; Feather Fall [ ]; Levitate [ ]

Focused Mind (+2 Trait Bonus on Concentration Checks)
Reactionary (+2 Trait Bonus to Initiative)

Combat Casting [1st Level]

Adventuring Skills
Acrobatics +3
Bluff +1
Climb +3
Diplomacy +3
Disguise +1
Escape Artist +3
Fly +3
Heal +1
Intimidate +1
Knowledge (Arcana) +8
Perception +5
Ride +3
Sense Motive +1
Spellcraft +8
Stealth +5
Survival +1
Swim +0

Background Skills
Appraise +3
Artistry +3
Craft +3
Linguistics +5
Perform +1
Profession (Diplomat) +6


Caster Level 2
Concentration +7 (Defensive +11)
Spells per Day
1st Level/x [ ][ ][ ][ ]

Spells Known
Cantrips DC 14
Arcane Mark
Read Magic

1st Level DC 15
Expeditious Retreat
Magic Missile
Shocking Grasp


(Starting=gp) 140
Longbow (75gp)
Quiver/Arrows (20gp) [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ]

Clothes & Armour
Traveller’s Outfit [Pants, Shirt, Vest, Boots] (Free)

Magic Items



Backpack (2gp)
Flint and Steel (1gp)
Whetstone (2cp)
Waterskin (1gp)
2x Sacks (2sp)
Silk Rope, 50’ (10gp)
Small Steel Mirror (10gp)
Map Case (1gp)
Scroll Case (1gp)
Ink Pot and Quill (8gp, 1sp)

Spell Component Pouch (5gp)

Belt Pouch (1gp)
pp, 9gp, 14sp, 27cp




Five friends/allies/contacts
Cornstarch the Confabulist (Mercane Alchemist)

Five enemies/rivals
Not as such yet, although I'm sure if she were to run into Grokus (Kalavakus Demon) and Mixit (Quasit Demon Rogue) again, then they would be up for some payback over their lost "fun" (they are currently a little out of her league though... future adventure hook perhaps?).

Long-term character goals
To find Fillius (Gnome Alchemist) and Karan (Gargoyle Alchemist).

Items to eventually obtain
Any magic items that increase (primarily) DEX or INT or (secondly) CON or CHA.

Magical Longbow (Varies - Core Rulebook p.468)

Quick Runner's Shirt (1,000gp - Ultimate Equipment p.222)
Efficient Quiver (1,800gp - Core Rulebook p.511)
Handy Haversack (2,000gp - Core Rulebook p.516)
Ring of Sustenance (2,500gp - Core Rulebook p.483)
Bracers of Falcon's Aim (4,000gp - Ultimate Equipment p.272)
Jingasa of the Fortunate Soldier (5,000gp - Ultimate Equipment p.245 [instead of a jingasa/hat, could it please be a half face mask similar to those worn by Kitana/Mileena from Mortal Kombat])
Boots of Striding and Springing (5,500gp - Core Rulebook p.503)
Hand of Glory (8,000gp - Core Rulebook p.516)
Iron Cobra Gauntlet (8,000gp - Ultimate Equipment p.238)
Snakeskin Tunic (8,000gp - Ultimate Equipment p.222)

Glove of Storing (10,000gp - Core Rulebook p.515)
Cloak of Displacement, Minor (24,000gp - Core Rulebook p.507)
Ring of Evasion (25,000gp - Core Rulebook p.480)

Cloak of Displacement, Major (50,000gp - Core Rulebook p.506)
Ring of Psychic Mastery (50,000gp - Occult Adventures p.252)
Ring of Regeneration (90,000gp Core Rulebook p.482)

Finding Fillius and Karan alive is her primary motivation.
Other than that, she just wants to learn about her new home. She's not too concerned about getting back to her homeworld, as she never really fit in with her people.

Family? Are they close? Still alive?
No Family here. Family back home, although not particularly close.