Kaigon the Miscreant

Cale Stoneweaver's page

7 posts. Alias of CorvusRed.


Full Name

Cale Stoneweaver

Race

Dwarf

Gender

Male

Age

94

Alignment

Neutral Good

Languages

Common, Dwarven, Orc

Strength 14
Dexterity 10
Constitution 14
Intelligence 12
Wisdom 13
Charisma 14

About Cale Stoneweaver

Male Dwarf Oracle (Ancestors)
CN Medium Humanoid (Dwarf)
Init +0; Senses Darkvision; Perception +2

DEFENSE:

AC 16, touch 10, flat-footed 16
hp 10
Fort +2, Ref +0, Will +3, CMD 12
Armor Worn: Scale Mail, Light Steel Shield

OFFENSE:

Spd 20 ft.
Base Atk +0 CMB +2;
Melee:
Warhammer: +2 / 1d8+2 (20/x3)
Ranged:

Traits:

Scholar of the Great beyond: +1 to Knowledge History.

Traits:
Scion of Koldukar (dwarf): Against orcs you may reroll an attack roll to confirm a critical 3/day. Furthermore, in Koldukar itself who gain a +1 trait bonus to Knowledge (engineering), Knowledge (dungeoneering), and Perception checks and all saves.

Feats:

Extra Revelation: Wisdom of the Ancestors

Skills:

Acrobatics -5
Bluff +2
Climb -3
Diplomacy +6
Disguise +2
Escape Artist -5
Intimidate +2
Knowledge, Geography +5
Knowledge, History +6
Knowledge, Local +5
Perception +2
Ride -5
Sense Motive +1
Stealth -5
Survival +1
Swim

Racial Abilities:

Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.

Darkvision: Dwarves can see in the dark up to 60 feet.

Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.

Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.

Lorekeeper: +2 to Knowledge; History skill checks that pertain to dwarves or their enemies. Can check untrained.

Stubborn: +2 racial bonus on Will saves to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) schools. If they fail such a save, they receive another save 1 round later to prematurely end the effect.

Stability: Dwarves receive a +4 to CMD against bull rush or trip while standing on the ground

Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.

Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.

Class Abilities:

Haunted: Malevolent spirits follow you wherever you go, causing minor mishaps and strange occurrences (such as unexpected breezes, small objects moving on their own, and faint noises). Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known.

Sacred Council (Su): 2/day. As a move action, you can call upon your ancestors to provide council. This advice grants you a +2 bonus on any one d20 roll. This effect lasts for 1 round.

Wisdom of the Ancestors (Su): 1/day. you can enter a trance in which you commune with the spirits of your ancestors. This trance lasts for 10 minutes, which must be uninterrupted and during which you can take no other actions. When you come out of this trance, you have gained mystical insight into the future. At 1st level, this insight acts as an augury spell with 80% effectiveness.

gear / wealth:

105 gp starting:
Scale Mail 50gp
Steel Shield 9 gp
Warhammer 12 gp

background:

Born and raised in Larrad, a Dwarven holy city of temples and necropolises, Cale was raised by his Grandfather, Durlag Stoneweaver, an ancient and bitter dwarf.

"The Stoneweavers built Koldukar. We shaped with with hammer and chisel from the very mountain. Impregnable, we made it. But still it fell. Our name, a mark of honor and pride, reward for our work by the lords of Koldukar is now our shame. Others trust us to do little else but tend to the dead now..."

"Your father and mother, my brothers, my father, even I have all sought a way to reclaim our home, and we have all failed. This burden is yours as well, young Cale."

When word came of his parent's death, felled by the orcs of Belzken, Cale, barely a bearded adult, fled into the depths of Larrad. He cried and screamed and tore at his hair, cursing his parents' foolish zeal, cursing his family's legacy, and cursing the orcs of Belzken.

And they answered his curses. They offered their experience and knowledge, their fury and anger. When Cale emerged after many days, he learned that his grandfather had succumbed to old age and grief.

The burden now his alone, Cale set off west and north to Vigil, in hopes of finding a way to reclaim Koldukar and remove the tarnish from his name.

Appearance: