Aasimar

Calanthe Belra's page

9 posts. Alias of Sam the silver dragon.


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Ouachitonian wrote:

Two questions:

1) When you say "normal starting wealth", what exactly do you mean? Average for class?

2) Do we start with the normal 2 traits? If so, does one need to be a campaign trait? The WotR campaign traits seem to be pretty closely tied to the Mythic paths, so if we're not going mythic it seems like there's less reason to take a campaign trait.

1) I did mean average for class.

2) You get two traits. I would encourage campaign traits, since they are good for roleplaying, but they are no means necessary and whether or not you use them will not affect if you get picked.


drbuzzard wrote:

I'm game.

From my experience, I'd say that gestalt will be up to it if you have people who are buidling for synergy rather than diversity. Gestalt can go either way. You'll need to pick people with that inclination. Also you'll need to grant the mythic companion feat so people are counted as mythic without having the explicit abilities. Otherwise there are sharp penalties being normal against a lot of mythic abilities.

I ran a module with gestalt vs. mythic and I didn't do enough to pump up my mythic conversions (the module was not mythic) so they steamrolled the critters.

You will probably need to pump up WotR given the quality of twinks around here.

I forgot to mention that in my original post. Everyone is counted as mythic for the purpose of mythic crap that automatically kills normal people.


Considering that Calanthe is not that good at healing, which is the slot she was aiming for, I think she might fit into her own weird slot, as a buffer/utility caster.


Avoron wrote:

Meet Amelia Patterson, chaotic good beast-bonded witch who escaped from her childhood paralysis by possessing the body of her aether elemental familiar.

In terms of mechanical role, Amy's spell selection is geared toward enchantment and battlefield control, and she can contribute out-of-combat with scouting, utility, and condition removal.

Amelia has used the beast-bonded witch's twin soul ability to possess the body of her familiar. Below I've included the stats of Amy's original body and the base stats of her familiar, as well as the combined stats of Amy in her possessed aether elemental form - with abilities altered according to the rules laid out in magic jar, and including gear and bonuses from threefold aspect.

I had a lot of fun coming up with this character and putting her together, so let me know if you have any issues or questions with the submission.
** spoiler omitted **...

Okay, first of all, I love your backstory, and second of all, I think Amy and Calanthe would get along excellently. I do need a bit more backstory though.


RHMG Animator wrote:
** spoiler omitted **

Thanks for keeping track of all this.


By the way, the rest of the party can spend the 36,149.9 gp that I have left. I don't need it.


Nevermind, I fixed it.


Is anyone else having trouble with the link?


Okay, I am Sam's character; an aasimar cleric of Desna. I used an automated character sheet to make things easier for me. Here is a link:

Character Sheet

If there are any problems, tell me and I will try to fix them. If you don't like the sheet, I can make a more traditional one, but I don't think that will be necessary.