Friendly Fighter

Caderyn of Lloegyr's page

6 posts. Alias of PhelanArcetus.


Full Name

Cadeyrn of Lloegyr

Race

Half-Orc

Classes/Levels

Fighter 2

Gender

Male

Size

Medium

Age

18

Alignment

Lawful Good

Location

Danel

Languages

Common, (Orc), ??

Strength 18
Dexterity 10
Constitution 12
Intelligence 13
Wisdom 9
Charisma 16

About Caderyn of Lloegyr

Initiative: 0
Senses: Perception -1; Darkvision 60 ft.
Health: 18 / 18; Nonlethal 0
HD: 2 (2d10)

Conditions:


  • none

Offense:

BAB: +2
CMB: +6 (+8 trip or disarm (with heavy flail))
Melee

  • Heavy Flail +6 (1d10+6 19-20/x2; B)
  • Cestus +6 (1d4+2 19-20/x2; B or P)

Ranged

  • Pilum +2 (1d8+4 20/200 ft.)

Defenses & Saves:

[list]
  • Armor Class: 10
  • Touch: 10
  • Flat-Footed: 10
  • CMD: 16 (18 vs. trip)


    • Fort: +5 (+3 base, +1 Con, +1 Luck)
    • Ref: +1 (+0 base, +0 Dex, +1 Luck)
    • Will: +0 (+0 base, -1 Wis, +1 Luck)

  • Skills:

  • Acrobatics
  • Appraise
  • Bluff
  • Climb
  • Diplomacy +8 (+1 rank, +3 trained, +3 Cha, +1 trait)
  • Disguise
  • Escape Artist
  • Fly
  • Perception -1 (-1 Wis)
  • Ride
  • Sense Motive 0 (+1 rank, -1 Wis)
  • Stealth
  • Survival +6 (+1 rank, +3 trained, -1 Wis, +3 skill focus)
  • Swim
  • Feats & Traits:

    Feats

    Traits

    Racial Traits


    • City-Raised (replaces weapon familiarity)
    • Darkvision 60 ft.
    • Intimidating
    • Sacred Tattoo (replaces Orc Ferocity)

    Equipment:

    Weapons

    • Cestus (1d4 19-20/x2, 1 lb); 5 gp
    • Heavy Flail (1d10 19-20/x2 disarm, trip, 10 lb.); 15 gp
    • Pilum (1d8 20/200 ft. ranged; 4 lb.); 5 gp x 3
    • Shortbow (1d6 20/x3, 2 lb.); 30 gp with 20 arrows (3 lb.); 1 gp

    Slotted Items


    • Armor:
    • Belt:
    • Body:
    • Chest:
    • Eyes:
    • Feet:
    • Hands:
    • Head:
    • Headband:
    • Neck:
    • Ring (left):
    • Ring (right):
    • Wrist:

    Other Equipment


    • Explorer's Outfit (8 lb.)
    • Backpack (2 lb.); 2 gp x 2
    • Healer's Kit (1 lb.); 50 gp (10 uses)
    • Hammer
    • Piton x 4
    • 50 ft. hemp rope
    • Flint & Steel; 1 gp
    • Grappling Hook (4 lb.); 1 gp
    • Whetstone (1 lb.); 2 cp
    • Waterskin (4 lb.); 1 gp
    • Trail Rations (1 lb.); 5 sp x 20
    • Tanglefoot Bag (4 lb.); 50 gp x 2
    • Bedroll (5 lb.); 1 sp
    • Common Blanket (1 lb.); 2 sp
    • Hammock (3 lb.); 1 sp
    • Deck of Cards (1 lb.); 5 sp x 2
    • Dice; 5 gp
    • Vial of Antitoxin; 25 gp

    Wealth: 17 gp 5 sp 8 cp

    Personality:

    Cadeyrn is a driven young man. He's very personable, very friendly, and very dedicated. He doesn't give up. Being so strong, he's very conscious of his strength and tries to avoid hurting people, so he prefers to try non-violent solutions when possible.

    He has high ideals and strong convictions, and he stands by them. He doesn't demand others live up to his ideals and convictions, but he would like them to. He tries to encourage others to do so, but not to force them. (He's more the sort who will give you a disapproving look if he sees you doing something that violates his personal code than the sort who will actively punish you. He might attempt to make up for your lapse himself. But he prefers to live as an example of his ideals than push them on others.)

    Cadeyrn's main ideals are:


    • Never start a fight; always finish one: don't instigate, and try to avoid violent conflict. But if a fight happens, take the initiative to resolve the conflict.
    • Stand for those who cannot stand for themselves[]/b]: protect the weak and needy from those who would exploit them.
    • [b]Deserve what you get: Accept no more than you deserve and have earned; but also insist on receiving that which is your due.
    • Actions speak louder than words: Judge people by their actions, not their words, and not what others say about them. Take actions only that you wish to be judged on.

    Cadeyrn has a weakness for gambling. He is consistently convinced that he can win, and it's tough for him to pass up a game of chance. This extends to risk-taking in general; he's very optimistic about his chances of success, and so tends to overestimate the rewards and downplay the risks.

    Appearance:

    Cadeyrn is tall young man with shaggy dark hair and the patchy beginnings of a beard. His eyes are a plain brown, somehow intense. A blue woad tattoo of the holy symbol of Garanhir decorates his right arm, incorporating a birthmark in the top segment.

    History:

    Cadeyrn hails from the lands of Lloegyr, though he left there as a toddler.

    Lloegyr is a shambles; a people living in the ruins of their ancestors. Fine stone villas dot the landscape, but nobody knows how to repair them properly, so stone walls are patched with daub & wattle, and tile roofs are filled in with thatch. Serious metalworking knowledge has been lost, making weapons, armor, and even tools into priceless heirlooms. To make matters worse, the rich farmland and generally pleasant weather have made it appealing to a large, and growing, group of outsiders who have decided to forcibly settle themselves there.

    Lloegyr's people are hardy, strong, and stubborn. But they lack the numbers, skill at arms, and military equipment to stave off invasion. They can slow it, even reclaim land periodically, but those who look ahead clearly know that they will lose one day. Not for a few more years yet, but within another decade.

    Cadeyrn's parents sent him away, as a toddler, as many parents have done. Every child, every cripple, every elderly person they send to cities like Danel is a plea for help. So far, those pleas have gone unanswered. But it's also a chance for the children, the old, and the injured to live a better life. Cadeyrn has only the faintest memories of Lloegyr; he grew up with his mother's cousins (whom he calls "aunt" and "uncle", on a farm just outside Danel proper. He spent most of his free time wandering the woods and hills.

    Cadeyrn follows the god Garanhir, who is known as a powerful, but reluctant warrior. Legends tell of how Garanhir defeated hundreds to defend his lands, in wars and raids, but never struck back. Most of Caderyn's knowledge of the god comes from the letters his parents sent to him; his family in Danel has little interest in the faith. But for Cadeyrn it is a profound facet of his life. All the moreso because of how the birthmark on his right upper arm seems similar to part of Garanhir's holy symbol; Cadeyrn had a tattoo of the holy symbol build around that birthmark.

    Notes:

    4 or 6 levels of Fighter, then Paladin (Redeemer). Might start on Paladin earlier and finish up Fighter later.
    Key feats:

    • Eldritch Heritage (orc)
    • Improved Eldritch Heritage
    • Greater Eldritch Heritage
    • Quicken Spell Like Ability (touch of rage)
    • Unsanctioned Knowledge (need to pick out 4 spells)