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I just finished my courses and have a bout 4-5 weeks before they start up again. So I had the perfect time available to get MW5 going.
The Good; Action packed first person sim dogfighting tanks and mechs just the way MW intended. Great graphics on tanks, mechs, etc. The landscapes are absolutely beautiful. Inner Sphere map is enormous with lots to explore. Decent merc company management tools. They got the main voice actor from Deus Ex do some work on the game. I can listen to that gravel throated dude for hours.
The bad; Steep learning curve for using the mech lab, interstellar travel, and contract negotiation. Some graphics are really bad like interstellar travel and buildings. Voice acting is generally bad. Intel officer sounds like computer generated voice from ok computer radio head album. Chief mechanic sounds like the Geico Gecko from TV...
The Ugly; The UI both in and out of combat adds a certain "nintendo hard" aspect to the game. Hard to track objectives and enemies. Nearly impossible to order around A.I. lancemates. Keeping track of target distance, ammo reserves, and torso twist is very difficult. Enemy spawning never ceases and often happens immediately behind you. (UI doesnt work like a radar should but is a vision cone???) First person avatar to walk around (incredibly slowly) the ship (which is HUGE) doesn't add much to the game and is a time sink. Story campaign is uninspiring and feels completely phoned in.
I'd say for mechheads this game is an 8/10 (despite its hopefully soon corrected issues). 6/10 for everyone else.