Alain

Brogann's page

158 posts. Alias of Aldizog.


Full Name

Brogann

Race

Human

Classes/Levels

Wizard (Sword Binder) 3 | HP 27/27 | AC 16 T 12 FF 14 CMD 15 | F+3 R+4 W+3 | Init +2 | Perception +7 | Active: Mage Armor | Sword 7/7

Gender

M

Size

M

Age

24

Special Abilities

Sword of the Mage 7/Day

Alignment

CG

Deity

Gorum

Languages

Common, Orc, Giant, Dwarven

Strength 16
Dexterity 14
Constitution 14
Intelligence 16
Wisdom 10
Charisma 10

About Brogann

Background:

Brogann the third son of a family of minor Taldan nobility, and with slim prospects for inheritance he has explored many avenues to make his way in the world.

He was always large and strong, and received some martial training in his youth, but in the course of his schooling it became evident that he also had an affinity for the arcane arts. Certainly he knew there was more power to be gained by mastering the fabric of the universe than by swinging a piece of steel. So he dedicated himself to the study of magic, attending the Arcanamirium in Absalom.

And yet, while there, he learned of a most interesting technique, the Way of the Sword Binder. With a small circle of other students, he explored this mystery. There was Saquiel, the aasimar rapier-hurler who claimed to be distant relative of Arazni. There was 'Aroden the Second', a presumptuous youth who carried a longsword and dressed in the Azlanti fashion. There was Sabriel, a quiet Elven woman with a Leafblade. And there was Fazienza the Mad, a tall Chelish woman with a falcata. Brogann put his great strength to use carrying the mightiest sword he could, a massive greatsword.

Shortly after graduation, he began looking for work with the Pathfinder Society. The Society was renowned for its extravagant level of pay. On his first mission, he fought alongside a Skald, and found the power of Rage intoxicating. True, he could not cast spells while under its effect, but he could still hurl his greatsword, with even more force.

Brogann is something of an oddball. He has become a devotee of Gorum after learning the ways of wizardry. There is something fundamentally satisfying about hitting your foe with a greatsword, and he will still be able to master the fabric of reality. The Way of the Sword Binder gives him the best of both worlds.

He came to Truneau six months ago at the suggestion of Sir Quentin the Bald, one of his Pathfinder companions and a paladin of Iomedae. Sir Quentin noted that there was a need for swordsmen to defend the town against the orc hordes, and also mentioned that he had a friend and fellow paladin (Brantos Calderon) stationed in Trunau. Sir Quentin is hoping that Brogann can keep an eye on Brantos while in town and make sure the paladin is doing well. Brantos requesting a transfer to this frontier town was rather unexpected, after all. Brogann was content to head to the frontier. Even if helping Trunau isn't as lucrative as Pathfinding, it's free of the bureaucracy and opacity that characterize the Society.

Brogann has made himself at home in town. After his first month staying at the Ramblehouse, he moved to the Longhouse, where his large stature did not make him feel out of place. Brogann spends much of his day training in the Commons, patrolling alongside the Grath brothers, or having a drink at the Killin' Ground after his patrol. He meets Brantos Calderon for a drink about once a week. Brogann takes some comfort in the fact that a paladin is on duty in Trunau, since he himself does not have that level of devotion or discipline - it's a good thing somebody else does. Brogann is also friendly with Agrit Staginsdar and Sara Morninghawk. Like himself, Agrit has both martial and arcane training, and he finds her a kindred spirit. He doesn't know Sara as well, but appreciates her skill at bladesmithing.

Personality:

Brogann enjoys a good scrap (particularly if it for a good cause), but is willing to break out the spells when needed. He finds Rage addicting despite knowing it is not good for him. He is generous, and not that interested in monetary reward (though he won't turn it down). He chafes at routine, structure, and paperwork.

Appearance:

Brogann is a beast of a man, broad-shouldered and standing six and half feet tall. He has long red hair, wild brown eyes, and tanned skin. His greatsword is well-made and kept in good shape. He also carries a gnarled oak club that he calls "The Ugly Stick."

Role:

Brogann is a wizard who will focus on ranged combat. He will gain the ability to deliver touch attacks through his greatsword at 5th level. He will stock some battlefield control spells, though I will be very judicious in using them since they can slow down a PbP game. More often he'll aim for offensive buffs or straightforward damage, seeing that as more sporting. And of course he'll have a range of utility spells.

He is rather suboptimal as wizard, but he's still a wizard, and so will pull his weight.

Character Sheet:

Brogann
Human Wizard 3 (Sword Binder)
CG Medium Human
Deity: Gorum
Init +2; Perception +7
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DEFENSE
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AC 12, touch 12, flatfooted 10 (Dex +2)
HP 27 (3d6+9)
Fort +3, Ref +4, Will +3
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OFFENSE
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Speed 30 ft.
Melee MW Greatsword +5 (2d6+4/19-20) or Club +4 (1d6+4)
Ranged MW Greatsword +5 (2d6+4/19-20, 25') or Club +4 (1d6+3, 10')
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STATISTICS
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Str 14 (16), Dex 14, Con 14, Int 14 (16), Wis 10, Cha 10
BAB +1; CMB +4; CMD 16
Feats Scribe Scroll (B), Point-Blank Shot, Precise Shot
Traits Roll with It, Seeker
FCB Wizard +3 Hit Points
Skills (5 per level)
Spellcraft 3 +9
Knowledge (Arcana) 3 +9
Knowledge (Local) 1 +7
Knowledge (Nature) 1 +7
Knowledge (Planes) 2 +8
Knowledge (Religion) 2 +8
Knowledge (Dungeoneering) 1 +7
Perception 3 +7
Background Skills
Knowledge (Engineering) 1 +7
Knowledge (Geography) 1 +7
Knowledge (History) 1 +7
Knowledge (Nobility) 1 +7
Appraise 1 +7
Linguistics 1 +7
Languages Common, Orc, Giant, Dwarven, Celestial
Spells
Burning Hands, Enlarge Person, Long Arm, Mage Armor, Magic Weapon, Shield, True Strike, Vanish, Feather Fall, Liberating Command, Bull's Strength, Darkvision
Spells Prepared (4/3/2): Detect Magic, Acid Splash, Open/Close, Disrupt Undead, Mage Armor, Liberating Command, Feather Fall, Bull's Strength, Darkvision
Concentration +5 (+2 CL, +3 Int)
Special Dual Talent Human (+2 Str/Int), Bonded Item (Sword), Sword of the Mage (7/day, 30')
Equipment
(Starting 120)
Paid for Scribing 2 1st-level spells into spellbook (30)
4 scrolls (crafted) (50): Magic Weapon, Shield, Enlarge Person, Vanish
Spell Component Pouch (5)
Spellbook
Backpack (2)
Traveler’s outfit
Waterskin (1)
Journal (10)
Inkpen (0.1)
Ink (8)
Acid (10)
Club (0)
Remaining: 3.1 GP