Valeros

Brixly Wiseroot's page

2 posts. Organized Play character for PBDragon.


RSS

Grand Lodge

Perhaps your GM was only stalling to come up with the magical properties. In a game I'm running, the party got 3 magical weapons. I let them detect magic, and yes they were, and try to spellcraft them. Because of the story line, these weapons must be attuned to the PC for a week before they can properly identify their magic. Plus, there are two more weapons they need to find. Once they do, other more powerful magical abilities will become apparent to the PCs over and above what they find out after a week.

Grand Lodge

Grimcleaver wrote:


And here's the most freeform one. Take 2d10 of different colors. One is Benefit, the other is Risk. The result is an opportunity that presents itself. If Benefit is much higher than risk, maybe it's a treasure abandoned somewhere when a wagon tipped off a cliff and the characters have but to climb down and get it--maybe fight some giant wasps in a nest down there but no big deal. If Risk is much higher, then the characters have come across something dangerous but with little profit to be had. Maybe it's a mimic that looks like a...

Great idea. Simple, yet effective, assuming a 10 would be close to level appropriate. And the risk does not have to just be a monster or villan, it could also be an environmental obstacle like a flood or cave in.