Mr. Wright, GM of Intrigue wrote:
KestlerGunner wrote:
Sweet merciful heavens, Mr Wright, GM of Intrigue!
How on earth did your adventurers get it so wrong?!?
Well, I have made a reputation in my area as "The PC Grinder." The players have dubbed me this, but all I do is put myself in the role of the monsters and think, what would they do... And when your players want to waste time doing too much prepping for the battle or planning in between rounds, you have to step it up. I put the optional encounter in there a few rounds early to spice things up, but it was the final boss who did the killing, the optional encounter killed only one PC, a sorcerer in the rear, lol.
I was one of the players at this table. We had six PCs and played up, but IMO, two (possibly three) of them seemed to be ineffective builds. Had I realized this beforehand, I would have definitely requested we play down. After resurrecting Sir Trey, I ran through Haunting of Hinojai, GMed by Mr. Wright, and died again. Party composition was to blame, only 4 PCs and no cleric. It was a TPK. I'm quickly realizing you could have ten PCs run through a scenario and still suffer a TPK if you don't have the right classes present. The local VL is now attempting to implement balanced classes within a party, in addition to the standard level requirements. Hopefully this will cut down on the high casualty rates our local PFS group has been experiencing lately.