Shaman

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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber. ********** Venture-Agent, Minnesota—Minneapolis 4,156 posts (28,917 including aliases). 8 reviews. 4 lists. No wishlists. 70 Organized Play characters. 23 aliases.


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4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Two Skittermanders and two Vulkarisu in a trenchcoat with a fedora to hide the ears.


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Sounds interesting. I will admit that I don’t recall much of the original character from Extinction Curse.

Yeah, that Extinction Curse campaign did slowly die. I think it was at least partially because of where the AP went. You start out as a circus group that split off from the evil circus group, and then you transition to a normal adventuring group that leaves the circus behind in order to fight the demonic xulgath (troglodyte) plot.

Way too many troglodytes, and from what I hear it doesn’t get better later. Getting sickened every fight gets old very fast.


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Stitch Steeltoe wrote:
Vardarel wrote:
So what sort of Summoner are you considering, Lady Ladile?
Cat summoner!

Demon summoners are not allowed because of Unholy. That would prevent summoning cats.

Says the guy who is allergic to cats.

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:
Professor Bun Bun, Q. T. E. wrote:
"It'th not Cutie. It'th Q.T.E."

Puzzled, Vardarel says “I don’t hear a difference.

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Hero points: Stitch, Professor Roark.

It looks like Professor Bun Bun has two already. Please correct me if this is wrong.

I believe that Mean Streets was to be the next scenario, yes.


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7th level should be 720 gp.

You need to wait for the clarification, but at least this should allow you to make plans.


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I’m looking forward to that book as well.


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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

My heart goes out to all those at Paizo that are going through this difficult time. I include not just those who were laid off, but also those who continue to work there as they try to make up for the reduced staffing.

It is hard when co-workers that you’ve worked beside for a long time suddenly are gone.

This is especially hard as much of the blame is decisions made outside of Paizo.

Some Suggestions for raising cash with Digital Sales

I would like to add to a previous poster’s statements:

Lex Winters wrote:

i think in general paizo has been very overly wedded to the notion that "physical" is "best" and "first"; and to be honest this is to its detriment. Whether its subscriptions requiring physical product that costs at least twice as much if you're not continental US, before taxes and customs; the new storefront just not handling digital goods at all because it was only designed for physical SKU; and of course all the additional overheads, costs, and logistics involved in a physical media first approach. It is mostly understandable that Paizo has always held to its sacred cow of its history as a monthly printed periodical, but I think it has also been an anchor - for good and bad.

It is sad that they've got screwed over this bad by one specific logistical partner, beyond any level of meaningful control, though. And I hope Paizo is able to recover, diversify, grow, and rehire those affected into stronger, securer roles in a stronger, securer paizo in the future. And I trust them to at least try their hardest to get there.

I agree that Paizo appears to think more of the physical than the digital assets. I think there are ways they could better leverage their digital assets.

The biggest thing with digital assets is that the cost is almost exclusively in the creation of them. Although there are costs to duplicate and distribute them, for older assets that can be mostly ignored as it shares the infrastructure with new assets.

The incremental cost of distributing one vs one thousand copies of a PDF is negligible.

I would guess that Paizo gets upwards of 75% of the sales of digital products within the first 5 years. I am hoping their marketing department actually knows the numbers. There is likely a large initial surge and then a flattening until it goes down to a trickle of sales.

Potential Repackaging Opportunities
Recognizing this and changing the pricing of old product may in the short term allow them to get some much needed cash influx by repackaging older products and offering them at attractive prices. Things like digital bundles of the Pathfinder and Starfinder 1st edition core books at a price slightly higher than what a single book was priced at. Take whole seasons of the existing Org Play catalog of scenarios and package them into a bundle. Group large portions of the PF1 lore books. Look at anything where the sales have slowed and try to accelerate the remaining sales by pricing the products where people will be tempted to buy them just to complete their collection.

I would not include the map line of products in those to be aggressively repriced, as I would expect they keep their sales value better than scenarios, modules and adventure paths.

There is a limit to how much of the older digital product they can likely sell, but getting the sales now rather than over the next two to three years could make a huge difference.

I do hope that Paizo is able to recover from this.

Best wishes to all involved.

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Please people, do not complain. I recognize the frustration with the uneven rewards vs time required to play.

We are getting credit for the other adventures. This is a huge improvement over getting nothing. A full sanctioning document takes significant effort and I personally agree that it is better to put that time into other things. Things like ACP boons, writing new adventures, and general program improvements.

Celebrate that we can now get credit for a lot of adventures outside the scenarios.

Envoy's Alliance

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Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild writes up a report on the heck knights tactics and capabilities. She is more impressed by the imps with a catapult hidden behind a wall than anything the meh knights did.

Faehild's Warfare (E): 1d20 + 10 ⇒ (20) + 10 = 30

Envoy's Alliance

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Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Seeing that the undead heck knight didn’t even bother to step out of the flanking position, Faehild decides to just unleash on it with her hatchet.

You
Hatchet, CA: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11
No enemies adjacent so Crit Specialization does nothing

chose
Hatchet, MAP, CA: 1d20 + 13 - 4 + 1 ⇒ (8) + 13 - 4 + 1 = 18
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (4, 4) + 3 + 1 = 12

poorly.
Hatchet, MAP, CA: 1d20 + 13 - 8 + 1 ⇒ (10) + 13 - 8 + 1 = 16
Slashing damage, CA: 2d6 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8

Then she decides to kick him, just to add some variety to the attacks,
Fists, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (12) + 14 - 8 + 1 = 19
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (6, 2) + 3 + 1 = 12

Fists, MAP, CA: 1d20 + 14 - 8 + 1 ⇒ (6) + 14 - 8 + 1 = 13
Bludgeoning damage, CA: 2d6 + 3 + 1 ⇒ (5, 3) + 3 + 1 = 12

◆ Flurry, ◆ Strike ◆ Strike ◆ Strike (quickened)

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Yay statblocks!

Nice to have more repeatable content as well.


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Fifth glyph officially announced.


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GM Tiger wrote:

no worries, Jackpot! (wait, you're with my Druid in the Vaults)... ;)

Looks like we have a new 5-donut GM here? :)

Paperwork needs to be submitted but I was told I passed the evaluation. Hoping it get announced in the April blob, but it might miss it and have to wait until May for the announcement.

Envoy's Alliance

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Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Faehild definitely prefers the front. She does have thrown shuriken and hatchets, but neither has a long range.

Envoy's Alliance

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Female Winter Orc Monk Viking 5 | HP 70 | AC 23 (25 w/ shield raised) | F +11 R +13 W +10 | Resist Void 1 Resist Cold 2 | Speed 35’ | Shield Hardness 5 HP 20 (BT 10) | Hero Points 0 Campaign Coin Wounded 1

Decided a spare shield is cheap, I’ll just go with that.


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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

I do not envy Customer Support when they come in this morning to a flood of complaints about this.

I expect we will get some sort of response in about two hours.

For reference, I also got the e-mail and went into my Paizo account (directly, not using the e-mail link since I had no way to verify authenticity) to find the payment method was declined. I went in to edit, filling in my phone number so it would see a change.

Waiting to see what happens. I figure with this many people seeing the problem, there is no reason to write Customer Support. They already likely have an overflowing e-mail box.


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The text for the feat has changed for remaster and since the name is the same it is treated as errata. You should use the new feat text.

EXPERIENCED SMUGGLER FEAT 1

GENERAL SKILL

Prerequisites trained in Stealth

You often smuggle things past the authorities. When the GM rolls your Stealth check to see if a passive observer notices a small item you've concealed, the GM uses the number rolled or 10—whichever is higher—as the result of your die roll, adding it to your Stealth modifier to determine your Stealth check result. If you're a master in Stealth, the GM uses the number rolled or 15, and if you're legendary in Stealth, you automatically succeed at hiding a small concealed item from passive observers. This provides no benefits when a creature attempts a Perception check while actively searching you for hidden items.

—-

Note it no longer has the text about being able to find more lucrative jobs.


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Should be +8 by my count. I fixed it out on the drive.

+2 trained +2 Strength +3 level +1 item potency


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Pregen BB Code project

I always look in GM HMM’s profile to find them.

Kyra level 3


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The posture changes? :)

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Looking around, Vardarel says “Sorry, I probably should have asked sooner. Does anyone know a reason we would want these folks alive? If so, how many?

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Back to suggestions for new boons for SFS2.

A boon to be one of Fitch’s grandkids. She had several kids and at least some of those kids already have mature children such as

Spoiler:
Kiha
.

Not sure if it should be a background similar to the Greengold background from PFS2 or just a boon, but I suspect it would be popular. If a background, it should probably give Piloting as the skill given who Fitch was.

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Squark wrote:
They don't want you bringing vehicles to scenarios they haven't planned for you to have vehicles in.

Who is they?

Vehicles were allowed in Starfinder 1. The writers managed to figure out how they work there.

Right now in many of the SFS2 scenarios on Akiton they are lending you hover vehicles (D-Vees) just so the travel time isn’t insane. Doesn’t seem unreasonable to allow people to have their own vehicles rather than always having to get them from the motor pool.

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Driftbourne wrote:


3. The missing stat blocks is eaisly delt with now that AoN has a feature that lets you download all the stat blocks for a scenario with one click as a single printer-friendly PDF or that can be used on a phone or tablet.

Except that the AoN people do not get the scenarios until street date. This means if you are running something before the street date you have to do it yourself.

This happens for GenCon and PaizoCon where there are scenarios that are exclusively available there before anywhere else.

To be fair, it also causes problems for RPGChronicles since they are dependent on getting the scenario before being able to support it.

This could be solved if Org Play recognized certain tools (AoN and RPGChronicles currently, but I am not ruling out the possibility of other tools) as needing the scenarios before street date for the cases where an event has permission to run it before street date.


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Stitch Steeltoe wrote:
Super cold and a big winter storm heading through many of the US this weekend. Hopefully everyone keeps their power and avoids too much of the ice. We're so far looking at around a foot of snow on Monday up here in the north.

-11 degree F here and way too much ICE.

We will manage.

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Starfinder 2 boon.

Was looking for equipment for my character and started looking at the vehicles. Then I went to the Character Options page and saw this line:

Starfinder GM Core wrote:
As Starfinder GM Core primarily contains tools for GMs, new subsystems, and rules variants rather than direct player options, all content from this book is of Limited availability. However, Organized Play will be drawing from the rules options in this book in creating future adventures, boons, and other content.

I would either like the above to change to give Standard availability to Vehicles (GM Core pg 234-239) or a boon to allow purchase of vehicles from there.

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Starfinder 2 boon.

I would like a boon that gave access to all the Pathfinder Player Core and Player Core 2 spells. Call it something like ancient knowledge, it would greatly increase the number of spells available. I’m limiting it to Player Core and Player Core 2 as those spells have the smallest chance of balance problems.


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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

I know that what I am hoping for in the remaster of Magus is:
1. Support for an Enhancer style, where the spells cast as part of a Spellstrike require neither a saving throw nor attack roll. Allow someone to cast Resist Energy or Haste as part of a Spellstrike,
2. Spontaneous caster for Magus.
3. Ability to choose the tradition (so you could have one using primal, divine, or occult spells).

I also hope the Arcane Stance is better worded. The current errata wording is clumsy.

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Vardarel looks over at the hound that just breathed a cone of fire. He says “Bad doggie! Sit!

Cast Down vs Blue
Heal vs Unholy, Blue ◆◆, range 30’, holy spirit damage: 3d10 ⇒ (7, 1, 8) = 16 DC 22 basic Fort save

Vigilant Seal

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Male Tanuki Thaumaturge 2 | HP 28 | AC 18 | F +7 R +5 W +6 | Resist Void 1 | Speed 25’ | Hero Points 2 Campaign Coin available | Exploration Search | Conditions:

Maru shakes his head and says “You’ve done it now, Big Katsu. You’ve caused Tempest to boil over.


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No soup for you!


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I will get the chronicles out either tonight to tomorrow.


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Leventi gives Khellek a look, then says “You are wrapped in paper. My hand has not dirtied itself by touching you, mortal.
Isn’t this the way Khellek would want to die? Wrapped up in paper. :)

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Sounds like the way we should do it is:
Starwatch Captain: Bella leads with Acrobatics, many are able to Aid.
Keeper of Secrets: Vardarel leads with Religion, he is willing to take trained Aid.
First Lady of Laws: Stitch leads with Medicine
Diplomatic Minister: Clover leads with Diplomacy, many are able to Aid.

Remember that Aid doesn’t stack.

Vardarel’s Aid, if requested for Starwatch Captain or Diplomatic Minister:

Starwatch Captain: Vardarel's Acrobatics (T): 1d20 + 11 ⇒ (2) + 11 = 13
Diplomatic Minister: Vardarel's Diplomacy (T): 1d20 + 10 ⇒ (19) + 10 = 29

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Looking to Clover, Vardarel says “It sounds like most of them are stationed here in the city. Probably should go for something Cheliaxian. That and we should get in an angel food cake.

Looking over to Chun, he says “How long will we be posted here and who is authorized to come and go while we are on duty? Is there a writ or something for entry?

Vigilant Seal

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Male Tanuki Thaumaturge 2 | HP 28 | AC 18 | F +7 R +5 W +6 | Resist Void 1 | Speed 25’ | Hero Points 2 Campaign Coin available | Exploration Search | Conditions:

Seeing the crossbow bolt go wildly off target, Maru says “That was a warning shot!

4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota—Minneapolis

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Starfinder 2 boon

I would like a boon that allows you have adapted to another planet’s gravity and/or atmosphere.

Season 1 has multiple scenarios on Akiton. Each scenario repeats the information about low grav and thin atmosphere. It would be sort to nice for you to be able to adapt to someplace where it is physically possible and we have a lodge.


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I will bot any Will saves we don’t have yet to go through the scroll tonight. I want us to finish this.


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Moved Doodle to the front, between Grog and Two Blades.

Verdant Wheel

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F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Does Voron need another soggy hug from Jinglemane before he goes? I could whisper the suggestion in Jinglemane’s fluffy ear.

:)


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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Ability to add items to a subscription order in order to reduce shipping costs.

We used to have the ability to hold an order for shipment until the next subscription order. If that is no longer possible, perhaps we could have a timeframe in which orders added will ship with the subscription or something like that?


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Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

A related products section for items. This would cover a number of things including:
* Different versions of the same product (special edition covers, pocket edition books, PDFs, etc)
* Related products such as the maps used for a particular Society scenario or pawn sets for an AP
* Figurines that are tied to a product

I am probably missing some obvious examples. We don’t need an Amazon style Other Customers bought with this product, but some products have others that are strongly related.

Even in the flipmaps, you would have things like Basic, Bigger Basic and Enormous basic.

Verdant Wheel

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F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Yes, the Black areas are mud (difficult terrain) not walls.

Verdant Wheel

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F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Kit continues her way through the mud and then leaves muddy sandal prints on the tiles. Her hair blows in the non-existent breeze as she moves.

She then casts a spell that causes a spectral whip to appear. The weapon strikes out across the chamber to the cage holding the raccoon.
Spiritual Armament: 1d20 + 12 ⇒ (10) + 12 = 22
Slashing damage: 2d8 ⇒ (7, 8) = 15

Given the previous comment about MAP not being a problem, I expect that hits. If it doesn’t, spend a Hero Point with a +1 for t-shirt.

Radiant Oath

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Male elven cleric of Ketephys 7 | HP 69/62 | AC 23 (24 w/ shield cantrip) | F +12 R +12 W +15 | Resist Void 1 | Speed 35’ | Font 5/5| Hero Points 2 Campaign Coin available | Exploration: Search | Conditions:

Love the Court Jester reference, Bella and Khiari.

Verdant Wheel

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F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Seeing how hurt Dreggar is, Kit focuses one of her healing spells on him.
Heal, 2 actions range 30’: 3d10 + 24 ⇒ (5, 9, 7) + 24 = 45
Dreggar, can you maybe start working on one of the cages?

Then she moves over into the mud so the group isn’t packed so tightly together.

Great job, Jinglemane! An extra lollipop for you when this is over!

Vigilant Seal

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Male Tanuki Thaumaturge 2 | HP 28 | AC 18 | F +7 R +5 W +6 | Resist Void 1 | Speed 25’ | Hero Points 2 Campaign Coin available | Exploration Search | Conditions:

Maru glares at the bugs and gestures that he is with Irina.

Maru's Intimidation (T): 1d20 + 8 ⇒ (13) + 8 = 21 (Intimidating Glare)


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In case anyone didn’t see the message, the update is delayed.

Hopefully all our players know the boards are up.

Verdant Wheel

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F human (sylph) Cleric | Font 0/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions: spiritual armament

Well you do seem to have a certain spark!

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