Shaman

BretI's page

Pathfinder Starfinder Roleplaying Game Subscriber. ****** Venture-Agent, Minnesota—St. Louis Park 3,484 posts (14,250 including aliases). 7 reviews. 4 lists. No wishlists. 34 Organized Play characters. 17 aliases.


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Mosquito Witch
Aldizog wrote:

Specifically GM'ing for PFS, what do I need to know?

Do I buy the scenario? Do the scenarios come with maps, or do I need to buy map packs?
I think I see how to report scenarios under "GM/Event Coordinator."
Do I have any discretion in who I accept, or is it always first-come first-served? Not that I would be too picky, but suppose a player wanted to join who I had known to ghost other games?
Do I need to be certified as a PFS GM in any way?

Yes, you will need to buy the scenario. That said, there are PbP conventions with scenario support meaning you get the scenario as part of volunteering,

Yes, there are maps in the scenarios. There are a few that have maps that are harder to extract, but most of them work just fine. You will need a tool that allows you to copy out of a PDF.

Yes, you report results in the GM/Event Coordinator tab. If you think you will be doing enough that you want to participate in the Online RSP, there is a different method. I have not done online RSP. If you look at Campaign Information for this thread, you will find some details.

You can privately recruit for games or do a public recruitment. Most people do first come, first served because it is easy. There are some that open a recruitment thread and then pick from those who apply.

There is no certification to become a PFS GM. I would suggest you download and read the Guide to Organized Play and make sure you know how things like APL work before you start.

You may want to look at the GM Kit since it has a number of useful resources including copies of the various pregenerated characters people can use in Organized Play.


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Pathfinder Starfinder Roleplaying Game Subscriber
Interesting Character wrote:
What is filking? At first I thought it was misspelled but now I've seen it thrice.

Link to Wikipedia

Here it means to change the lyrics of a song to fit the winning theme. You can see some examples of HMM’s filk for SFS here.


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Pathfinder Starfinder Roleplaying Game Subscriber

Outpost III: It’s a trap!

Had thought about calling it Ackbar’s Refrain, but decided the more obvious name was better.

Adventures with traps or ambushes, they are allowed to have both. I am pretty sure there are enough of those in SFS. I am not sure how many of them are in PF2.


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Pathfinder Starfinder Roleplaying Game Subscriber

Outpost III: Putting on the Ritz!

Theme: Dinner party or other event where characters are supposed to wear nice clothes (such as Courtier’s Outfit with trim) or are in a location that at one time would have been swanky such as an Opera House. True Dragons of Absalom, Blakros Martrimony, Among the Living, Golden Serpent, Hellknight’s Feast and a number of other scenarios.

SFS has Save the Renkrodas, First Mandate, Solar Sortie, To Conquer the Dragon and others.

If you think it is a little too narrow, allow museums as well.


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Actually, 2019 has been exceptionally bad for me and I will be very glad when it is finally over.

I have high hopes for 2020!

As for cooler, well it is already below freezing outside right now. :)


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Pathfinder Starfinder Roleplaying Game Subscriber

Outpost III: Ticket for elemental plane

Almost everything Season 8, plus others that have an elemental theme to the plot. Citadel of Flame, Shades of Ice series, Frostfur Captive — anything that links to Fire, Water (Cold), Earth (Acid), or Air (Electricity).

This one also lends itself to filking.

Now posted in the correct thread...


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Pathfinder Starfinder Roleplaying Game Subscriber

Outpost III: Ticket for elemental plane

Almost everything Season 8, plus others that have an elemental theme to the plot. Citadel of Flame, Shades of Ice series, Frostfur Captive — anything that links to Fire, Water (Cold), Earth (Acid), or Air (Electricity).

This one also lends itself to filking.

Dark Archive

1 person marked this as a favorite.
F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Sounds good to me! I just don’t want to die of Ghoul Fever!
Yay! Made it to 4th level!

Waking the next day, Iovo finds she isn’t feeling so well. She checks with Garif and Shieara only to be immediately put on bed rest.

Although she does make some productive use of the time in study, she isn’t very good at just sitting in bed all day. She isn’t exactly a bad patient, just an impatient one who has trouble staying in place.

Fortunately there is no rule against singing while sick! A few people start to think perhaps there should be.
Perform: Sing: 1d20 + 5 ⇒ (3) + 5 = 8
GM Star reroll: 1d20 + 5 + 4 ⇒ (2) + 5 + 4 = 11


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Watching the most recent James Bond trailer (No Time to a Die), I realized something. Sometimes even his assignments include going into the sewers.

4/5 5/5 Venture-Agent, Minnesota—St. Louis Park aka BretI

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Expect table variation.

As a GM, I would allow a lawyer to use Cha. In that case, they are going for the emotional appeal. I would have a harder time accepting an Actor wanting to be Wisdom based rather than Charisma based. Vid Caster who is Int based most likely is concentrating on the technical aspects of the production, I would still expect most to be Charisma based.

Vigilant Seal

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Male CG Half-Elf Rogue 2 | Perception +6; +1 vs traps; Trap Finder; Low Light Vision | HP 8/26 | AC 19 (20 with Shield spell) | F +5 R + 9 W + 6; +1 vs traps | Hero Points: 1 | Active Conditions: shield shattered, rapier in hand

As I understand it, rooms 8 and 9 take 10 minutes while all rooms 10a-10d take 5.
In order to keep things synced, I'm willing to go to another of the 10b-d rooms so that my turn also totals 10 minutes.

4/5 5/5 Venture-Agent, Minnesota—St. Louis Park aka BretI

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I also pick my profession based on my character concept.

Profession: STEMM Pundit on my Icon Technomancer. STEMM = Science, Technology, Engineering, Magic and Mathematics.

Profession: Doctor on my Envoy who has Medicine as an expertise skill.

Profession: Cybernetic Engineer on my Exo-Cortex Mechanic.

Profession: Mercenary on my Vesk Mercenary Drone Mechanic. If I had a do-over I would change that one to vehicle mechanic or something like that. Her background is she did her tour of duty in the Veskarium taking care of the military vehicles.

Profession: Steward Officer on my Solarian/Operative who has the Steward Officer archetype on the Operative.

In each case, I tried to come up with a profession that helped define the character concept. My Technomancer started out streaming product reviews and being a guest on other people’s steams when they needed a concept explained in an easy to understand manner. My envoy chose their class based on which class at that time made the best doctor — the profession was the second thing I decided on for the character concept, the character name was the first.

I also have a couple of characters with no profession skill.

Dark Archive

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F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Iovo goes over to the indicated tiles and looks them over. “Wonder what the pattern is to operate this...

Hearing her sister’s question, she says “He told us, the grey ones manipulated these tiles to cause the room to pivot. That explains the weird shape of the entrance area.” Looking to Garif, she adds “Any insights you may have about how a stone room rotates would be appreciated.

So is this skill check of some sort, puzzle, something else?


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Mosquito Witch

I ask that the other players bot each other in combat. I expect them to use reasonable judgement.

I also ask that people with reactions give me Botting instructions for when they are used. Thinks like the Swashbuckler parry/riposte can be done in a spoiler for the post, but some of the reroll powers work much better if it is ‘Force a GM reroll if there is a potential Crit.’ so that as GM I do not have to RetCon too much.

Botting instructions do not cover every possibility nor are they meant to.

The Exchange

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M Tengu LG Rogue 9 | HP 66/66 +14 temp | AC 25 tch 18 fl 19 Mobility | CMB +5 CMD 22 (23 vs grapple) | F +8 R +15 W +11 | Init +5 | Perc +22 Low Light, Trap Spotter | Speed 60 | GM reroll used | clover 1/3 | Active Conditions: Haste

Enters through the northwest door:
Door procedure, when not rushed. It does not include the Trap Spotter free checks.

At each door, check for sounds or traps. Take 10 then roll twice.
Perception: 10 + 22 + 4 = 36
Perception: 1d20 + 22 + 4 ⇒ (11) + 22 + 4 = 37
Perception: 1d20 + 22 + 4 ⇒ (14) + 22 + 4 = 40

If trapped, try to disarm it. Take 10 then if needed roll up to twice.
Disable Device: 10 + 24 = 34
Disable Device: 1d20 + 24 ⇒ (8) + 24 = 32
Disable Device: 1d20 + 24 ⇒ (4) + 24 = 28
At this point if nothing blew up, I would like a chance to evaluate things.

If it is locked and there is only one obvious way forward, try to unlock it.
Disable Device: 10 + 24 = 34
Disable Device: 1d20 + 24 ⇒ (10) + 24 = 34
Disable Device: 1d20 + 24 ⇒ (5) + 24 = 29
At this point I would take 20 to unlock.

Door do not have to be a problem that cause the whole group to wait for one person to post for each one,


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Pathfinder Starfinder Roleplaying Game Subscriber

I am always making use of my own Botting spoilers. I include the dice expressions so that I can just cut & paste common actions.

4/5 5/5 Venture-Agent, Minnesota—St. Louis Park aka BretI

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I am trying to figure out what languages we are allowed to pick from for Society characters.

I have a Goblin that I’m just now leveling to 2nd.

Goblin ancestry in the CRB says::
Languages Common Goblin Additional languages equal to your Intelligence modifier (if it's positive). Choose from Draconic, Dwarven, Gnoll, Gnomish, Halfling, Orcish, and any other languages to which you have access (such as the languages prevalent in your region).

The guide says:
Bonus Languages

A character with a high Intelligence score can select bonus languages from the list of modern human languages above or the bonus languages listed in the source for the character’s ancestry.

So with an Int of 18, you would have Common, Goblin, and 4 others. My reading of the language in the guide allows anyone to pick languages like Shoanti.

Can my character know Undercommon? It is listed in Table 2-1 as a Common Language.

Does “...any other language to which you have access...” allow you to pick off that table? I suspect not, because if you could there would be no reason to list Draconic or any of the other languages that appear both in the Ancestry Languages entry and Table 2-1.

Is the only way to get Undercommon for the core races via Multilingual feat?

How about Ignan? It is an Uncommon Language listed in Table 2-2.

Can it be picked up via bonus language, or does it require Multilingual feat?

Vigilant Seal

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Male CG Half-Elf Rogue 2 | Perception +6; +1 vs traps; Trap Finder; Low Light Vision | HP 8/26 | AC 19 (20 with Shield spell) | F +5 R + 9 W + 6; +1 vs traps | Hero Points: 1 | Active Conditions: shield shattered, rapier in hand

I took a little bit of time to put together notes to help us track what has been done.

I’ve made it so others can modify the document. There are probably things I missed and maybe someone can figure out a better way to organize it.

Dark Archive

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F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Dang! I had forgotten you can continue a full attack with a 5’ step between it.

By the way, you are allowed to miss any time now.


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Mosquito Witch

The session should now show as Mosquito Witch.

Let me know if there are any problems.


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Mosquito Witch

Thank you! It was a good table and helped me figure out what I want to do when running PF2 in PbP.

I made a mistake in the reporting, right now it shows up as Origin of the Open Road. I have already informed the VOs of my mistake and it will likely get corrected soon. Don’t worry if it shows up wrong for a couple of days. I will post here once I notice it is fixed.

@Teja I'm going to keep the character name at the end because of the way I fill out chronicles. I create one copy with all the things that will be the same for everyone except my signature. I then copy that file to a file where I append the character name. Then I complete the chronicle and digitally sign it. Start the next one by copying from the beginning template. It is a process that has been working well for me.


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Mosquito Witch

Found out I was misunderstanding how treasure worked.

You will each be getting 14 gp, not 1.4 gp like I listed above. They list the value per treasure bundle in the back of the scenarios. I had thought it was a little low, fortunately I found this before finishing the chronicles.

I expect to finish the chronicles tomorrow afternoon. I have a face to face game to run tonight that I am still doing preparation on.

4/5 5/5

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I use an iPad because that is the type of tablet I had when I started Org Play.

Tables (especially at conventions) tend to put space at a premium, so the smaller size of a tablet is a big advantage. Having all the rulebooks in PDF format also allows me to bring them with me anywhere. Note I still prefer reading the paper copies, but my back vastly prefers PDF. When going out of town, the tablet easily qualifies as carry-on baggage, making travel easier.

I use GoodReader to view the scenarios and normally create a separate Google doc with stat blocks and notes in them. Note that GoodReader does allow you to have multiple tabs open of the same document, you just need to “Duplicate Tab” on the document. On the other hand, it does limit how many tabs you can have open at the same time. The top of my Google doc is always the information for reporting and filling out of chronicles.

As a player, I use a Google sheet for tracking fame, money, etc. I am looking to scan all my chronicles and put them out on Google drive so that I don’t need to carry nearly as much when gaming and don’t leave something behind.

At this point, I am heavily invested in having the tablet. I think my GMing of a table would suffer a little bit if I were forced to work off a paper copy of an adventure. I do print out handouts, but my GM only references are all electronic.

Since I do a fair amount of GMing of PbP, it is worth noting that I do most of the work for them on my tablet as well. I keep a scratch sheet doc for tracking and fast cut & paste of data. I will copy the current combat stats into the doc and edit it as combat progresses. I use Google Slides for maps and have learned to manipulate things on that. Slides isn’t ideal, it can be difficult to move the avatars on the maps. The ability to update from my tablet makes it worth the pain — updates would me much slower if I had to use my computer.


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Mosquito Witch

Chronicle Information

Here is the chronicle information for everyone. I will be cut & pasting from this information, so please check the information is correct and your name is as you want it listed on the chronicle. You can either favorite this post if everything is right, or post below confirming it is right or providing corrections. Please be specific with what you want changed.

Everything is in the same order.

Player Name
Character Name
OPF number
Character number
Slotted faction
Money from scenario
Level of character
Downtime

BretI
Gurmire
141981
2002
Envoy’s Alliance
1.4 gp
Level 1
Crafting T: 1d20 + 7 ⇒ (5) + 7 = 12 Failed.
8 cp

grimsnik
Chug
99317
2002
Horizon Hunters
Level and Class: 1/Champion- Liberator
1.4 gp
Downtime: Performance: 1d20 + 5 ⇒ (12) + 5 = 17 success, 5cp/day =
5 sp

Iff
Helène Yolescu
174458
2002
Envoy's Alliance
Level and Class: 1 Monk
1.4 gp
Downtime: Earn Income with Diplomacy +5 (through Bargain Hunter skill feat)
Diplomacy, earn income: 1d20 + 5 ⇒ (5) + 5 = 10 Failure
8 cp

Warren Hardell
Max Cosgrave
347726
2001
Grand Archive
Level and Class: 1 Wizard
1.4 gp
Earn income (Academia Lore or Architecture Lore) +7
Need roll!

B Viggers
Teja
199387
2001
Grand Archive
1.4 gp
Level and Class: 1 Rogue
crafting: 1d20 + 6 ⇒ (19) + 6 = 25 crit success 2 sp/day
1.6 gp

Katrina H/numbat1
Tasaria Rundri
267966
2003
Radiant Oath
1.4 gp
Level and Class:L1 Cleric
Herbalism Lore: 1d20 + 4 ⇒ (3) + 4 = 7 Failed
8 cp

James Martin
Phineas Hatt
1904
2004
Grand Archive
1.4 gp
Level and Class: L1 Primal Sorcerer
Earn income: Performance: 1d20 + 7 ⇒ (1) + 7 = 8 Crit Failure
0


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Pathfinder Starfinder Roleplaying Game Subscriber
BigNorseWolf wrote:
Hmm wrote:

Being great with medicine has made her able to keep the party alive.

For non magical healing, the bang for your buck ratio with healing feats is terrible and gets worse as you level. A bucket of healing potions can usually do the same thing.

A good medicine score is good.. usually to examine bodies that were absolutely like that when you got here.

Medicine skill can also help with treating poison, drugging, or disease. Giving someone a +4 to the save can be very worthwhile. There are multiple SFS scenarios where having a good Medicine skill is useful for one of the skill challenges.

With COM, there is a Medic archetype that expands the capabilities or allows you to do certain takes much faster. I don’t think it will make a big difference in most games though.


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Pathfinder Starfinder Roleplaying Game Subscriber

None of the new classes have Pilot as a class skill.

Biohacker got Computers and Engineering, so at least they can fill the Engineering or Science Officer post.

Vanguard should really have Physical Science as a class skill since that includes Physics and one of their Aspects (Reaction) gives an insight bonus to the skill. I guess none of them study the entropy that they utilize.

Witchwarper could really use more skill ranks per level, especially since it is Charisma based.

The new ship roles are nice aids to the other roles, but they are no substitute for Pilot, Gunner or Engineer. I do think they are interesting, but you better have a group of five or more before you use them,

Dark Archive

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F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Oh no!” Iovo cries out as the arrow hits Shieara. Quickly figuring out it was acid hurting her friend, Iovo gets out a couple of pieces of chalk and crushes them over the acid to try and neutralize it.

Hope this works! Someone told me once that chalk eats up acid.

Chalk is a base. I don’t have any idea how effective it would be.
I have four pieces of chalk in my inventory. If two help but aren’t enough, I would use the rest as well. If the two had no effect, well it was only a couple of coppers anyways!


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Pathfinder Starfinder Roleplaying Game Subscriber
Styrix wrote:
BretI wrote:

The rules are clear. You need more than just the proficiency feats in order to go beyond Trained proficiency with weapons and armor that are not part of your class or archetype.

Personally, I wish this wasn’t true. Perhaps in the future it will not be.

What are some of reasons you wish it wasn't true?

It limits viable character concepts.

I tend to play a variety of characters of different races. In home games, I will often let others pick what classes they are playing and then create a character that either has good synergy with at least one of the other characters or fills in a perceived hole in the group capabilities.

I like going outside the normal bounds of a character, and want options for doing so. Class archetypes (and in the future other archetypes) provide some of that, but even if it gives the correct mechanical effect not all archetypes fit all character concepts. Having more than one way to achieve a particular mechanical effect allows you to choose the method that best fits the character concept.

4/5 5/5 Venture-Agent, Minnesota—St. Louis Park aka BretI

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Dracomicron wrote:
I don't see Paizo just throwing up their arms and abandoning their careful character allowances. Either they won't allow alternate race bonuses at all, or they'll stick them behind boons. Just my educated guess.

It isn’t Paizo making the determination, it is the Organized Play Foundation. It is good to keep in mind that the people making the rulebooks are serving a wider audience than OPF.


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Pathfinder Starfinder Roleplaying Game Subscriber
thenobledrake wrote:

I am flaberghasted, to be honest.

In PF1 this "did work" because the wizard takes the feat and uses the spear... with their 1/2 BAB bonus and no spare ability score increases to boost Strength with or spare feats to pick up attack bonuses with so by level 12 their easily 8-10 points behind other more-dedicated classes in attack modifier.

And in PF 2 this wizard is made to "suffer" because their spear use is a whopping 2 points behind someone else.

It did work because their melee bonus with spear was the same as staff. I would assume their spell selection would reflect their focus on the spear — Greater Heroism, Greater Magic Weapon and other spells used to fill in the gap. Sorcerers did it.

In PF2, even if they are equally selfish using their Magic only to aid their own melee they will not be doing as well.

The rules are clear. You need more than just the proficiency feats in order to go beyond Trained proficiency with weapons and armor that are not part of your class or archetype.

Personally, I wish this wasn’t true. Perhaps in the future it will not be.


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Mosquito Witch

Looking a bit more closely at the dust on her coat, Helène then goes over to the walls of the cave. Taking out her dagger, she scrapes at the stone in a few places.

She realizes the walls have a high content of cold iron ore in them. Probably enough to be worth mining. This likely also explains why compasses have problems in the area.

Phineas wishes he had some good ale.


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Pathfinder Starfinder Roleplaying Game Subscriber
Dracomicron wrote:
Well, technically, Mika could still get it by grabbing a couple levels in Soldier (often a good idea for fighty mechanics anyway, but it then delays the build until character level 8.

It isn’t that big a deal. I had looked at it because I had intended to take Power Armor Proficiency on the character anyways. The character isn’t set up to Multiclass, so she will not be taking the archetype.

I think it is a good archetype, but Power Armor should be a central part of the character concept.


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Mosquito Witch

Reported to Online VOs.

You will not see it on your Paizo account until later. They process it and then report it on the Paizo site.

Hope everyone enjoyed themselves.

Sounds like a few of you are already starting on the next adventure. I had a lot of fun in Honorbound Emmissaries, hope you do too!

Vigilant Seal

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Male CG Half-Elf Rogue 2 | Perception +6; +1 vs traps; Trap Finder; Low Light Vision | HP 8/26 | AC 19 (20 with Shield spell) | F +5 R + 9 W + 6; +1 vs traps | Hero Points: 1 | Active Conditions: shield shattered, rapier in hand

It looks like we are in a situation where we have to hunt for the next encounter. In face to face, this moves pretty quick because everyone is around a table and it only takes seconds to find out there is nothing interesting in a room. In PbP it can take days to get anywhere interesting just because of posting delays.

Would it be alright if we established a route and a procedure so that we don’t waste a lot of time with empty rooms?

We could draw arrows on the map to indicate route.

Since in game we have limited time as well, I would suggest we try to deal with two rooms at a time. Procedure could be something like this:
1. Try to keep the two groups within 50’ of each other so if combat breaks out they can get to each other.
2. We ascend the stairs to second level together.
3. Locked doors call for Salliss.

I would suggest Tarbh be in one group and Trildyn the other. Maybe put Pip in one group with Sallis in the other and Tarafi going to the group that has the most stuff he can use his skills on.

What do others think?


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Mosquito Witch

Normally, yes.

Here it is two actions, one to attach and another to drain. The attach is treated as a grapple so the crit would be:
Critical Success Your opponent is restrained until the end of your next turn unless you move or your opponent Escapes (page 470).

Best I can tell, the creatures with never get crit damage. I assume this is intentional.


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Mosquito Witch

Thanks! I hadn't realized they had changed that.

I will change it on the next round and try to remember this difference.


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Mosquito Witch

I will allow you to slot any of those starship boons.

I would hesitate if you had one that was specific to corpse fleet. I don’t know if there is such a boon yet, but it is one I expect to show up someday.


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Mosquito Witch
Phineas Hatt wrote:
[dice=Aid Survival, if allowed]1d20+3 Nevermind.

It is allowed, but now it is risky doing so. A critical failure to Aid will impose a penalty on the original skill rolls. See pg. 470 for details on this.

The details don’t matter in this case, but since this is a change and many may not be aware of it I wanted to point it out.

The person doing the skill check does not have to accept attempts to Aid.


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Mosquito Witch

Antoine hits the creature, surprising it. The shot is enough to kill it, the body reforming out of the fog and falling at his feet.

Combat over!

Status:
Big Jim -40 damage
Buster -6
Mon x-ray vision
Ivok -57 damage
T'Kai See Invisible[
Antoine -79 damage 0 SP, 30/46 HP
Compucast -14


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Mosquito Witch

Chug helps keep Tasaria awake as she tends to her patient. He also makes sure she never goes thirsty while doing the work!

In the morning, the man is still very weak but the disease seems to have abated. He is well enough that he can be left alone.

He does introduce himself.

I am Andor Oronce, an accomplished monster hunter!” The claim would sound much more impressive if only he didn’t wheeze so much while making it. “I came to Shimmerford to rid it of the horror haunting it.

About this time he has a coughing spasm. After it settles, he drinks some water.

Once he feels he can speak again, he begins relating what he remembers. His memories of coming into the town are clear. Something happened once he started exploring the woods. He has memories of terrifying red eyes staring out at him from the darkness. They pursued him, haunting him as he tried to find his way out of the woods.

He has no memories of the pond you found him at. You suspect given his description that he may have panicked and run, causing him to become lost in the woods.


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Mosquito Witch

I am going to proclaim that it is about 7pm, allowing everyone to rest and start up again at 7am if people want to get up that early.
That gives Tasaria enough time to finish treating the man and get the full 8 hours rest required to recover from Fatigue.


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Mosquito Witch
Antoine Desilets wrote:
Don't forget you have +2 against red this round.

If you include it, please list it so I know the Harrying Fire is already in there.

Dark Archive

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F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Iovo is greatly amused as her sister breaks into song. Definitely not a stealthy group!

She moves to the other end of the building and quickly peeks around the corner to see if anything is coming from that direction.


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Mosquito Witch
Antoine Desilets wrote:
Which format I should do to be more clear? (Since it will be in my macro.)

You don’t have to change anything, you had the information I needed.

That said, I would find it easier if you included a reminder when you fire it. Something like this:

Camera (glamered red star plasma rifle; 40’; line, unwieldy)

That would remind everyone reading it how your camera operates as a weapon (glamered), the range increment, and the specials associated with the weapon.

Dark Archive

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F Elven Rogue 2 / Wizard 2 | HP 31/31 | AC 13 Tch 13 FF 10 | F +3 R +7 W +4; +2 vs Enchantments | 19/20 ci arrows | Magic Sticks: 24/50 CLW 38/50 Mage Armor 49/50 Magic Missle | Diviner’s Fortune 7/7 | Init +8 Perception +9; +1 vs traps | Reroll 1/1 | Conditions: Ready!

Gently coming up to Shieara, Iovo offers her hand to pull the cleric up to her feet.

Alright, maybe we should just concentrate on trying to see the dangers before they ambush us.


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Mosquito Witch

I have a family event tomorrow and either will not update or will only do so late that day.


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Mosquito Witch

Keep safe! Hope you keep power as well.


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Mosquito Witch

Sorry, will not be able to update again until tomorrow.

I will move us forward then.


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Mosquito Witch

Max also looks for an opportunity to help rescue people on the carriage but doesn’t see one.

The carriage and horses careen off a sharp ridge, shattering the conveyance and killing everyone still aboard.

The six passengers are amazed at your efforts and comment on how lucky they are to be alive.

The young boy that Tasaria had pulled from the carriage is given something by his mother. He goes up to Tasaria and hands her a potion vial. “Thanks for saving me and my mom! That was amazing, the way you pulled me out and then rolled us to safety.” The vial is clearly labeled as a minor healing potion.

The other passengers take a collection and reward you with some delicate silver jewelry. You estimate that all of it together is worth about 4gp.

All of the passengers do spend a few moments of silence in respect for those who didn’t make it. Then the mosquitoes start to gather in a think cloud and they all rush towards the town in hopes of finding shelter.

You got full rewards for the encounter.


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Mosquito Witch

Yes you can use items found in a scenario. I would encourage it.

Some may take 10 minutes to install — as I recall that is the case for armor upgrades and weapon fusions.

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