Cave Wizard

Boris "Buzzsaw" Mulligan's page

133 posts. Organized Play character for Lance K.


Full Name

Boris "Buzzsaw" Mulligan

Classes/Levels

Init +2 Per +7 DV 60 | SP 21 | HP 24 | RP 3 EAC 17 KAC 19; +4 KAC vs. trip and bullrush

Gender

SVs Fort +4/ Ref +5/ Will +2; +2 to saves vs. poison, spells | Speed 20

Size

Assault Hammer +4 (1d6+5); Returning starknife +4 (1d4+5) 20 ft. range

Strength 14
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 13
Charisma 8

About Boris "Buzzsaw" Mulligan

N Male Dwarf Mechanic | Theme:Priest | Diety: Triune

Defenses
EAC 17 KAC 19 HP 25 SP 21 RP 4 Fort:+4 Ref:+5 Will:+2
Defensive Abilities:
Offense
Speed 20 ft.
Melee +4 Assault Hammer (1d6+5)
Ranged +4 Starknife (1d4+5)
Special Attacks:
Statistics
Str 14 Dex 14 Con 12 Int 16 Wis 13 Cha 8
BAB +2
Feats: Heavy Armor Proficiency, Step Up
Skills (-4 ACP): Athletics +4, Computers +10, Engineering +10, Mysticism +7, Perception +7, Physical Science +8, Piloting +8, Profession (Miner) +5
Languages: Common, Dwarven, Terran, Eoxian

Gear:

Combat Gear: Golem Forged Plate II, 1 assault hammer, 2 returning tactical starknives, 1 flame dosko, frag grenade mk1, incendiary grenade mk 1
Other Gear: Industrial Backpack, tool kits (engineering, professional, trapsmithing), clothing (everyday, professional, travel), lantern, fire extinguisher, 1 week rations, serum of healing mk1, 100 ft. of titanium alloy cable, 132 credits.

Personal Upgrade MKI (Synaptic Upgrades) Int +2

Artificial Intelligence(Ex): Drone
Bypass(Ex): +1 Insight to Computers and Engineering
Custom Rig(Ex): Brain
Mechanic Tricks: Repair Drone

Overload (Ex) DC 14:
3rd Level
As a standard action, you can cause a short in an electronic device,
including most ranged energy weapons, melee weapons with the
powered special property, or a single armor upgrade. This makes
the device nonfunctional for 1 round. Overload doesn’t cause a
locked door, safe, or other device to open, but it prevents anyone
from opening it for 1 round. You must be adjacent to the device to
use this ability. If you have a drone, you can instead use this ability
on an electronic device adjacent to your drone. If you use overload on an item or armor upgrade in someone’s possession, the owner can attempt a Reflex saving throw to negate the effect (DC = 10 + half your mechanic level + your Intelligence modifier). Overload doesn’t affect androids,
cybernetics, drones, powered armor, robots, or creatures with the technological subtype (all of which have shielding against this
sort of attack), or items larger than Medium. Once a device has
been successfully overloaded, a residual static charge prevents
that device from being overloaded again for 1 minute.

Drone:
Gunter Init +1 Per +0 | Speed 30 | 30 HP | EAC 15 KAC 18 | SVs Fort +3/Ref +2/Will +1 DR 1
Flame Dosko +6 (1d8+5 F) or returning tactical starknife+6 (1d4+5 P)
Feats: Weapon Focus(Advanced Melee, Versatile Specialization | Skills: Athletics +9
Mods: Reductive Plating, Melee Arm (2), Weapon Proficiency (Advanced Melee), Enhanced Armor,

Gunter is designed to look like a Xorn, with a conical body and three legs and three arms. One of the arms is currently malfunctioning, but Boris is working on fixing it.

Background:
Boris was a a technician working on an asteroid mining rig when it was attacked by space pirates. Boris was captured along with many other miners and was sold repeatedly until he was finally given to a "talent agent" who was recruiting contestants for an Eoxian game show called "Meat Blender". The gist of the show involved contestants running around in a junkyard filled with killer robots and making improvised weapons from the junk they found. Boris happened to find a piece of equipment that turned out to be an AI. Boris interlinked with it and used it to create his first crude drone. With this edge, Boris was able to survive "Meat Blender" and earned his freedom.