Classes/Levels |
HP 21/32 | AC 21 |init+5, perc +10 | FRW:9/7/11 |
About *Bo
Bo
Level 5 Half-orc Druid
CN Medium Type
Init +5; Perception +10
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DEFENSE
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AC 21, touch 15, flat-footed 18 (3Dex +4 armour +2 shield+1amulet +1dodge)
HP 32
Fort +9(+4base +2Str +2luck +1r) Ref +7 (+1base +3Dex +2luck +1r) Will +11 (+4base +4Wis +2luck+1r) (r=resistance)
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OFFENSE
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Speed 30 ft.
Melee
Scimitar: +5
Damage: 1d6+2, 18-20 x2
Shortspear: +5
Damage: 1d6+2, x2
Dagger:+5
Damage: 1d4+2, 19-20x2
Ranged
Thrown Shortspear: +6
Damage: 1d6+2, x2, 20 feet
Thrown Dagger: +6
Damage: 1d4+2, 19-20x2, 10 feet
Sling: +6
Damage: 1d4, x2, 50 feet
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STATISTICS
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Str 14, Dex 16, Con 14, Int 10, Wis 18, Cha 8
Base Atk 3 CMB +5 CMD 15
Feats
Dodge (+1 AC)
Toughness (+1HP/lvl)
Natural spell (can cast while in wild shape)
Spell focus (conjuration)
Traits
Reactionary: +2 Initiative
Fate's Favoured: all luck bonuses are increased by +1
Racial Features
+2 to any ability score
+2 to Intimidate
Orc FerocitySacred Tattoo: +1 luck bonus to all saves
Darkvision 60 feet
Class Features
Nature bond: animal companion
Nature sense: +2 Knowledge nature and Survival
Wild empathy: 1d20+druid level+Cha to adjust animal's attitude.
Woodland stride: move through underbrush with no penalty
Trackless step: leave no tracks
Resist Nature's Lure: +4 vs fey and plant spells
Wild shape: 1/day, 4 hours
Spells
0 level, 4/day, DC 14
Create Water
Detect Magic
Guidance
Know Direction
1st level, 4/day, DC 15
*Summon Nature's Ally 1
Cure light wounds
Entangle
Magic fang x 2
2nd level, 3/day, DC 16
*Summon Nature's Ally 2
Barkskin
Resist energy
Wood shape
3rd level 2/day
**Summon Nature's Ally 3
Call Lightning
Insect Spies
SKILLS (4/lvl):
✩Acrobatics +2 (3D-1ACP)
Bluff -1 (Ch)
✩*Climb +5 (1r +3c+2S-1ACP)
Diplomacy -1 (-1Ch)
✩Disable Device +4 (2r+3D-1ACP)
✩Escape Artist +2 (3D-1ACP)
*Heal +8 (1r +3c +4W)
Intimidate +5 (1r+3c+2rt-1Ch)
*Knowledge (nature)+6 (1r+3c+2ct+0I)
Knowledge (planes) +2 (2r+0I)
*Perception +10 (3r +3c +4W)
✩*Ride +6 (1r+3c+3D-1ACP)
Sense Motive +4 (4W)
*Spellcraft +4 (1r+3c+0I)
✩Stealth +4 (1r+3D-1ACP)
*Survival +11 (4r +3c +2ct +4W)
✩*Swim +5 (1r+3c+2S-1ACP)
Use Magic Device +0 (1r-1Cha)
* class skill
✩ ACP applies
Background Skills (2/lvl)
*Handle animal +6 (4r+3c-1C)
*Knowledge geography +7 (4r+3c+0I)
Languages: Common, Orc
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GEAR/POSSESSIONS
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2178gp spent, 124 lbs
Magic items
Amulet of Natural Armour 2000gp
Weapons/armour
Lamellar leather armour, +4 AC, -1 ACP, 60 gp, 25 lbs (attuned +1)
Wooden Shield +2AC, -2ACP , 7gp, 10lbs
Scimitar, 15gp, 4 lb
3xShort spear, 13gp, 9 lbs
Dagger, 2gp, 1lb
Sling
20 bullets, 1 gp, 1 lb
Adventuring gear
Druids kit: animal feed (5 days), a backpack, a belt pouch, a blanket, a flint and steel, holly, mistletoe, an iron pot, a mess kit, soap, a spell component pouch, torches (7), trail rations (5 days), and a waterskin. 14 gp, 44lb
Bedroll 5lbs
Small Tent 10gp, 20lbs
Fishing Tackle 20gp 5lbs +1 to fishing
Animal glue
Compass 10 gp
Mirror
Silk Rope (50 ft)10gp 5lbs
Twine
Whistle
Candles (5)
Cards
Hawk pet 18gp
Falconer's glove 10gp 1lb
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ANIMAL COMPANION
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Level 5 Cougar (Big Cat)
DEFENSE
AC 17 (+3 nat arm, +4 Dex)
HP 23
Fort +4 Ref +4 Will +1
OFFENSE
Bite +6
Damage 1d6+4
2xClaw +6
Damage 1d4+4
Rake 1d4+4
STATISTICS
Str 14, Dex 18, Con 13, Int 3, Wis 15, Cha 10
Base Atk +3, CMB +7. CMD 16
Feats/Traits
Agile Maneuvers (use Dex instead of Str to CMB)
Weapon Finesse
Rake (1d4 extra attack when grappling)
Low light vision
Scent
Link
Share spells
Evasion
Tricks
Attack, Defend, Down, Flank, Flee, Hunt, Maneuver (trip), Track
Skills 4/lvl
Acrobatics +11(4r+3c+4Dex),
Climb +2(2Str),
Escape Artist +4(4Dex),
Intimidate +5 (2r+3c+0Cha),
Perception +9 (4r+3c+2Wis),
Stealth +8(1r+3c+4Dex),
Survival +9 (+4r+3c+2Wis)
Swim +7(1r+3c+3Str).
PETS
Hawk
N Tiny animal
Init +3; Senses low-light vision; Perception +14
DEFENSE
AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +2
OFFENSE
Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.
STATISTICS
Str 6, Dex 17, Con 11, Int 2, Wis 14, Cha 7
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +14; Racial Modifier +8 Perception
TRICKS
Come, Hunt, Seek