Full Name |
Boaz Kostaz |
Race |
| HP 7/12 | AC 17, T 15, FF 12 | CMD 17| F +3 R +4 W +1 | Init +2 | Perc +5 |
Classes/Levels |
| Speed 20ft | Active Conditions: None. |
Gender |
Boaz Kostaz | Male NG Medium Half-Orc Ranger 1 |
Size |
M |
Age |
20 |
Alignment |
NG |
Deity |
Gozreh |
Location |
Absalom/Qadira |
Languages |
Common, Kelish |
Occupation |
Pathfinder |
Strength |
18 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
13 |
Charisma |
10 |
About Boaz Kostaz
PFS #: 215382-8
Experience 2
Faction The Concordance
Wealth 131.6 gp, 2 PP 4 Fame
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Boaz Kostaz
Ranger 1 CORE
N Medium humanoid (half-orc)
Init+2; Darkvision; Perc +5
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Defense
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AC 18, touch 12, flat-footed 16
HP 12 (1d10+1+FCB)
Fort +3, Ref +4, Will +1
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk orc double axe +6 (1d8+4) OR +4/+4 (1d8+4/1d8+2)
Ranged
Special Attacks favored enemy (human +2)
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Statistics
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Str 18, Dex 14, Con 12, Int 10, Wis 13, Cha 10
Base Atk +1; CMB +6; CMD 17
Feats Two-weapon Fighting
Traits Magical Knack, Scholar of Balance
Languages Common, Kelish
Skills climb +5, intimidate +2, knowledge (nature) +5, knowledge (planes) +5, perception +5, survival +5, swim +5
SQ track +1, wild empathy +1
Other Gear mwk orc double axe, mwk breastplate, backpack, flint&steel, iron pot, belt pouch, rope (50 ft.), torch (10), trail rations (5), waterskin, explorer's outfit, alchemist fire (x2), wand of CLW (39 charges)
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Special Abilities
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Favored Enemy (Ex): Against humans, +2 bonus on weapon attack rolls and weapon damage rolls. Also, a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival skill checks against humans, and can make Knowledge skill checks untrained when identifying humans.
Wild Empathy (Ex) Can improve the attitude of an animal using wild empathy (like using Diplomacy works with people). His bonus for this check is +1. He can try influencing a magical beast with an Intelligence of 1 or 2, but takes a –4 penalty.
Magical Knack You were raised, either wholly or in part, by a magical creature, either after it found you abandoned in the woods or because your parents often left you in the care of a magical minion. This constant exposure to magic has made its mysteries easy for you to understand, even when you turn your mind to other devotions and tasks. Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice.
Scholar of Balance You have studied the balance of the elements and its effects on natural and planar forces. You gain a +1 trait bonus on Knowledge (nature) and Knowledge (planes) checks, and one of these skills (your choice) becomes a class skill.