Bloody Blind Pete
Male Human (Ulfen) Oracle 1
LG Medium Humanoid (human)
Init +1; Senses oracle's curses (clouded vision), darkvision 30 ft.; Perception +0
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Defense
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AC 18, touch 11, flat-footed 17 (+5 armor, +2 shield, +1 Dex)
hp 11 (1d8+3)
Fort +2, Ref +1, Will +2
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Offense
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Speed 20 ft.
Melee Heavy Shield Bash -2 (1d4+2/x2) and
. . Longspear +2 (1d8+3/x3) and
. . Morningstar +2 (1d8+2/x2)
Oracle Spells Known (CL 1):
1 (4/day) Shield of Faith, Cure Light Wounds, Weapons against Evil (DC 14)
0 (at will) Spark (DC 13), Stabilize, Create Water, Enhanced Diplomacy
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Statistics
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Str 14, Dex 13, Con 14, Int 10, Wis 10, Cha 17
Base Atk +0; CMB +2; CMD 13
Feats Persuasive, Selective Channeling
Traits Illuminator, Viking Blood (Lands of the Linnorm Kings)
Skills Acrobatics -5 (-9 jump), Bluff +5, Climb -4, Diplomacy +13, Escape Artist -5, Fly -5, Heal +4, Intimidate +10, Ride -5, Sense Motive +4, Stealth -5, Swim -4
Languages Common, Skald
SQ mysteries (life), oracle channel positive energy 1d6 (4/day) (dc 13), revelations (oracle channel positive energy), silver tongued
Other Gear Scale mail, Heavy steel shield, Longspear, Morningstar, Backpack, masterwork (empty), Belt pouch (empty), Scroll case (empty), Trail rations (3), Vial (2), Waterskin, 11 GP, 5 SP
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Special Abilities
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Clouded Vision You cannot see beyond 30'
Darkvision (30 feet) You can see in the dark (black and white vision only).
Illuminator You speak unusually well when you are filled with the light of Sarenrae. You gain a +2 trait bonus on Diplomacy checks, and Diplomacy is always a class skill for you.
Oracle Channel Positive Energy 1d6 (4/day) (DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Selective Channeling Exclude targets from the area of your Channel Energy.
Silver Tongued You can shift a creature's attitude by three steps with Diplomacy.
Viking Blood (Lands of the Linnorm Kings) +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
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