
| Full Name |
Blidengulp Graystone |
| Race |
Svirfneblin |
| Classes/Levels |
Ranger(trapper)/Shaman(Name-Keeper)of Battle 1st hp:11 BAB:+2 F/R/W:+5/+7/+7 |
| Gender |
Male |
| Size |
Small |
| Special Abilities |
Trapfinding:+1 |
| Alignment |
Neutral Good |
| Languages |
Gnome,Undercommon,Common,Dwarven,Terran |
| Strength |
10 |
| Dexterity |
16 |
| Constitution |
13 |
| Intelligence |
14 |
| Wisdom |
16 |
| Charisma |
10 |
About Blidengulp Graystone
Blidengulp Graystone
Small Humaniod NG
Init:+5 Perception
Defense
AC:19, touch 16,flat footed 13
Studded Leather:(25gp) +3 Max Dex:+5 ACP:-1 20lb.
hp:11
Fortitude:+5(2+1[Con]+2[race]) Reflex:+7(2+3[Dex]+2[race]) Will:+7(2+3[Wis]+2[race])
Defensive abilities:
AC:19 [10+3(armor)+3(dex)+2(race)+1(size)]
Offense
Speed:20
Melee:+2
Dagger(x4)(8gp)+5 1d3 19-20/x2 10ft Piercing 2lb
Light Hammer(1gp)+5 1d3 x2 10ft Bludgeoning 2lb
Light Pick(4gp)+5 1d3 x4 Piercing 3lb.
Cestus(5gp)+5 1d3 19-20/x2 Bludgeoning 1lb
Ranged+5
Dart (x20)(10gp)+5 1d3 x2 20ft Piercing 10lb
Heavy Crossbow(50gp)+5 1d8 19-20/x2 120ft. 8lb.
-10 bolts 1gp
Offensive abilities:
Statistics
Str 10 Dex 16Con13 Int14 Wis16 Cha10
BAB:+2 CMB:+0 CMD:13
Feats:Weapon Finesse
Traits:
Reactionary: +2 Initiative
Naturally Gifted: You gain another use of a spell like ability, that you already possess for that day.
Skills:9 Background:2
Acrobatics:+4 [1+3]
Climb:+4 [1+0+3]
Disable Device:+7(+8)[1+3+3+1*(traps)]
Perception:+9(+10)[1+3+3+1(traps)+2]
Sense Motive:+4[1+3]
Stealth:+13(+15)[1+3+3+2(racial)+4(size)+2*(underground)]
Survival:+7[1+3+3]
Knowledge(Dungeoneering):+6[1+2+3]
Heal:+7[1+3+3]
Background:
Craft(traps):+6 [1+2+3]
Craft(alchemy): +8[1+2+3+2(racial)]
Languages:Gnome,Undercommon,Common,Dwarven
SQ:
Combat Gear:
Race:Svirfneblin
Small:+1 Attack,+1AC,-1 CMD and CMB
Speed:20ft
Languages:Gnome, Undercommon,Common,Dwarven
Defensive Training:+2 dodge bonus to AC
Fortunate:+2 to all Saving Throws
Spell Resistance: 13(11+level)
Skills:+2 Stealth (+4 Underground),+2 Craft(Alchemy),+2 Perception
STonecunning:
Svirfneblin Magic: +1DC to all Illusion Spells they cast! Constant-Nondetection, 1/day:Blindness/Deafness(DC12),Blur,Disguise Self
Hatred: +1 to attack reptilian humanoids and dwarves.
Darkvision:120ft
Low light vision:
Class:
Ranger(Trapper)
Proficient with all simple weapons and martial weapons With light,Medium armor and Shield
Trapfinding:+1 to Disable Device and Perception
Favored Enemy: Goblinoids
Track:
Wild Empathy
Equipment:
Explorers’ outfit(free)2lb. Slate Gray, Black, Brownish/gray clothing that is rugged and meant for those venturing the world.
Dart Bandoleer 5sp
Quarrel
Thieves Tools(30gp)1lb
Pathfinders’ Kit(12gp) 71/2lb. Backpack,Bedroll,Belt Pouch,a clay mug,a dagger,2 fish hooks,Flint and Steel,sewing needle,signal whistle,50ft of string,50ft of thread,waterskin,weeks worth of rations,whet stone.
Money:
PP-
GP-28
SP-5
CP-
.
Background: