Full Name |
Blackjack Honoraria |
Race |
Tiefling |
Classes/Levels |
Rogue 6 / Brawler 1; Init +4; Senses Darkvision 60 ft, Perception +10; AC 19 (+4 Dex., +4 armour, +1 Ring of Protection); AC +1 vs. traps; hp 53/68 Fort +6; Ref +11; Will +2 |
Gender |
Female |
Size |
Medium |
Age |
17 |
Special Abilities |
Cold resistance 5; Darkness 1/day; Darkvision 60 ft.; Electricity resistance 5; Evasion; Fire resistance 5; Rogue talents; Sneak attack 3d6; Trap sense +1, Trapfinding |
Alignment |
Neutral |
Deity |
Daikitsu, Hei Feng, Mirarae, Pao-Lung, Qi Zhong, Sangpotshi, Sun Wukong, Tamashigo |
Location |
Korvosa |
Languages |
Aklo, Common, Halfling, Infernal, Tien |
Occupation |
Hero of the people |
Strength |
13 |
Dexterity |
18 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
8 |
About Blackjack Honoraria
N Female native outsider Rogue 6 (Favoured class) / Brawler 1
Init +4; Senses Darkvision 60 ft, Perception +8
AC 19 (+4 Dex., +4 armour, +1 deflection (Ring of Protection)
hp 68
Fort +6; Ref +11; Will +2
Speed 30 ft.
Melee
+11 keen mithral rapier, 1d6+1, 16-20/x2
+10 masterwork dagger, 1d4+1, 19-20/x2
+9 dagger, 1d4+1, 1d4+1, 19-20/x2
+9 light mace, 1d6+1, x2
+9/+11 holy rapier, 1d6+2 (+2d6), 18-20/x2
+10/+12 +1 human bane rapier, 1d6+2(+2d6), 18-20/x2
+10 masterwork rapier, 1d6+1, 18-20/x2
+10 unarmed, 1d6+1
Ranged
+9 crossbow, 1d10, 19-20/x2, 120 ft., P
+9 dagger, 1d4+1, 19-20/x2, range 10 ft.
+9 dart, 1d4+1, 20/x2, range 20 ft.
Str 13, Dex 18, Con 14, Int 12, Wis 10, Cha 8
Base Atk +5; CMB +6; CMD +20
Feats
Bookish Rogue
Improved Unarmed Strike
Nightmare Fist
Nightmare Weaver
Weapon finesse
Skills
Acrobatics +14 (7 ranks, +4 Dex., +3 class skill)
Bluff +8 (4 ranks, -1 Cha., +2 racial, +3 class skill)
Climb +7 (3 ranks, +1 Str., +3 class skill)
Craft (carpentry) +5 (1 rank, +1 Int., +3 class skill)
Craft (weapons) +10 (4 ranks, +1 Int., +3 class skill, +2 masterwork tools)
Disable device +18 (7 ranks, +4 Dex., +2 Trapfinding, +3 class skill, +2 masterwork thieves' tools)
Escape artist +14 (2 ranks, +4 Dex., +3 class skill, +5 Slick armour)
Intimidate +8 (6 ranks, -1 Cha., +3 class skill)
Knowledge (local) +10 (4 ranks, +1 Int., +2 trait bonus, +3 class skill)
Linguistics +6 (2 ranks, +1 Int., 3 class skill)
Perception +10 (7 ranks, +0 Wis., +3 class skill)
Perception to find traps +13 (7 ranks, +0 Wis., +3 Trapfinding, +3 class skill)
Perform (dance) +4 (2 ranks, -1 Cha., +3 class skill)
Profession (sailor) +4 (1 rank, +0 Wis., +3 class skill)
Sense motive +8 (5 ranks, +0 Wis., +3 class skill)
Stealth +21 (7 ranks, +4 Dex., +2 racial, +3 class skill, +5 Cloak of Elvenkind)
Swim +5 (1 rank, +1 Str., +3 class skill)
Use magic device +5 (3 ranks, -1 Cha., +3 class skill)
Traits
Drug Addict (Friend)
Prolong Magic
Languages
Aklo, Common, Halfling, Infernal, Tien
SQ
Brawler's cunning
Cold resistance 5
Darkness 1/day
Darkvision 60 ft.
Electricity resistance 5
Evasion
Fire resistance 5
Martial flexibility
Martial training
Prehensile tail
Rogue talent: Major Magic = Magic Missile 2/day as 6th-level caster
Rogue talent: Minor Magic - Detect Magic 3/day as 6th-level caster
Rogue talent: Trap Spotter
Skilled (+2 to Bluff and Stealth)
Sneak attack +3d6
Trap sense +2
Trapfinding: 1/2 Rogue level added to Disable Device and to Perception checks to find traps
Unarmed strike
Uncanny Dodge
Equipment
230 gp
14 sp
Amulet of proof against detection and location
Arrows (7)
Artisan's outfit
Artisan's tools (carpentry)
Artisan's tools (weapons; masterwork)
Backpack
Bedroll
Cloak of Elvenkind
Crossbow (heavy)
Dagger
Dart (3)
Holy rapier
+1 Human bane rapier
+2 Keen mithral rapier
Mace (light; silver)
Mirror, small steel
Mithral chain shirt (masterwork)
Mithral rapier
Potion of Cure Light Wounds
Rapier (masterwork)
Ring of Jumping
Ring of Protection +1
Rope (silk, 50 ft.)
Silvered light mace
+2 Slick leather armour
Spellbook - Disguise self, Magic missile, Obscuring mist, Shield, Summon monster I, True strike.
Thieves' tools (masterwork)
Waterskin
Background