Barbarian

Bjarke the Brute's page

48 posts. Organized Play character for StephNyan.


Full Name

Bjarke

Race

Rage stats:
(HP 16/16 | THP 2/2 | AC:17 [+2 Shield] | T:11 | FF:14 [+2 Shield] | CMB:5 | CMD:18 | Fort:+4 | Ref:+3 | Will:+2 | Init:+3 | Perc:+4 | Speed:30)

Classes/Levels

Abilities:
Rage: 9/9

Gender

M Human Unchained Barbarian/1 (HP 16/16 | AC:19 [+2 Shield] | T:13 | FF:16 [+2 Shield] | CMB:5 | CMD:18 | Fort:+4 | Ref:+3 | Will:+0 | Init:+3 | Perc:+4 | Speed:30) PFS#: 115025-13

Size

Medium (6 ft. / 183 cm)

Age

23

Alignment

Chaotic Neutral

Deity

Gorum

Languages

Common, Skald

Occupation

Sailor

Strength 19
Dexterity 16
Constitution 14
Intelligence 7
Wisdom 10
Charisma 7

About Bjarke the Brute

Character Sheet:
CN Medium Humanoid (Human)
Init +3 (+3 Dex)

Defense
AC 19 [+2 Shield] (10 +6 Armor Bonus +3 Dex); Touch 13 (10 +3 Dex); Flat-Footed 16 [+2 Shield] (10 +6 Armor Bonus)
HP 16 (12 +1x3 Con +1x1HP Favored Class Bonus)
Fort Save +4 (+2 Class +2 Con); Ref Save +3 (+3 Dex); Will Save +0 (+0 Wis)

Offense
Speed: Medium (30 ft) +10 ft Fast Movement -10 ft Medium Armor

Melee: Battleaxe, main hand
Damage: 1d8 +4 [+2 Rage]
Attack roll: +5 [-2 TWF +2 Rage] (+1 Base Atk +4 Str)
Crit: x3

Melee: Heavy Steel Spiked Shield, off hand
Damage: 1d6 +2 [+2 Rage]
Attack roll: +5 [-2 TWF +2 Rage] (+1 Base Atk +4 Str)
Crit: ×2

Ranged: Throwing Axe
Damage: 1d6 +4 [+2 Rage]
Attack roll: +4 [+2 Rage] (+1 Base Atk +3 Dex)
Crit & range: x2; 10 feet

Statistics
Str 19 (17 +2 Race), Dex 16, Con 14, Int 7, Wis 10, Cha 7
Base Atk +1; CMB 5 (+1 Base Atk +4 Str); CMD 18 (10 +1 Base Atk +4 Str +3 Dex)

Feats:
Fast Movement (Class)
Improved Shield Bash
Rage (Class)
Two-Weapon Fighting

Racial Traits:
+1 Bonus Feat at level 1
Skilled

Traits:
Berserker of the Society [+3 rounds of rage per day]
Shield-Trained [Heavy shields are light weapons]

Skills (Untrained):
Acrobatics +0 [-2 Shield] (-3 Armor Penalty +3 Dex)
Bluff -2 (-2 Cha)
Climb +1 [-2 Shield] (-3 Armor Penalty +4 Str)
Diplomacy -2 (-2 Cha)
Heal +0 (+0 Wis)
Intimidate -2 (-2 Cha)
Ride +0 [-2 Shield] (-3 Armor Penalty +3 Dex)
Sense Motive +0 (+0 Wis)
Stealth +0 [-2 Shield] (-3 Armor Penalty +3 Dex)
Survival +0 (+0 Wis)

Skills (Trained):
Perception +4 (1 +3 Class +0 Wis)
Profession (Sailor) +4 (1 +3 Class +0 Wis)
Swim +5 [-2 Shield] (1 +3 Class -3 Armor Penalty +4 Str)

Languages: Common, Skald

Equipment
Combat gear
Battleaxe (10gp, 6lbs.)
Heavy Steel Spiked Shield (30gp, 20lbs.)
Throwing Axe x2 (each 8gp, 2lbs.)
Wand of CLW [50 charges] (2PP, -)

Wearing & otherwise equipped
Cold Weather Outfit (8gp, 7lbs.)
Masterwork Breastplate (350gp, 30lbs.)

Backpack (2gp, 2lbs.)
Acid [x2] (each 10gp, 1lb.)
Bedroll (1sp, 5lbs.)
Chalk [x8] (each 1cp, -)
Flint and Steel (1gp, -)
Grappling Hook (1gp, 4lbs.)
Rope, Silk (50ft.) (10gp, 5lbs.)
Torch [x10] (each 1cp, 1lb.)
Waterskin (1gp, 4lbs.)
Whetstone (2cp, 1lb.)

Encumbrance: 100lbs.; Light Load, (Light Load up to 116lbs., Medium up to 233lbs., Heavy up to 350lbs.)
Money: 205gp 7sp
Prestige points: 0/2

Class Info
Favored Class: Barbarian
Alternate Class Bonus: Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstition rage power. (Chosen 0 times.)
Favored Class Bonus: +1x1HP

Rage (9 a day: 4 +0x2 for level +3 Trait +2 Con): A barbarian can call upon inner reserves of strength and ferocity, granting her additional combat prowess. At 1st level, a barbarian can rage for a number of rounds per day equal to 4 + her Constitution modifier. For each level after 1st she possesses, the barbarian can rage for 2 additional rounds per day. Temporary increases to Constitution, such as that gained from bear's endurance, do not increase the total number of rounds that a barbarian can rage per day. A barbarian can enter a rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours need not be consecutive.
While in a rage, a barbarian gains a +2 bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saving throws. In addition, she takes a –2 penalty to Armor Class. She also gains 2 temporary hit points per Hit Die. These temporary hit points are lost first when a character takes damage, disappear when the rage ends, and are not replenished if the barbarian enters a rage again within 1 minute of her previous rage. While in a rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skill (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration (such as spellcasting).
A barbarian can end her rage as a free action, and is fatigued for 1 minute after a rage ends. A barbarian can't enter a new rage while fatigued or exhausted, but can otherwise enter a rage multiple times per day. If a barbarian falls unconscious, her rage immediately ends.

Chronicle Sheets:
Siege of Serpents

Background:
Bjarke was raised in the city of Bildt, in the Lands of the Linnorm Kings. Ever since he was a child Bjarke had aimed to become a mighty warrior, longing for a life filled with honor, raids, and loot. One day one of Bjarke's mates, Dagki, started building his own ship. Dagki asked Bjarke to come with him on his first raid with the ship, and Bjarke agreed. Nearly a year later the ship was finished and Dagki, Bjarke, and a bunch of other warriors set out.

However, the ship was poorly made. Near the end of the journey, which took the warriors all the way to the Inner Sea, the ship sunk in a huge storm. Only Bjarke and Dagki made it through by swimming to the nearest land: Absalom. Here they heard rumors of the Pathfinder Society, and how members of this Society were able to obtain a lot of gold by fighting for it. To be able to get back home, but not without riches and honor, Bjarke and Dagki then joined the Grand Lodge of Absalom.

Personality:
Bjarke isn't too bright, and he isn't very subtle when handling social matters. Obtaining power, riches, and honor through battle are Bjarke's main goals. As such he favors the strong over the weak.

Appearance:
Though Bjarke's not exceptionally tall (6 ft. / 183 cm), he is quite broad and muscular when compared to the average human man. He has shoulder length hair that looks surprisingly well combed, sideburns that reach till his chin, and brown eyes. Bjarke dresses in a cold weather outfit that consists of fur clothes, fur gloves, and heavy leather boots. When not holding it, his heavy steel shield is usually on his back. Several axes, which Bjarke also uses in battle, hang from his belt.