Full Name |
Biter |
Race |
Badger AC 18 |
Gender |
male |
About Biter the Badger
Badger CR –
Badger
N Medium animal
Init +3; Senses low-light vision, scent; Perception +6
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Defense
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AC 18, touch 13, flat-footed 15 (+3 Dex, +5 natural)
hp 32 (4d8+16)
Fort +7, Ref +7, Will +2
Defensive Abilities evasion; DR 1/cold iron
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Offense
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Speed 30 ft., burrow 10 ft., climb 10 ft.
Melee bite +6 (1d6+3), 2 claws +6 (1d4+3)
Special Attacks rage
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Statistics
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Str 16, Dex 16, Con 17, Int 2, Wis 12, Cha 10
Base Atk +3; CMB +6; CMD 19 (23 vs. trip)
Feats Improved Natural Armor, Toughness
Tricks Attack, Attack Any Target, Come, Defend, Down, Heel, Seek, Stay
Skills Climb +15, Perception +6, Survival +2
SQ attack any target, come, defend, down, heel, seek, stay
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Burrow (10 feet) You have a Burrow speed.
Climb (10 feet) You have a Climb speed.
Come [Trick] The animal will come to you on command.
Damage Reduction (1/cold iron) You have Damage Reduction against all except Cold Iron attacks.
Defend [Trick] The animal will defend you.
Down [Trick] The animal will break off combat on command.
Evasion (Ex) No damage on successful reflex save.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
Stay [Trick] The animal will stay where it is.