Reta Bigbad

Big-Bad Reta's page

178 posts. Alias of Zin Z'arin.


Full Name

Reta Bigbad

Race

| HP 8/8 | AC 14 T 13 FF 12 | CMB +0, CMD 12 | F +3, R +2, W +0 | Init +2 | Perc +8, darkvision 60ft

Classes/Levels

| Speed 30ft | Active conditions: None

Gender

”Reta Bigbad” Female NE goblin warrior 1

About Big-Bad Reta

Reta’s Song
Reta chop and Reta bite!
Reta slay and Reta fight!
Reta stab and Reta smite!
Reta kills it all just right!

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Reta Bigbad
Female goblin warrior 1
NE Small humanoid (goblinoid)
Init +2; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 14, touch 13, flat-footed 12 (+1 armor, +2 Dex, +1 size)
HP 8 (1d10+2)
Fort +3, Ref +2, Will +0
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Offense
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Speed 30 ft.
Melee club +2 (1d4)
Ranged thrown rock +4 (1d2)
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Statistics
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Str 11, Dex 15, Con 12, Int 9, Wis 10, Cha 6
BAB +1; CMB +0; CMD 12
Feats Skill Focus (Perception)
Trait balloon headed
Skills Perception +8, Ride +6, Stealth +10
Languages Goblin
Gear padded armor, club, throwing rocks (9), red pebbles (5), short length of
twine, someone’s ear (not sure whose), literally the biggest beetle ever (it’s
almost the size of an apple!), hat made out of a dead rat, pocket full of insects
(mostly wood lice and one six-legged spider)
Scenario Items dogslicer, shortbow, quiver with 7 arrows, Magical Maggie’s Miracle Medicine (4/4), two moles
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Goblin Trait
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Balloon-Headed Your head is particularly wide and large, even for a goblin. You
gain a +1 trait bonus on Perception checks, and Perception is always a class skill
for you. You take a –8 penalty on any Escape Artist checks that require you to
squeeze your head through a tight space.

Special Challenge Talent Reta has a special talent that provides an unexpected
boon while attempting to win Licktoad badges. Her eager embracing of violent
acts, combined with her creativity in expressing these violent urges grants her a
+2 circumstance bonus on Charisma checks in the Happy Beat challenge.

Background:
Reta likes to torment small, harmless animals and usually has a pocket full of
insects to taunt in case she gets bored. She hears rumors of terrible beasties
like “dogs” and “horses” from the older goblins, but surely nothing so horrible
could truly exist, could it? If it does, Reta wants to see first-hand, and beat it up
to prove she’s the scariest thing around! (If they don’t exist, Reta still wants to
beat something up, but she isn’t sure what just yet. Maybe a tree? Trees are
pretty big.) To defeat such large and crafty foes, Reta is especially interested in
finding new sharp and pointy objects.

Thanks to her weirdly round head (a trait that’s relatively peculiar for goblins),
Reta finds it hard not to shout when she speaks; her opinion is the best one,
after all, and louder means more right. She also has keen eyes to better watch
her fellow whelps and make sure no one steals her amazing club or the gigantic
beetle she defeated in battle. She loves taking risks in combat to scare her
enemies, and she is starting to realize she likes inspiring fear even more than
she likes committing violence. Her favorite color is red.


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Licktoad Badges
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Animal Fiendship Badge:
Following a successful attack roll against a creature of the animal type, the user of this Licktoad badge increases her damage from that attack by +1d6 points. This extra damage is not doubled on a critical hit. The user can decide to activate this badge after rolling the regular damage for the attack.

Happy Beat Badge:
The user of this Licktoad badge gains DR 5/− against a single attack, and is hurled 5 feet away from his attacker in a direction he chooses, landing on his feet. The user can activate this badge after he is hit, but before damage is rolled.

Squirmtongue Badge:
The user of this Licktoad badge can reroll a single saving throw he just failed, but he immediately falls prone.

Hurtful Words Badge:
The user of this Licktoad badge can call forth a stream of blistering invectives against a single creature with an Intelligence score of 3 or higher within 30 feet. This allows the user to attempt an Intimidate check to demoralize that creature with a +5 circumstance bonus on the roll. If the user’s check exceeds the target DC by 5 or more, her target is staggered for 1 round instead of shaken. This is a mind-affecting effect.