Dragonslayer Dwarf

Bergrom Onxyarm's page

12 posts. Alias of Werecaster.


Full Name

Bergrom Onyxarm

Race

Dwarf HP 14/14 AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +2 shield) Base Atk +1; CMB +4; CMD 16 (20 vs. bull rush, 20 vs. trip) Speed 20 ft. Fort +5, Ref +2, Will +1; +2 vs. poison, spells, and spell-like abilities

Classes/Levels

Fighter Lv1

Gender

Male

Size

4'3

Age

168

Alignment

Lawful Good

Deity

Clanggedin Silverbeard

Location

Diamond Lake

Languages

Common, Dwarven

Occupation

Ex Town Guard, Miner on and off.

Strength 16
Dexterity 14
Constitution 16
Intelligence 11
Wisdom 12
Charisma 8

About Bergrom Onxyarm

Stats:
"Bergrom Onyxarm
Dwarf fighter 1
LG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +1 (+3 to notice unusual stonework)
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Defense
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AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +2 shield)
hp 14 (1d10+4)
Fort +5, Ref +2, Will +1; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee dwarven waraxe +4 (1d10+3/×3)
Special Attacks hatred
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Statistics
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Str 16, Dex 14, Con 16, Int 11, Wis 12, Cha 8
Base Atk +1; CMB +4; CMD 16 (20 vs. bull rush, 20 vs. trip)
Feats Bodyguard[APG], Combat Reflexes
Traits -Creature of Darkness-, militia veteran (any town or village)
Skills Acrobatics -4 (-8 to jump), Appraise +0 (+2 to assess nonmagical metals or gemstones), Knowledge (dungeoneering) +4 (+6 to navigate underground), Perception +1 (+3 to notice unusual stonework), Survival +6 (+8 to avoid becoming lost); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven
Combat Gear healer's kit, oil (3); Other Gear scale mail, heavy steel shield, dwarven waraxe, backpack, bedroll, belt pouch, chalk (6), compass[APG], drill[APG], earplugs[APG], earplugs[APG], earplugs[APG], earplugs[APG], earplugs[APG], flask, flask, flask, flask, flask, flint and steel, hemp rope (50 ft.), lamp, mask[UE], mask[UE], mask[UE], mask[UE], mask[UE], mess kit[UE], piton (12), pot, sledge, soap, torch (10), trail rations (7), waterskin, 1 gp, 4 sp, 4 cp
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Special Abilities
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Bodyguard Use an AoO to use aid another to improve an ally's AC.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (90 -60-feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.

Background:
Bergrom Originally came to Diamond lake back when times were kinder, having spent a good 80 years adventuring Bergom eventually settled in Diamond lake, taking on a job as town guard Bergrom never strove for promotion and was happy enough.
Unfortunately things began to change when that snake Lanod Neff came to power, corruption and bribery ran rampant and false charges ran rampant, real crimes going unpunished. its was not long till those with a good moral sense started being kicked out of the guard or outright arrested and sent to the mines to "shape" up, Bergrom was one of the first to be arrested, being a prideful fellow he couldn't stand the injustice's going on in the once quite town and got into a heated argument with his "Superior" Cubbin, unfortunately this led to him eventually loosing his patients and temper and punching him in the face, not that the slimy rat didn't deserve it.
Cubbin having all the "evidence" he could possibly want had Bergom in chains the next day and sent to the mines to teach him humility,
Since then Bergrom has been in and out of the mines for years for any little reason Cubbin can think of and unfortunately for Bergrom it has not gotten any easier, with grey hairs starting to show in his hair and beard its apparent to all he is not as young as he once was.
Bergrom has been much dismayed at seeing so many innocent end in mines for any transgressions the so called guards can come up with.
Bergrom hopes for a chance to change the town for the better and looks for any chance possible.