Stronfeur Uherer

Beor Kal's page

3 posts. Alias of Ross Hearne aka poisonbladed.


Full Name

Beor Kal

Race

Dwarf

Classes/Levels

Cleric (Separatist) 5

Gender

M

Size

M (4ft 155lbs)

Age

51

Alignment

LN

Deity

Angradd

Languages

Common, Igan, Dwarven

Strength 14
Dexterity 15
Constitution 13
Intelligence 12
Wisdom 17
Charisma 8

About Beor Kal

Appearance:
A powerfully built agile looking dwarf glares at you. His eyes are bright and leveled his beard in a thin tight braid, while scalp gleams. There is a foreboding of anger and judgment in his stare. A wide length of serpentine chain runs across his back and chest connecting to his belt, exposing tan skin some of which is covered in blue religious tattoos. His legs adorned by purple and gold striped pantaloons, with heavy steal toed boots.

Apparently you just past the test. Hello he says with a scratchy deep bass voice.


Backstory:
Beor is an acolyte of a small faction belonging to Angradd. The order dictates that in war often times the best offense is a good defense and so they dedicate themselves to keeping the warriors fighting. To prove their bravery they only adorn themselves with tattoos until they have proven themselves. At that point they are given a set of magical armor that looks nothing more than a bandolier of serpentine chain. With a command this chain will unfold revealing that it is Scalemail. They wade right into the middle of combat healing their allies, shrugging off even the most savage blows.

Beor was raised like any other dwarf, but battle always called to him. He was decorated on the field for his skills as a medic. From there he was inducted into the holy order and has since sot adventure where he can find it. Horror struck when he lost a true friend while battling bat riding goblins. Beor has since traveled from one place to the next, the loss always spoiling what peace he can find

The tattoos creeping up the dwarf's arms are the story of his life and the teachings and battles of Angradd. The body art appears as swirls or geometric shapes revealing small pictographs up close. They are magical in nature as per the trait Birthmark.


Crunch:
Beor Kal
Male Dwarf Cleric (Separatist) 5
LN Medium Humanoid (dwarf)
Init +3; Senses darkvision; Perception +4
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Defense
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AC 21, touch 13, flat-footed 19 (+6 armor, +2 Dex, +2 natural, +1 deflection)
hp 29 (5d8+5)
Fort +5, Ref +3, Will +7; +2 trait bonus vs. charm and compulson, +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training; Resist stubborn
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Offense
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Speed 20 ft.
Melee Masterwork Greataxe +6 (1d12+3/x3)
Special Attacks relentless
Spell-Like Abilities Touch of Good (6/day)
Cleric (Separatist) Spells Prepared (CL 5):
3 (2/day) Prayer, Cure Serious Wounds, Dispel Magic
2 (3/day) Delay Poison, Delay Disease, Bull's Strength, Align Weapon
1 (4/day) Divine Favor, Bless, Protection from Evil, Hide From Undead, Burning Disarm (DC 14)
0 (at will) Detect Poison, Mending, Create Water, Guidance
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Statistics
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Str 14, Dex 15, Con 13, Int 12, Wis 17, Cha 8
Base Atk +3; CMB +5; CMD 18
Feats Combat Casting, Ironhide, Warrior Priest
Traits Birthmark, Focused Mind
Skills Acrobatics -1 (-5 jump), Appraise +1 (+3 to determine the price of nonmagic items with precious metals or gemstones), Climb -1, Craft (tattoo) +7, Escape Artist -1, Fly -1, Heal +11, Knowledge (arcana) +6, Knowledge (history) +6 (+8 on checks that pertain to dwarves or their enemies), Knowledge (nobility) +6, Knowledge (planes) +6, Knowledge (religion) +6, Perception +4, Ride -1, Sense Motive +7, Stealth -1, Swim -1 Modifiers lorekeeper
Languages Common, Dwarven, Ignan
SQ aura, cleric channel positive energy 3d6 (2/day) (dc 11), domains (good), forbidden rites (healing), glamered, hatred, rebuke death (6/day), slow and steady, spontaneous casting, stonecunning +2
Combat Gear Blue priest, Potion of barkskin +3; Other Gear +1 Glamered Scale mail, Masterwork Greataxe, Amulet of natural armor +1, Ring of protection +1, Backpack, masterwork (empty), Belt pouch (empty), Belt pouch (empty), Blanket, Cooking kit, Masterwork toolCraft (tattoo), 77 GP, 5 SP

Motivation:
Beor seeks to redeem himself. He seeks to put the ghost of his friend to rest through the redemption of battle, but he doesn't know it yet. Beor is a friendly fellow if you get to know him. Thought that may take a bit. Beor is like a dog with a bone whatever the task. Strong willed is putting it mildly. He has a fairly quick wit that he often does not know when to shut off. Both his stern demeanor and insults, ment in jest, get him a fair bit of trouble. When he heard of a plague outbreak he at once departed for Korvosa, believing that Angradd wishes him to combat the disease.