Sewer Goblin

Beeg Bada Boom's page

64 posts. Alias of Ikkorous.


Full Name

Beeg Bada Boom

Classes/Levels

Male Goblin Gunslinger 1 | HP 18/18 | AC 16 T 16 FF 11 | Fort 4, Ref 7, Will 1 | Init +6 | Perception +7 | Grit 2/2

Alignment

CE

Deity

Lamashtu

Languages

Goblin, Common

Strength 9
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 14
Charisma 8

About Beeg Bada Boom

Statistics:
Male Goblin Gunslinger (Musket Master ) 2
N Small Humanoid (Goblinoid)
Init +6; Senses Perception +7
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DEFENSE
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AC 16, touch 16, ff 11 (+4 Dex, +1 Size, +1 Dodge)
hp 11
Fort +4, Ref +7, Will +1
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OFFENSE
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Speed 30 ft.

Melee Pokims! +2(1d4-1/x2 (P))

Ranged Da Boom! +7(1d12/x4 (40ft.) (B&P) (Misfire 1-2(5ft.)))
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STATISTICS
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Str 9, Dex 18, Con 12, Int 12, Wis 14, Cha 8
Base Atk +2; CMB -1; CMD 12
Traits Dumb Nose, Reactionary
Feats Gunsmith (Bonus), Rapid Reload (Musket) (May reload Muskets as Standard) (Bonus), Goblin Gunslinger (May wield medium firearms)
Skills (10 Points, 2 Int, 8 Class) Craft (Traps) +6, Handle Animal +4, Knowledge (Engineering) +5, Knowledge (Local) +5, Perception +7, Survival +7
ACP -0

Non-Standard Skill Bonuses
+4 Survival to forage for food
Immune to stench.
+2 to saving throws versus smell
+2 to init

Languages Goblin, Common

Special Abilities:

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SPECIAL ABILITIES
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Fast: Base movement 30ft.
Darkvision 60ft,
Eat Anything: +4 Survival to forage for food, +4 saving throws vs nauseated and sickened.
Gunsmith
Grit 2/2
Deed: Steady Aim - As long as Beeg has 1 grit point, he may take a move action to increase his musket's range increment by 10ft. Stacks. Replaces Gunslinger's Dodge.
Deed: Quick Clear - as a standard action, Beeg can remove the broken condition from a single firearm he is currently wielding, as long as that condition was gained by a firearm misfire. He must have at least 1 grit point to perform this deed. Alternatively, if he spends 1 grit point to perform this deed, he can perform quick clear as a move-equivalent action instead of a standard action.
Deed: Deadeye - Beeg can resolve an attack against touch AC instead of normal AC when firing beyond his firearm’s first range increment. Performing this deed costs 1 grit point per range increment beyond the first. He still takes the –2 penalty on attack rolls for each range increment beyond the first when he performs this deed.
Favored Class: Gunslinger - Bonus +2/3 to confirm Crit with firearm.
Nimble: +1 Dodge bonus to AC while wearing Light or no armor.

Gear/Possessions:

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GEAR/POSSESSIONS
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9lb Da Boom! (Medium Battered Musket)
3lb Powder Horn containing 8 doses of Black Powder
0lb Firearm Bullets (8)
2lb Gunsmith's Kit
1.5lb Pokims! (Small Shortspear)
1lb Brewed Reek

Carrying Capacity
Light 0-22.5 lb. Medium 23.5-45 lb. Heavy 46-67.5 lb.
Current Load Carried 16.5 lb.

Money 19 GP 9 SP 0 CP 104 GP Chits 8 SP Chits

Background:

Beeg a Seven Tooth gobbo. Defend Seven Tooth home. Beeg used to be called Beeg Holey Bully 'cause Beeg good at digging holes. Beeg don' like name, so Beeg go an' find longshank boomer with big bada boom. Beeg trick longshank into chasing Beeg an' trick dummy longshank into falling into hole Beeg dug. Beeg smurtest goblin 'cuz Beeg put spikeys in bottom of hole. Longshanks go "Ugh!" and die! Now Beeg has longshanks' boomer an' calls it Da Boom!. Beeg best boomer evar. You take Beeg.

Appearance and Personality:

Beeg is a dark green-skinned goblin with mismatched eyes, one red, one yellow. He is boastful and often arrogant. He is never seen without his five-foot long musket, which towers over him and sticks out far behind him when he walks, which causes him to occasionally hit other goblins in the head when he turns suddenly. He finds that hilarious. His clothes are ragged and reveal several burn marks on his arms and hands from when he was learning to use his musket, and one deep scar on his right upper arm where he once shot himself. He wears a necklace made of teeth strung together that he claims belonged to the gunslinger he killed to gain his signature weapon.