Male Goblin Gunslinger (Musket Master ) 2
N Small Humanoid (Goblinoid)
Init +6;
Senses Perception +7
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DEFENSE
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AC 16, touch 16, ff 11 (+4 Dex, +1 Size, +1 Dodge)
hp 11
Fort +4,
Ref +7,
Will +1
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OFFENSE
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Speed 30 ft.
Melee Pokims! +2(1d4-1/x2 (P))
Ranged Da Boom! +7(1d12/x4 (40ft.) (B&P) (Misfire 1-2(5ft.)))
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STATISTICS
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Str 9, Dex 18, Con 12, Int 12, Wis 14, Cha 8
Base Atk +2; CMB -1; CMD 12
Traits Dumb Nose, Reactionary
Feats Gunsmith (Bonus), Rapid Reload (Musket) (May reload Muskets as Standard) (Bonus), Goblin Gunslinger (May wield medium firearms)
Skills (10 Points, 2 Int, 8 Class) Craft (Traps) +6, Handle Animal +4, Knowledge (Engineering) +5, Knowledge (Local) +5, Perception +7, Survival +7
ACP -0
Non-Standard Skill Bonuses
+4 Survival to forage for food
Immune to stench.
+2 to saving throws versus smell
+2 to init
Languages Goblin, Common