Hennet

Bashtur Gurung's page

1 post. Organized Play character for TwoDee.


Full Name

Bashtur Kemal Gurung

Race

Human (Vudrani)

Classes/Levels

Barbarian 1

Gender

Male

Size

M

Age

24

Special Abilities

Fast Movement, Rage

Alignment

N

Deity

Irori, Diomazul, Suyuddha

Location

Osirion

Languages

Common, Vudrani

Occupation

Mercenary

Strength 16
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 10
Charisma 10

About Bashtur Gurung

Bashtur Kemal Gurung
Male Human Barbarian 1
N Medium Humanoid (Human)
Init +3; Senses Perception +1

Appearance

Spoiler:
Bashtur Kemal Gurung is a small, wiry, unassuming man, save for the scimitar and kukri that he keeps in clear display on his belt. His fashion lacks the traditionally bright colors of other Vudrani, and instead he wears armor and garb in a fashion appropriate to Osiriani merchants.

Background

Spoiler:
A descendant of a mountain warrior tribe in Vudra, Bashtur himself was born to a traveling mercenary mother and father. Throughout most of his childhood, his parents were employed by merchants running the Katapesh-Osirion and Osirion-Qadira trade routes, leading him to a fondness of Osirion both professionally and nostalgically. When the call went out for Pathfinder Field Agents, it only seemed the natural fit for the call of his ancestors, those endless generations of mountain mercenaries.

Defense

Spoiler:
AC 18, touch 13, flat-footed 15 (+5 armor, +3 dec)
hp 15 (1d12+2+1[favored class])
Fort +4, Ref +3, Will +0

Offense

Spoiler:
Speed 30ft.
Melee Scimitar +4 (1d6+3/18-20 x2) or
Kukri +5 (1d4+3/18-20 x2)
Ranged --
Special Attacks --
Spell-Like Abilities --

Statistics
STR 16, DEX 16, CON 14, INT 10, WIS 10, CHA 10
Base Atk +1; CMB +4; [CMD] 16
Feats Two-Weapon Fighting, Weapon Focus (Kukri)
Traits Tomb Raider (Dungeoneering Class Skill), Killer
Skills Acrobatics +3, Climb +3, Intimidate +4, Knowledge (Dungeoneering) +1, Perception +1, Survival +4
Languages Common, Vudrani
SQ fast movement, rage
Combat Gear scimitar, kukri, suit of scale mail ;Other Gear explorer's outfit, two monk's outfits, hot weather outfit, barbarian's kit (backpack, belt pouch, blanket, flint and steel, iron pot, rope, soap, trail rations [5 days], waterskin), common dungeoneering kit (2 candles, chalk, a hammer, four pitons, 50 feet of hemp rope, a hooded lantern, 5 flasks of oil, two sacks, two torches, four tidertwigs), iron holy symbol of Irori, small tent, journal, ink, small tent, 2 days of trail rations, 50 doses of tea,