Barnabas Stoneshaper
Male Dwarf Druid (menhir savant) 5
N medium humanoid (dwarf)
Init +7
Senses Perception +12, darkvision 60 ft., spirit sense
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DEFENSE
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AC 22/24 (10 + 1 dex + 1 deflection + 10 armor / +2 shield)
T 12
FF 21
hp 41
Fort +7
Ref +4
Will +9
+4 vs. fey/plant effects
+2 vs. poison/spells
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OFFENSE
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Spd 20 ft.
Melee
scythe +6 2d4+4
x4 slashing or piercing
warhammer +6 1d8+2
x3 bludgeoning
Ranged
sling +4 1d4+2
x2 bludgeoning
50 ft. IIIII IIIII IIIII IIIII
Space 5 ft.; Reach 5 ft.
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STATISTICS
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Str 14
Dex 12
Con 14
Int 12
Wis 18
Cha 8
Base Atk +3
CMB +5
CMD 16 (+4 vs. bull rush/trip)
Feats
heavy armor proficiency
improved initiative
natural spell
Skills
handle animal +7
knowledge (nature) +9
perception +12
spellcraft +9
survival +12
Languages common, dwarven, sylvan, druidic
Equipment
86 gp
2 sp
stoneplate (attuned)
sling
20 sling bullets (20)
club
mwk silver scythe (attuned)
mwk warhammer
heavy wooden shield
dagger
pearl of power lvl. 1
wand of cure light wounds
cracked dusty rose prism (implanted in right shoulder)
bedroll
medium tent
silk rope (50 ft.)
trail rations (14)
backpack
spell component pouch
waterskins (2)
flint and steel
smokesticks (4)
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SPECIAL ABILITIES
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Dwarf
barrow warden
hardy
stability
greed
stonecunning
darkvision
weapon familiarity
Druid
spirit sense
place magic 8/day
animal companion
resist nature’s lure
wild shape 1/day
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SPELL CASTING
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CL 5 spell DCs = 14 + spell level
Prepared Spells
0th - create water
detect magic
flare
mending
1st - cheetah's sprint
thunderstomp
obscuring mist
produce flame
2nd - bull’s strength
soften earth and stone
spider climb
3rd - air geyser
poison