| Full Name | Baal Ullar | 
			
			
				
					| Race | Half-Orc | 
			
			
				
					| Classes/Levels | Sorcerer/2 | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | 6'4", 240lb | 
			
			
				
					| Age | 22 | 
			
			
				
					| Special Abilities | (see below) | 
			
			
				
					| Alignment | CN | 
			
			
				
					| Deity | Ragadahn the Water Lord | 
			
			
				
					| Location | Katapesh | 
			
			
				
					| Languages | Common, Orc, Draconic | 
			
			
				
					| Occupation | Ex-Merc | 
			
			
				
					| Homepage URL | N/A | 
			
			
				
					| Strength | 15 | 
			
			
				
					| Dexterity | 11 | 
			
			
				
					| Constitution | 15 | 
			
			
				
					| Intelligence | 13 | 
			
			
				
					| Wisdom | 8 | 
			
			
				
					| Charisma | 18 | 
			
		
	 
	
		About Baal-Ullar
		BAAL - ULLAR CR 1 
Male Half-Orc Sorcerer 2 
CN Medium Humanoid (Orc) 
Init +2; Senses Darkvision (60 feet); Perception -1 
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DEFENSE 
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AC 10, touch 10, flat-footed 10 
hp 16 
Fort +2, Ref +0, Will +2 
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OFFENSE 
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Spd 20 ft. 
Melee Greataxe +3 (1d12+3/20/x3) and 
. . Unarmed Strike +3 (1d3+2/20/x2) 
Special Attacks Claws (7 rounds/day) 
Sorcerer Spells Known (CL 2, +3 melee touch, +1 ranged touch): 
1 (5/day) Mage Armor, Shield 
0 (at will) Resistance, Touch of Fatigue (DC 14), Detect Magic, Ray of Frost, Read Magic 
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STATISTICS 
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Str 15, Dex 11, Con 15, Int 13, Wis 8, Cha 18 
Base Atk +1; CMB +3; CMD 13 
Feats Combat Casting, Eschew Materials 
Traits Focused Mind, Reactionary 
Skills Acrobatics -3, Climb -1, Escape Artist -3, Fly -3, Intimidate +11, Knowledge: Arcana +6, Ride -3, Spellcraft +6, Stealth -3, Swim -1 
Languages Common, Draconic, Orc 
SQ Draconic: Silver Dragon (Cold), Orc Ferocity (1/day) 
Combat Gear Greataxe; Other Gear Backpack (38 @ 59.9 lbs), Bedroll, Blanket, winter, Case, map or scroll (empty), Crowbar, Flint and steel, Grappling hook, Ink (1 oz. vial, black), Inkpen, Manacles, Paper (sheet) (3), Potion of Cure Light Wounds, Rations, trail (per day) (20), Rope, silk (50 ft.), Sack (empty), Spade or shovel, Waterskin, Whetstone 
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SPECIAL ABILITIES 
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Claws (7 rounds/day) (Ex) 2 Claw atacks deal 1d4 damage 
Combat Casting +4 to Concentration checks to cast while on the defensive. 
Darkvision (60 feet) You can see in the dark (black and white vision only). 
Draconic: Silver Dragon (Cold) +1 damage per die for [Cold] spells. 
Eschew Materials Cast without materials, if material cost is <= 1gp. 
Focused Mind +2 to Concentration checks 
Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying. 
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Bio
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Baal: 
Born: in the Cargo Hold of Kelizandri's Blessed Wake (a slaver cargo ship), docked in Port Peril, The Shackles at the time.
Mother: Dhia
Between Ages 0 to 4: Dhia worked as an indentured servant for Vladimir 'The Tempest Duke' Kislev (a member of the Council of Free Captains). As part of the terms of service between them, she was to live and work in the house in exchange for food and lodgings.
Between Ages 4 to 22: Baal lived, trained and worked for the Brotherhood for the Protection of Free Trade. This consisted of the amalgamation of the Brotherhood of Blades Mercenary Company and the Golden Scales Trade Caravan Group.
Baal's contract was purchased by the Brotherhood at aged 4 as it was seen as an investment by the group's leaders to buy children and teach them moral right, wrong and dubiously grey. Throughout his career as a mercenary, he was paid for his service. By the age of 22, he had built up a reasonable account with the Pay Master, his payment mainly being in the form of Gems, Spices and Illicit Substances.
After reaching Katapesh, he decides to retire from the life of a mercenary, and begin a life of adventure searching for his heritage...