BBEGs "Big Bad Evil Guy/s"'s page

10 posts. Alias of Freddy Honeycutt.


Full Name

Big bad evil guy or guys

Race

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Classes/Levels

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Gender

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Size

VAries

About BBEGs "Big Bad Evil Guy/s"

Big bad evil guys are the ones that attack you for no reason and want to take your life, your money and your horse!

Generic NPC that is attacking you!

bandits/hillfolk

Spoiler:

Hillfolk* CR 1/3
XP 135 each
Male human warrior 1
NE Medium humanoid (human)
Init +5; Senses Perception +0
Defense
AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
hp 12
Fort +3, Ref +1, Will –1
Offense
Speed 30 ft.
Melee short sword +2 (1d6+1/19–20)
Ranged longbow +2 (1d8/×3)

Tactics
During Combat These hillfolk are classic bullies, eager to inflict
pain but cowards at heart. They do their best to team up to
flank foes at the start of a fight, but sometimes make poor
tactical decisions (such as wasting rounds of combat chasing a foe at range rather than switching to their longbows, or sometimes changing targets and leaving other bandits without a flanking partner).

Morale:
A hillfolk shrieks in pain and fear as soon as he’s reduced
to fewer than 6 hit points and attempts to flee back to the
family camp, on horseback if possible. If leader is
defeated, all surviving hillfolk immediately flee.

Statistics
Str 13, Dex 13, Con 12, Int 10, Wis 9, Cha 8
Base Atk +1; CMB +2; CMD 13
Feats Improved Initiative, Toughness
Skills Intimidate +3, Perception +0, Stealth +2
Languages Common

Gear leather armor, longbow with 20 arrows, short sword, 2 days
of trail rations, 10 gp

Hillfolk leader
XP 200
Male human ranger 1
LE Medium humanoid (human)
Init +2; Senses Perception +5

Defense
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 15 (1d10+6)
Fort +4, Ref +4, Will +1
Offense
Speed 30 ft.
Melee dagger +3 (1d4+2/19–20)
Ranged composite longbow +3 (1d8+2/×3)

Special Attacks favored enemy (elf +2)

Tactics
During Combat overconfident and enjoys boasting
during battle, calling out attacks and hollow threats that he’s
ill-equipped to carry out. As a battle progresses, if his insults
and threats continue to fail, he grows increasingly grim and
quiet. He prefers to fight with his longbow, letting his men
take the risks in melee. He uses his alchemist’s fire against
PCs in a tight group, or perhaps as a distraction against the
caravan to draw the PCs out of combat and into firefighting or
controlling panicked horses.

Morale: knows that his position as second-in-command
is tenuous at best and won’t back down from a fight in
front of his men—as long as one other hillfolk can see him,
he fights to the death. If all other hillfolks are slain, flees or surrenders immediately if he’s taken any damage (or immediately upon suffering any damage otherwise).
Statistics
Str 14, Dex 15, Con 15, Int 8, Wis 12, Cha 10
Base Atk +1; CMB +3; CMD 15
Feats Point-Blank Shot, Toughness
Skills Intimidate +4, Knowledge (nature) +3, Perception +5, Ride +6,
Stealth +6, Survival +5
Languages Common
SQ track +1, wild empathy +1
Combat Gear alchemist’s fire (2); Other Gear leather armor,
dagger, composite longbow (+2 Str) with 20 arrows, 2 days of
trail rations, silver amulet worth 20 gp, 35 gp


*adapted from Kingmaker AP

Slaver / Bounty Hunter

Spoiler:

CR 3 XP 800
human fighter 2 / ranger 2
Initiative +2, Perception +8

AC 15, touch 12 flat footed 13
HP 30
fort +8, Reflex +5, Will +1

30 feet

Melee:
mwk Guisarme +9 (2d4+3/X3)
mwk sap +8 (1d6+3 nonlethal)
spiked gauntlet +7 (1d4+3)

Ranged :
Bolas +7 (1d4+3)
space 5' Reach 5 (10 with Guisarme)
favored enemy (humans +2)

str 17
dex 14
con 14
int 10
wis 12
cha 8

BAB +4
CMB 7
CMD 19

feats:
Combat reflexes, EWP (bolas), Precise shot, Step up, Weapon Focus (bolas & Guisarme)

skills:
Climb 12
handle animal 3
knowledge (geography) 4
perception 8
ride 7
stealth 9
survival 8
swim 8

feather token (whip)
studded leather
tanglefoot bags (2)
bolas (3)
drow poison (2)
manacles

Boon:
Info on slave trade routes, customers, likely location of specific individuals, proviing a +2 bonus to diplomacy checks to gather information about such topics.


*From Gamemastery Guide