Hoary Muntjac

Ayame L'il's page

93 posts. Alias of Silbeg.


Race

| HP: 76/76 | AC: 26 (15 tch, 21 Fl) | CMB: +9, CMD: 24 (28 vs trip) | F: +10, R: +11, W: +3 (+4 morale against enchantment) | Init: +5 | Perc: +7 (lowlight, scent), SM: +1

Classes/Levels

| Speed 50 | Active conditions: GMF +1 (5 hours), Barkskin +3 (2 hours)

Gender

Female N Wolf

Strength 15
Dexterity 19
Constitution 18
Intelligence 2
Wisdom 12
Charisma 6

About Ayame L'il

Ayame (9) CR –
Wolf
N Medium animal
Init +5; Senses low-light vision, scent; Perception +7
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Defense
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AC 29, touch 15, flat-footed 24 (+4 armor, +5 Dex, +10 natural)
hp 76 (8d8+40)
Fort +10, Ref +11, Will +3 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion
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Offense
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Speed 50 ft.
Melee bite +12/+7 (1d6+4 plus trip)
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Statistics
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Str 17, Dex 20, Con 18, Int 2, Wis 12, Cha 6
Base Atk +6; CMB +9; CMD 24 (28 vs. trip)
Feats Power Attack, Toughness, Weapon Finesse, Weapon Focus (bite)
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Fighting, Guard, Heel, Seek, Stay
Skills Acrobatics +10 (+18 to jump), Climb +7, Perception +7, Stealth +9, Survival +1 (+5 when tracking by scent), Swim +7; Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, come, defend, devotion, fighting, guard, heel, seek
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Come [Trick] The animal will come to you on command.
Defend [Trick] The animal will defend you.
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Evasion (Ex) No damage on successful reflex save.
Fighting [Trick] The animal has been trained to fight.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.

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