
Aurumaer |
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Hama wrote:A special snowflake is also a player who knowingly designs a character so exotic and 'different' that it pretty much warrants extra special treatment by everyone he sees. And then has the gall to get insulted when guards hassle him more then the band of humans he comes in with, or when criminals wanna capture him and sell him to someone wealthy like an exotic animal..etc...Gal? That's pretty hateful. Are you sure that's a safe way to think? I've always liked to try and help people fit their ideas in, so I might be a little biased, but I've never tried to sell someone off like an exotic animal, though I might consider it if that was their point. I certainly wouldn't say 'Gal' though. Gotta watch out for thought like those, they can bring some bad karma down and preconceived notions. Worse you might forget to talk to the players about the consequences of your actions and spring it on them to their shock and horror.
Err, Hama said 'gall' as in insolence, not 'gal' as in a derogatory term.
I think there's another angle to this issue. In other roleplaying games there tends to be a very narrow focus in terms of the types of characters people can play. For example I am running an L5R game, and in that no one would suggest playing anything other than a Samurai - because it's a game about playing Samurai.
However in D&D/PF that boundry doesn't exist. Perhaps in the past it was a game about playing 'Tolkien' races, but nowadays (especially if you throw the ARG into the mix) it is far broader than that. The issue is that some people still want a game that is about playing 'Tolkien' races in a pseudo Medieval fantasy setting while others want to explore the new options. When these two mindsets are sitting on opposite sides of the screen you can obviously get conflict.
I think it's an issue of communication. If the only description of the game beforehand was "Pathfinder Game" then of course there'll be disagreements when you show up with your Dwarf Fighter only to learn that the DM is running a Kitsune dominated us-vs-the-sharktopus setting. On the one hand the GM should be clear about the game he wants to run (it's kitsune vs the sharktopus) and on the other hand the players should say beforehand if they aren't interested in that idea. Then when the time comes to sit down and game everyone there is on the same page (or is absent if Kitsune vs the Sharktopus just wasn't for them).