Natisha Pavalanis

Aurealia Andosana's page

821 posts. Alias of Brian Minhinnick (RPG Superstar Season 9 Top 16).


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HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia chuckles at her sister's unorthodox way of evaluating magical items.

"Nice job Jaya," she agrees. "Would have been a lot of chopping to down that timber without you!"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia takes a mental inventory of her diminishing spell power, and decides it's okay for her to play a secondary note in this particular song. Jaya's got this...

Attack on Blue (bull's, croq): 1d20 + 19 ⇒ (10) + 19 = 291d10 + 19 ⇒ (7) + 19 = 26
Negative energy: 1d8 ⇒ 7
Rodericks: 1d20 + 8 ⇒ (12) + 8 = 20Damage: 1d6 ⇒ 4


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia flinches when she sees Cheshire's claws do nothing to the giant tree creature. She casts shield on herself

Concentration to cast defensively: 1d20 + 13 ⇒ (9) + 13 = 22


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Knowledge (Nature): 1d20 + 6 ⇒ (1) + 6 = 7

Aurealia has no idea what the thing is. She looks to the more loquacious members of the group, hoping one of them will fast-talk it out of attacking. She readies her polearm just in case.


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HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Sense motive: 1d20 - 1 ⇒ (2) - 1 = 1

"Sounds good to me, sis," Aurealia agrees, completely oblivious to the subtext. "The faster, the better."


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia listens intently to Karrigan and Kallie, hoping one of them will know what to do next. He ears and nostrils twitch, eyes constantly scanning the doorways, somewhat nervous that more denizens of this place will stumble upon them at work.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"That was fun," Aurelia comments, relishing the post-combat rush. "Nice work, team." She joins Kallie in looking around, for either the bracers or the shrine.

Perception (good hope): 1d20 + 20 + 2 ⇒ (20) + 20 + 2 = 42


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

5' step
Trip: 1d20 + 19 + 2 + 2 ⇒ (5) + 19 + 2 + 2 = 28
GT AOO: 1d20 + 21 ⇒ (4) + 21 = 25 Damage: 1d10 + 16 ⇒ (5) + 16 = 21
Rodericks: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Aurealia hops off the bed, straddling the corpse of one of the fallen hobgoblins. She whirls her horsechopper above Cai'nan's back, attempting to hook Old Haanshu's shoulder and drag him to the floor.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

5' step
Trip: 1d20 + 19 + 2 + 2 ⇒ (2) + 19 + 2 + 2 = 25
GT AOO: 1d20 + 21 ⇒ (18) + 21 = 39Damage: 1d10 + 16 ⇒ (1) + 16 = 17
Rodericks: 1d20 + 6 ⇒ (12) + 6 = 18Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Aurealia continues to reach out and take legs with her polearm, then stabbing the fallen.

Targeting green dot this time


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia hops up on to the bed and whirls her polearm above Cai'nan's head to attack the hobgoblin closest to the wall, trying to sweep its feet.

Trip: 1d20 + 19 + 2 + 2 + 4 ⇒ (5) + 19 + 2 + 2 + 4 = 32
GT AOO: 1d20 + 21 + 4 ⇒ (7) + 21 + 4 = 32Damage: 1d10 + 16 + 4 ⇒ (4) + 16 + 4 = 24
Rodericks: 1d20 + 6 ⇒ (18) + 6 = 241d4 + 2 ⇒ (4) + 2 = 6


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Will save: 1d20 + 11 + 5 + 2 ⇒ (4) + 11 + 5 + 2 = 22

Aurealia lashes out at the most wounded enemy with her hook, trying to finish the job Croq started.

Trip: 1d20 + 19 + 2 + 2 ⇒ (6) + 19 + 2 + 2 = 29
GT AOO: 1d20 + 21 ⇒ (6) + 21 = 27Damage: 1d10 + 16 ⇒ (4) + 16 = 20
Rodericks: 1d20 + 6 ⇒ (2) + 6 = 81d4 + 2 ⇒ (4) + 2 = 6


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

5' step up
Trip attempt on Pink

Trip (Good Hope, Croq): 1d20 + 19 + 2 + 2 ⇒ (4) + 19 + 2 + 2 = 27
Greater Trip (AOO): 1d20 + 21 ⇒ (8) + 21 = 291d10 + 16 ⇒ (9) + 16 = 25
Rodericks: 1d20 + 6 ⇒ (15) + 6 = 211d4 + 2 ⇒ (2) + 2 = 4

Aurealia sidesteps and snakes her polearm around Cai'nan to trip another of the hobgoblins, stabbing it as it hits the floor.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Move up 15'
Trip on Purple

Trip (Good Hope, Croq): 1d20 + 19 + 2 + 2 ⇒ (8) + 19 + 2 + 2 = 31
Greater Trip AOO (gh, croq): 1d20 + 21 ⇒ (6) + 21 = 271d10 + 16 ⇒ (4) + 16 = 20
Rodericks: 1d20 + 6 ⇒ (19) + 6 = 251d4 + 2 ⇒ (3) + 2 = 5

Aurealia moves up and sweeps the feet out from under one of the hobgoblins, proceeding to stab it as it bounces off the floor.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia follows the others, smart enough to let Kallie and Croq do the talking. Besides, she's fighting back her gagging at the smell of the place, and rather distracted.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia follows as well, wondering how this deception will play out, considering the menagerie of a group they now are. Probably get to punch more stuff with these big guns. Ohhhh yeaaahhhh. ^_^


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint
Cai'nan Blakros wrote:

Cai’nan shakes his furry head. ”No…no I…I haven’t died. I don’t…I don’t think I have…” he replies with uncertainty in his voice. ”But…a while back…everything became so…so muddled in my head. I…I can’t recall…everything….”

He then looks to the rest as some small flickers of recognition begin to appear in his feline eyes. ”A-Aurelia…Croq…” he says as he looks at them, his expression softening. He then turns to Galatea and adds ”G-Gal?”

Finally he turns to Kallie, and his eyes become somewhat somber as he mutters ”Kallie…”

With a low growl, he turns a small bit and lays down on the grass, covering his head and eyes with his massive paws. ”Why…why can’t I…what did I do to deserve this?” he mumbles to himself.

Aurealia stands dumbfounded as all this unfolds, but when Cai'nan says her name, she nods. "Yeah, it's me, big guy. Good to see you again. Looks like we're both a little different than last time!"

She offers him a heartfelt smile and a theatrical bow with all six arms. Then waits for him to answer Jaya's questions.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Meh," Aurealia says, plucking the blue feather-rod from the statue.

Fort save (Good Hope): 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37

"No problemo!"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Yeah, that stung!" She looks down at her giant mitts, then over at the mess which was the japalisura. "Damn. These guns are spicy," she quips, flexing her giant muscles, and doing some shadow boxing. "Thanks for the enhancement guys. I'm hitting like a tarrasque right now. Which traitors do we handle next?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Noted on the HP, thanks! My bad.

"Uhh, sorry... Bit larger than I was picturing..." Aurealia answers her companions distractedly, as she takes advantage of the japalisura's attacks with some punches from her newly huge fists.

Slam AOO 1: 1d20 + 20 ⇒ (6) + 20 = 262d6 + 30 + 2d6 ⇒ (6, 1) + 30 + (3, 6) = 46 26 for 37 bludgeoning and 9 holy
Slam AOO 2: 1d20 + 20 ⇒ (9) + 20 = 292d6 + 30 + 2d6 ⇒ (4, 2) + 30 + (2, 2) = 40 29 for 36 bludgeoning and 4 holy
Slam AOO 3: 1d20 + 20 ⇒ (7) + 20 = 272d6 + 30 + 2d6 ⇒ (1, 6) + 30 + (5, 1) = 43 27 for 37 bludgeoning and 6 holy
Slam AOO 4: 1d20 + 20 ⇒ (10) + 20 = 302d6 + 30 + 2d6 ⇒ (2, 1) + 30 + (6, 2) = 41 30 for 33 bludgeoning and 8 holy
Slam AOO 5: 1d20 + 20 ⇒ (15) + 20 = 352d6 + 30 + 2d6 ⇒ (6, 1) + 30 + (2, 3) = 42 35 for 37 bludgeoning and 5 holy

Figuring this needs to be quick, she keeps going, pummeling the everloving hell out of the elephant-man.

Slam 1 on: 1d20 + 20 + 3 ⇒ (2) + 20 + 3 = 252d6 + 30 + 2d6 ⇒ (1, 3) + 30 + (6, 1) = 41 25 for 34 bludgeoning and 7 holy
Haste Slam on: 1d20 + 17 + 3 ⇒ (8) + 17 + 3 = 282d6 + 30 + 2d6 ⇒ (3, 2) + 30 + (1, 2) = 38 28 for 35 bludgeoning and 3 holy
Slam 2 on: 1d20 + 15 + 3 ⇒ (2) + 15 + 3 = 202d6 + 30 + 2d6 ⇒ (2, 2) + 30 + (2, 1) = 37 20 for 34 bludgeoning and 3 holy
Slam 3 on: 1d20 + 15 + 3 ⇒ (18) + 15 + 3 = 362d6 + 30 + 2d6 ⇒ (3, 4) + 30 + (4, 5) = 46 36 for 37 bludgeoning and 9 holy
Slam 4 on: 1d20 + 15 + 3 ⇒ (17) + 15 + 3 = 352d6 + 30 + 2d6 ⇒ (5, 3) + 30 + (6, 5) = 49 35 for 38 bludgeoning and 11 holy
Slam 5 on: 1d20 + 15 + 3 ⇒ (1) + 15 + 3 = 192d6 + 30 + 2d6 ⇒ (3, 6) + 30 + (6, 1) = 46 Natural 1
Slam 6 on: 1d20 + 15 + 3 ⇒ (4) + 15 + 3 = 222d6 + 30 + 2d6 ⇒ (4, 4) + 30 + (4, 2) = 44 22 for 38 bludgeoning and 6 holy
Rodericks on: 1d20 + 6 + 2 + 1 ⇒ (19) + 6 + 2 + 1 = 281d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6 28 for 6 negative


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Current AC should be 26 (+5 armor, +4 dex, +2 deflection, +4 shield, +1 haste), 22 flat footed.

So those all hit for 35 damage, leaving her at 46/98 (76/128)

Aurelia staggers as she's hit by the hail of arrows. "Aww, hells no. I can play the arm game too!"

Casting Monstrous Physique III using Extend Metamagic Rod and Powerful Change

She's now a huge sized, blue-skinned giant with six arms. That gives me +8 strength, -4 dex, +6 natural armor, 15' size and reach and grab. I'm 21 feet tall and 14,000 lbs so probably explode the room?

Holy math and rules interactions Batman!

Alright, that means her AC drops by -2 size and -2 from losing dex, so is now 28 (+5 armor, +2 dex, +2 deflection, +4 shield, +1 haste, -2 size, +6 natural armor)

As the spell takes hold, Aurealia surges in size into a two-story tall female giant with blue skin and six arms. She looks a bit shocked at the sheer mass she's attained, and clearly didn't think through the size of the room in her haste to try out her new combat form. "Whoa."


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"You're not just going to let us do our thing, are you?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"I've got a new form I could break out, but it would be rather noticeable. I think I'll stay like this for now."

She casts an extended shield with her rod, and gets ready to follow the others.

Will cast Haste right before we attack


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Wow, he's so pretty. Aurealia starts staring at the wondrous creature.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia shrugs. She flexes her biceps, offering, "I've got guns. They can blaze."


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Sweet. That will come in handy at some point, I'm sure." She looks around for a moment and then points at the southern building. "Let's clear that little place first, while we still have the element of surprise?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"There's something in the bottom of the pool there," Aurealia observes aloud, pointing to the eastern pool. "Can't really make it out under the rocks. Anyone want to go swimming?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia takes her lead from the group's talkers, playing the role of guard to the best of her ability.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Will save: 1d20 + 11 + 6 ⇒ (11) + 11 + 6 = 28

Aurealia strides through without issue, bopping her head to the beat.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

LOL! Been so long I forgot about my exploits. Whoops.

"Wait, you're right... duh!" Aurealia says, smacking herself in the forehead. "I was thinking spells, but I can do my dimensional slide trick. It's been so long since I needed it that I kind of forgot about that. I'll try it, and if the lock blocks it, then the song will carry me through."


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"I don't have a way to teleport... Croq's song would make it pretty easy for me to resist most things though. I might just risk it?" Aurelia says, eyeing the bag of holding dubiously.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia looks at Kallie, unsure whether they should answer. She says, this is your department! with her eyes to her centaur friend, readying a rod and spell components just in case.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia points out the trap. "It's magical..."

"Sounds like some singing ladies somewhere, and a bunch of snakes coming our way!"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Taking my scent form for now

Perception: 1d20 + 20 ⇒ (20) + 20 = 40 +2 if it's night


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia asks Galatea to find her an Amulet of Natural Armor +4, offering her +2 one as a trade in.

Want to sell my +2 amulet and then upgrade to a +4


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Sounds like this is going to be quite the battle. Figuring out how to disable these 'Peacock Shrines' seems like a top priority... Any ideas?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (4) + 12 + 4 + 7 = 27
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (16) + 12 + 4 + 7 = 39
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (12) + 12 + 4 + 7 = 35
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (19) + 12 + 4 + 7 = 42
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (8) + 12 + 4 + 7 = 31
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (9) + 12 + 4 + 7 = 32
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (13) + 12 + 4 + 7 = 36
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (2) + 12 + 4 + 7 = 25
Knowledge (History): 1d20 + 12 + 4 + 7 ⇒ (3) + 12 + 4 + 7 = 26

Aurealia tries her best to help, but it quickly becomes clear that she is outclassed academically by the others in the group.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealian looks excited at the thought of a large hoard.

"So.. now that the anomaly is gone we can go back in a get the ritual book?" he asks, sounding a bit confused.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"The teleporting thing sounds good to me. If grabbing the book triggers something, that should take the least time?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"This feels too easy..." Aurealian looks around, a paranoid squint on his face. Despite no evidence of anything being wrong, he remains on high alert.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Those hounds were annoying," Aurealian remarks, whipping his hands to sling the blood off his talons on to the floor. "Nice work though, team.

"He have anything good, Kall'?"


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Tight battlefield, not seeing a lot of options here that don't get me AOOed

Starting on Orange, then switching to Blue if Orange goes down
Bite on: 1d20 + 20 + 2 + 1 ⇒ (12) + 20 + 2 + 1 = 351d8 + 14 + 2 ⇒ (7) + 14 + 2 = 23 <--- Furious Focus
Haste Bite on: 1d20 + 19 + 2 + 1 ⇒ (2) + 19 + 2 + 1 = 241d8 + 14 + 2 ⇒ (4) + 14 + 2 = 20
Gore on: 1d20 + 19 + 2 + 1 ⇒ (11) + 19 + 2 + 1 = 331d4 + 14 + 2 ⇒ (4) + 14 + 2 = 20
Claw 1 on: 1d20 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 291d8 + 14 + 2 ⇒ (4) + 14 + 2 = 20
Claw 2 on: 1d20 + 19 + 2 + 1 ⇒ (14) + 19 + 2 + 1 = 361d8 + 14 + 2 ⇒ (3) + 14 + 2 = 19
Claw 3 on: 1d20 + 19 + 2 + 1 ⇒ (15) + 19 + 2 + 1 = 371d8 + 14 + 2 ⇒ (7) + 14 + 2 = 23
Claw 4 on: 1d20 + 19 + 2 + 1 ⇒ (8) + 19 + 2 + 1 = 301d8 + 14 + 2 ⇒ (8) + 14 + 2 = 24

Aurealian growls in frustration with the hounds, but continues to keep them occupied while the others handle Mokmurian.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealian nods his thanks for the healing, and continues to attack the hounds, unsure of what else to do.

All on Orange
Bite: 1d20 + 20 + 2 + 1 ⇒ (10) + 20 + 2 + 1 = 331d8 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Bite 2: 1d20 + 19 + 2 + 1 ⇒ (15) + 19 + 2 + 1 = 371d8 + 14 + 2 ⇒ (4) + 14 + 2 = 20
Gore : 1d20 + 19 + 2 + 1 ⇒ (20) + 19 + 2 + 1 = 421d4 + 14 + 2 ⇒ (3) + 14 + 2 = 19
Claw 1: 1d20 + 19 + 2 + 1 ⇒ (12) + 19 + 2 + 1 = 341d8 + 14 + 2 ⇒ (8) + 14 + 2 = 24
Claw 2: 1d20 + 19 + 2 + 1 ⇒ (20) + 19 + 2 + 1 = 421d8 + 14 + 2 ⇒ (5) + 14 + 2 = 21
Claw 3: 1d20 + 19 + 2 + 1 ⇒ (1) + 19 + 2 + 1 = 231d8 + 14 + 2 ⇒ (1) + 14 + 2 = 17
Claw 4: 1d20 + 19 + 2 + 1 ⇒ (19) + 19 + 2 + 1 = 411d8 + 14 + 2 ⇒ (2) + 14 + 2 = 18

Confirm Gore: 1d20 + 19 + 2 + 1 ⇒ (5) + 19 + 2 + 1 = 271d4 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Confirm Claw 2 on: 1d20 + 19 + 2 + 1 ⇒ (1) + 19 + 2 + 1 = 231d8 + 14 + 2 ⇒ (5) + 14 + 2 = 21


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Fort save: 1d20 + 17 + 2 + 1 ⇒ (8) + 17 + 2 + 1 = 28

Bite on Green: 1d20 + 20 + 2 + 1 ⇒ (20) + 20 + 2 + 1 = 431d8 + 14 ⇒ (3) + 14 = 171d100 ⇒ 49
Haste Bite on Green: 1d20 + 20 + 2 + 1 ⇒ (18) + 20 + 2 + 1 = 411d8 + 14 ⇒ (5) + 14 = 191d100 ⇒ 82
Gore on Green: 1d20 + 19 + 2 + 1 ⇒ (4) + 19 + 2 + 1 = 261d4 + 14 ⇒ (2) + 14 = 161d100 ⇒ 9
Claw 1 on Green: 1d20 + 19 + 2 + 1 ⇒ (11) + 19 + 2 + 1 = 331d8 + 14 ⇒ (8) + 14 = 221d100 ⇒ 54
Claw 2 on Green: 1d20 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 291d8 + 14 ⇒ (5) + 14 = 191d100 ⇒ 41
Claw 3 on Green: 1d20 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 291d8 + 14 ⇒ (3) + 14 = 171d100 ⇒ 46
Claw 4 on Green: 1d20 + 19 + 2 + 1 ⇒ (1) + 19 + 2 + 1 = 231d8 + 14 ⇒ (2) + 14 = 161d100 ⇒ 84

Confirm Crit Bite: 1d20 + 20 + 2 + 1 ⇒ (8) + 20 + 2 + 1 = 311d8 + 14 ⇒ (8) + 14 = 22

41 for 17 (29 to confirm for 22 more)
39 for 19
24 for 16 (miss chance fail)
31 for 22
27 for 19
27 for 17
21 for 16

Aurealian resists the worst of the beam and then begins flailing his limbs and striking with his maw using supernatural speed. A flurry of blows rains down on one of the hounds between him and Ninuron.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurelia transforms into Aurealian and casts another round of haste on the group once they are ready to rock.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Perception (Good Hope): 1d20 + 19 + 2 ⇒ (9) + 19 + 2 = 30

Didn't mention it earlier, but I'm presumably in scent form for my racial, if that matters.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Yeah, let's keep moving. Spells are running..."


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Greater Trip APBull's Strength+CroqRage (GH, haste) on Blue: 1d20 + 18 + 2 + 2 + 2 + 1 ⇒ (18) + 18 + 2 + 2 + 2 + 1 = 43

If tripped that provokes an AOO from everyone.

AOO on Blue?: 1d20 + 18 + 2 + 2 + 2 + 1 ⇒ (11) + 18 + 2 + 2 + 2 + 1 = 361d10 + 19 + 2 ⇒ (1) + 19 + 2 = 22

Second Attack (GH, haste) On Blue: 1d20 + 18 + 2 + 2 + 2 + 1 ⇒ (4) + 18 + 2 + 2 + 2 + 1 = 291d10 + 19 + 2 ⇒ (2) + 19 + 2 = 23
Second Attack (GH, haste) On Blue: 1d20 + 13 + 2 + 2 + 2 + 1 ⇒ (15) + 13 + 2 + 2 + 2 + 1 = 351d10 + 19 + 2 ⇒ (10) + 19 + 2 = 31

Aurealia continues to whirl her polearm, leaping and striking with alternating ends, attempting to knock the construct to the floor once more.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia tries to trip the damaged construct, lashing out at its leg with her polearm.

Greater trip Trip on Red (BS, GH, Haste, Rage): 1d20 + 18 + 2 + 2 + 1 ⇒ (1) + 18 + 2 + 2 + 1 = 24

Nat 1... -womp womp-
Second attempt...

Greater trip Trip on Red (BS, GH, Haste, Rage): 1d20 + 18 + 2 + 2 + 1 ⇒ (1) + 18 + 2 + 2 + 1 = 24

o_o

Greater trip Trip on Red (BS, GH, Haste, Rage): 1d20 + 13 + 2 + 2 + 1 ⇒ (16) + 13 + 2 + 2 + 1 = 34

Aurealia fumbles badly, twice, nearly dropping her horsechopper. Then thanks to the power of haste she finally manages a decent attempt.

If that trips it, it provokes AOOs from everyone.

AOO if Tripped: 1d20 + 18 + 2 + 1 ⇒ (17) + 18 + 2 + 1 = 381d10 + 19 + 2 ⇒ (8) + 19 + 2 = 29

Gain a 20% miss chance against ranged attacks and melee attacks made by creatures that are not adjacent to you

Spirits of the Rodericks attack 1/round at (+6 to hit, 1d4+2 negative energy damage)

Spirits of the Rodericks: 1d20 + 6 ⇒ (7) + 6 = 131d4 + 2 ⇒ (4) + 2 = 6


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

Aurealia casts shield on herself, and haste on the group before following after the others with her polearm ready.


HP: 98/98 (128/128) // Arcane points (8/11), Rage (6/6) // Huge+Shield: AC 28 (29), t 11 (12), ff 28 Norm: AC 20 (21), t 15 (16), ff 17 // Fort +14 (+17), Ref +11, Will +11 (+17) Current spells: ext. bull's, shield Perception +20 (+22 at night) Perception check to hear a creature can’t see exceeds DC by 10 can pinpoint

"Sounds like we might find our answers inside then," Aurealia concludes.

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