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![]() Muulsh the Merchant wrote:
"You may wish to start your search with the Ranger and the Dryad," she says politely. "Again, good day sir." ![]()
![]() Muulsh the Merchant wrote:
"With that, good sir, I bid you farewell. Don't dally to long in your investigations." ![]()
![]() Muulsh the Merchant wrote:
"Then that would be the first place to start your investigation. Perhaps you can hire some adventurers to solve this particular mystery?" She picks up the glass disc and places it in her pocket. ![]()
![]() Muulsh the Merchant wrote:
"Greetings good merchant. My gnomish employer sends his warmest regards and would be delighted to exchange information and enlighten you about the samples you sent him." "In one regard, he finds it odd as to how the safe ended inside your establishment. Given your description and dimensions, he is quite sure that it was part of an older contract he completed some 120 years ago and the safe would have only ended in your possession if it were sold as a second hand goods, albeit without your knowledge." "Second, that the safe would have been placed inside your business prior to you purchasing your establishment or knowing of it. Perhaps a records search to the Guild of Architecture will show the history of it previous owners." Ashara lays the flat disc on the table before Muulsh and it come to life with flecks and dusts of glittering magic until a pseudo-physical representation of Pipkin is formed. |