Fighter

.Ash.'s page

320 posts. Alias of Krisam.


Classes/Levels

Quick stats:
Legendary shifter 2 HPs:11/20 - AC: 18/19 shifted || 14/15 shifted || 15 - Fort:+5 | Ref:+6/+7 shifted | Will:+3 - Per:+8(+8 scent), low-light vision/darkvision 30' shifted, Init:+3/+4 shifted, CMD:18/19 shifted

About .Ash.

Ash
male legendary shifter 2 CN
hgt: 6’2 wgt: 180 lbs
eyes: pale green-and-yellow
hair: brown
age: 25

Appearance:

Ash was not always the man he is now, and does not speak freely of the past. With yellow-green eyes framed by a shaggy fall of brown hair, and bestial features that are animalistic even for a shifter, he lopes along the streets of Throneport, staying to the shadows, never staying anywhere for long - but he's gotten a reputation for helping out shifters when he can, and for discretion.

And there are those who know the signs of desperation in him.

Religion:
The Silver Flame

Languages:
Common, Druidic, Halfling

CLASS: Legendary shifter
Str 10
Dex 16/18
Con 14
Int 12
Wis 16
Cha 12

SENSES Perception +8, low-light vision/darkvision 30' when shifted

DEFENSE
AC 18/19 shifted Touch 14/15 shifted FF 15 (Dex +3/+4 shifted, Wis +1 (while armored), chain shirt +4)

CMD 18

HP: 20 (2d10+Con 2/lvl)

SAVES
Fort: +5
Ref: +6/+7 shifted
Will: +3

OFFENSE
Init: +3/+4 shifted
Speed: 30'

Melee
machete (fluffed as a Templar longsword) +5 (1d6+4, 19-20) S
dagger +5 (1d4+4, 19-20) P/S
bite +5 (1d6+4, x2) B/P/S ignores DR/magic
claw/claw +5 (1d6+4/1d6+3, x2) P/S ignores DR/magic

Ranged
dagger +5 (1d4+4, 19-20) 10' P/S
shortbow +5 (1d6, x3) 60' P

BAB: +2 CMB: +5

Traits:
Armor master (regional)

Beast of the society (magic)

Feats:
Aspect of the beast: low-light vision

Deadly agility

Skills: (7+2 bg/lvl, ACP -1 (armor master + chain shirt))
Acrobatics +8
Intimidate +6
Knowledge: history +2
Knowledge: nature +6
Knowledge: nobility +2
Knowledge: religion +3
Perception +8
Stealth +8
Survival +8 (+1 to track)

Worn equipment:
Explorer's outfit
chain shirt
machete
dagger
shortbow
arrows x20
a wooden holy symbol. (Silver Flame, painted with silver leaf)

Carried equipment:
cat burglar's kit:
MW backpack
a glass cutter,
glue paper (4 sheets),
a grappling hook,
silk rope (50 feet).
cleric's kit (% cost/weight of backpack, spell component pouch, iron pot, torches, rope, trail rats)
a bedroll,
a belt pouch,
candles (10),
a cheap holy text, (Silver Flame, dog-eared and much worn)
a flint and steel,
a mess kit,
soap,
a waterskin
ID papers with a note about disorderly conduct