Full Name |
Artemis Bringer of Storms |
Race |
Half Elf |
Classes/Levels |
Fighter/Sorcerer 2/1 |
Gender |
Male |
Strength |
12 |
Dexterity |
18 |
Constitution |
13 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
15 |
About Artemis Bringer of Storms
Artemis
Male half-elf fighter (archer) 2/sorcerer 1 (Pathfinder RPG Advanced Player's Guide 104)
CG Medium humanoid (elf, human)
Init +6; Senses low-light vision; Perception +3
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 28 (3 HD; 1d6+2d10+6)
Fort +4, Ref +4, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee longsword +3 (1d8+1/19-20)
Ranged longbow +6 (1d8/×3)
Sorcerer Spells Known (CL 3rd; concentration +5)
1st (4/day)—abundant ammunition[UC], gravity bow[APG]
0 (at will)—dancing lights, detect magic, jolt[UM], read magic
Bloodline Stormborn
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Statistics
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Str 12, Dex 18, Con 13, Int 10, Wis 10, Cha 15
Base Atk +2; CMB +3; CMD 17
Feats Arcane Armor Training, Eschew Materials, Point-Blank Shot, Precise Shot, Rapid Shot, Skill Focus (Acrobatics)
Traits elven reflexes, magical knack
Skills Acrobatics +8, Knowledge (nature) +4, Perception +3, Ride +7, Spellcraft +4, Survival +4; Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, thunderstaff
Other Gear studded leather, arrows (20), longbow, longsword, backpack, bedroll, belt pouch, cards[UE], flint and steel, hemp rope (50 ft.), mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 24 gp, 9 sp
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Special Abilities
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Arcane Armor Training Swift action: -10% arcane spell failure due to armor.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Stormborn +1 DC for [electricity] and [sonic] spells.
Thunderstaff (Shock 1 rds, 5/day) (Sp) Touch a weapon to grant the Shock power for 1 rds.
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