Rothka Spiteblade

Arkhenos Illudary's page

6 posts. Alias of Dotraj.


Full Name

Arkhenos Illudary

Race

Xindi

Classes/Levels

Sorcerer 1

Gender

Male

Size

Medium

Alignment

Chaotic Good

Languages

Common, Giant, Xindi

Strength 8
Dexterity 16
Constitution 14
Intelligence 14
Wisdom 10
Charisma 18

About Arkhenos Illudary

Statistics:
Male Xindi Sorcerer 1
CG Medium Humanoid (Semi-Incorporeal)
Init +3; Senses blindsense 20 ft. (animals, humanoids, and vermin only); Perception +0
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DEFENSE
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AC 17, touch 13, flat-footed 14 (+1 armor, +3 dex, +4 mage armor)
hp 9
Fort +2, Ref +3, Will +1; +2 vs death effects, disease, paralysis, poison, stunning
DR 1/magic
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OFFENSE
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Speed 30 ft.
Melee dagger -1 (1d4-1/19-20)
Ranged acid splash +3 (1d3+1 acid/25 ft.)
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STATISTICS
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Str 8, Dex 16, Con 14, Int 14, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD 12
Feats Enhanced Life Sense, Eschew Materials
Skills 1 Diplomacy +8, 1 Spellcraft +5, 0 Stealth +5, 1 Use Magic Device +8 (3 points; 2 class, 2 INT)
ACP -0
*ACP applies to these skills
Non-Standard Skill Bonuses +3 Diplomacy,-10 to disguise checks to appear as any non-transparent creature, -10 penalty to sleight of hand checks made to hide an object on their person for as long as it remains opaque, +2 Stealth
Languages Common, Giant, Xindi

Special Abilities:

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SPECIAL ABILITIES
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arcane bloodline,

arcane bond (thrush [Etrical]; speaks Xindi),

Ghostly Form Whenever the xindi is the subject of a miss chance, the chance is increased by ten percent. This trait replaces ghost touch

Ruach Magic: Xindi gain a +1 bonus to the caster level of Abjuration spells, and gain the following spell-like abilities:
1/day: Dancing Lights, Mage Hand, Message, Stabilize

Sense Life: The xindi can detect living creatures of the animal, humanoid or vermin types within 10 feet as though with blindsense. This trait replaces darkvision.

Spectral Damage Reduction: A Xindi gains Damage Reduction Magic equal to 1/2 his level, (minimum 1). Attacks which can damage incorporeal creatures automatically overcome this damage reduction.

Transparent: A Xindi and all that he carries is partially transparent, allowing approximately twenty percent of all light to pass through them. This applies to the creature as a whole, not separately for each individual part, so one can see what his behind him, but not what he looks like through his clothing. All objects in a Xindi's possession become transparent after one minute, and lose transparency after one minute out of his possession. Any object hidden on a Xindi's person which has yet to become transparent will be partially visible through the Xindi and his gear. As a result of this, the Xindi gain a +2 bonus to stealth. However they take a -10 penalty to disguise checks to appear as any non-transparent creature, and a -10 penalty to sleight of hand checks made to hide an object on their person for as long as it remains opaque.

weapon familiarity


Spells:

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Spells
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0th (at will)—acid splash, detect magic, ghost sound, prestidigitation
1st (4/day)—mage armor, sleep

Spell-Like Abilites:

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Spell-Like Abilties
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1/day—Dancing Lights, Mage Hand, Message, Stabilize

Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-30 lb. Medium 31-60 lb. Heavy 61-90 lb.
Current Load Carried 28 lb.
Gear mwk backpack, bedroll, belt pouch, flint & steel, iron pot, mess kit, soap, torches (10), trail rations (5 days), acid, waterskin, dagger, wandermeal (12 days)
Money 2 GP 8 SP 8 CP

Background:

Arkhenos is a passionate, if impulsive, casteless Xindi hailing from the Rashkathal Desert north of the River Styx. It is a region without time, his people have lived there almost as long as the Kasatha, and the giants are only recent newcomers to that distant land. Arkhenos can trace his line directly to the last mage-emperor of the Xindi empire, not that that means much aside fromhe and all his descendants being casteless for reasons lost to time.

Arkhenos wants to go further than the others of his kind, he isn’t content with blindly taking measures to prevent a calamity they know nothing of, and wants to find out what really happened to the great empire. From studying old tomes, he believes that the empire’s heart lay somewhere on the other side of the River Styx, in the direction the party happens to be going. He is determined to learn what happened to his people, in hopes of it being undone, prevented, or even exploited, depending on what he finds. He realizes that it is unlikely that he will find even a hint, and admits to himself he just wanted to get from the pity and hatred over his lack of caste.


Appearance and Personality:

Arkhenos is used to being pushed around, and doesn't take well to it, especially now that there are fewer consequences for fighting back. He doesn't exactly love confrontation, but won't shy from a fight either.