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About Ariane AurelianData:
Name: Ariane Minervia Aurelian Race: Human Job: Librarian Age: 22 Alignment: LN Personality: Erudite, meticolous and a bit naive. Likes: History, Riddles, M Dislikes: Unsolved problems, uneventful times, to hurry something Favorite foods: died fried vegetables surrounding a veal steak Hobbies: Reading, Physical Description: creamy skin, red hair, emerald eyes Deity: Iori Languages: Common,Ancient Osiriani,Thassilonian, Necril, Skald, Varisian Rendering:
25 point buy for stats Stat point distribution: STR: 12 = 2 DEX: 16 = 10 (+2 Occultist Bonus) CON: 14 = 5 INT: 16 =10 (+2 Human Bonus WIS: 10 = 0 CHA: 08 = -2 Combat:
Hit Points: 20 / 20 (2d8+5+2FCB) Init: +1 -------------------------------------------------------------------- Boarding Axe +3 1d6+1 (20*3) S or P -------------------------------------------------------------------- Attack: Melee: 1= 0(base) + 1(STR); Range: 4 = 0(base) + 4(DEX); CMB: 1 = 0(base) + 1(STR); CMD: 15 =10 + 0(base) + 1(STR) + 4(DEX); -------------------------------------------------------------------- AC: AC: 19 = 10 + 4(Armour) + 1(Shield) +4(Dex); Touch: 14 = 10 +4(Dex); Flat: 15 = 10 + 4(Armour) + 1 Shield Saves: Fort: 4 = 2(base) + 2(CON) Ref: 4 = 0(base) + 4(DEX) Will: 2= 2(base) + 0(WIS) Immune: -------------------------------------------------------------------- Occultist Esoteric Initiate 1:
Weapon and Armor Proficiency: An occultist is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). Spells:
Focus Powers (Su):
Implements (Su):
Knacks:
Mental Focus (Su): 7
Implements of the Palatine Eye (Su):
Third Eye (Su):
Sudden Insight (Sp):
Physical Enhancement (Su):
Legacy Weapon (Su):
Racial Traits:
Ability Score Racial Traits: +2 INT Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature. Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size. Base Speed: Humans have a base speed of 30 feet. Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages. Rxtra Feat: Humans gain an additional Feat at first level Skills: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Skills,Feats,Traits:
Occultist 4 + INT+Human = 9 * 1 = 9 ACP = -0 //Armour Check Penalty -------------------------------------------------------------------- Acrobatics: 2 = 0 + DEX Mod + 0 - ACP; *Appraise: 8 = 1 + INT Mod + 3; Bluff: 8 = 1 + INT Mod + 3; Climb: 0 = 0 + STR Mod + 0 -ACP; *Diplomacy: 8 = 1 + INT Mod + 3; *Disable Device 2 = 0 + DEX Mod + 0 - ACP Disguise: -1 = 0 + CHA Mod + 0; Escape Artist: 2 = 0 + DEX Mod + 0 - ACP Handle Animal: -1 = 0 + CHA Mod + 0; Heal: 0 = 0 + WIS Mod + 0; Intimidate: -1 = 0 + CHA Mod + 0; *Know(Arcane): 8 = 1 + INT Mod + 3; Know(Dung): 4 = 0 + INT Mod + 0; *Know(Engin): 4 = 0 + INT Mod + 0; Know(Geo): 4 = 0 + INT Mod + 0; *Know(Hist): 8 = 1 + INT Mod + 3; Know(Local): 4 = 0 + INT Mod + 0; Know(Nature): 4 = 0 + INT Mod + 0; Know(Nobility): 4 = 0 + INT Mod + 0; *Know(Planes): 8 = 1 + INT Mod + 3; *Know(Religion): 8 = 1 + INT Mod + 3; *Linguistics: 8 = 1 + INT Mod + 3; Perception: 5 = 1 + WIS MOD + 3 +1 Ride: 2 = 0 + DEX Mod + 0 - ACP *Sense Motive: 0 = 0 + WIS Mod + 0; Sleight of Hand: 2 = 0 + DEX Mod + 0 - ACP *Spell Craft: 8 = 1 + INT Mod + 3; Stealth: 2 = 0 + DEX Mod + 0 - ACP Survival: 0 = 0 + WIS Mod + 0; Swim: 0 = 0 + STR Mod + 0 -ACP; *Use Magical Device: 8 = 1 + INT Mod + 3 --------------------------------------------------------------------
Knacks&Spells:
Mage Hand Detect Magic Gravity Bow Equipment:
Starting 140 Weapons: 10,1 Boarding Axe 6gp Cold Iron Dagger 3gp Sling free Sling bullets x10 Armour: 105gp Chain Shirt 100gp Buckler 5gp Adventure Gear: 16gp Explorer´s Outfit Necklace with Medallion 1gp Bandoleer 5gp fighters Kit 9gp Notebook Pen and ink Holy symbol of Iori 1gp Cash: 0 Platinum 8 Gold 1 Silver 9 Copper Appearance:
Backstory:
Most Children love toys, fluffy animals and sweets. But not Ariane. Nothing makes her happier than reading old tomes, cataloging osiriani artifacts, studying thassalonien runes. That happens if you are the only child of scholars and cultists and spend your childhood in libraries and workshops. But Ariane would not change her life a bit. Her mother Helenia Aurelian is an expert on ancient osiriani history and artifacts, her father Aloisian Aurelian specialises in ancient Thessalonien magic, especially on Runelord Zutha, the Lord of Gluttony in the prestigious Calipha University. Other children would play with their toys, Ariane would set next to her father, investigating runic tablets. The would stroke fluffy animals, Ariane would touch and feel ancient osiriani grave offerings. And while they dreamed and longed for sweets, she learned ancient languages and requested books from her parents. The order of the Palpatine eye watched and smiled. Ariane would have never left their house, if not for her uncle Theodorian, who took her out once a week to do more.. childish things. Like going to the fair, or for a picnic. He was also responsible for her martial studies, a field she tried to ignore, but any please would fall on deaf ears. Theodorian would drag her to the gymnasium and insist that she would run her laps and do her chores. She would never have the strength of a trained warrior, or the grace of a burglar, but she could hold her own in a fight. An ability often needed, the palpatine eye´s research often dabbled in dangerous fields and their enemy´s are many. Ariane grew up as a woman of knowledge, but she had a pretty lonely life. She never learned to make friends and so she was rather shy. Not bad looking, she rarely attracted the eye of young men, and those that did very often were turned down by her intellect and meticulous personality. Her best friend was a pen-friend, an erudite scholar himself, Professor Lorimar. She had met him during his time at the university and he had impressed her immensely. The old man and the young girl listened to a lecture about ancient Osirion by a young and rather uninspired student. Her snarky comments made the old man smile and when the student try to belittle the woman her stood up in her defence. Two years ago the other members of the order declared her ready for her first assignment. Leaving Calipha for Lozeri, investigating the Devil in Grey, a mysterious beast haunting the palpatine. Together with two others, the sellsword Andrej and the Inquisitor Pjotri they conducted research. While their investigations did not unearth the lair of the beast, they did instead found a family of ghouls. A family of 3 infected children living with their mother Natalya, a cleric of Urgotha. The mother masked as a goodwive and scouted lonely farms and villages, for her three children to pillage in the night. Together the three followed the bloody trail of despair and finally managed to trap them. That day Ariane learned that book learning not really prepare you for the horrors the lurk the night. While Andrej charged the first child, nearly beheading it with his enormous sword, Pjotri managed to distract priestess. It was Ariene´s turn to fling a magic stone at the closest ghoul. But Ariane froze. The carefully laid plan was for naught and the resulting chaos resulted in disaster. In the end Andrej and Pjotri managed to kill the ghouls, but Natalya could flee. And Andrej was gravely wounded and had lost his left eye. Ariane was devastated, wracked with guilt. Her failure had dire repercussions and she vowed to herself to never be weak again. And together with Andrej and Pjotri they hunted down Natalya. In the end it was Ariane herself who took the black cold iron dagger and rammed it right into Natalya´s black heart. Ariane has kept the dagger since that day. Two weeks ago she has returned to Caliphas to visit her parents. It should have been a happy meeting. It was obvious from the first moment Ariane entered her parents house. There was an evil smell in the air, a smell of rot and decay. Drawing her dagger and fortifying herself Ariane slowly climbed the stairs, seeing in horror the red stains on the boards. With care she opened the doors on after the other till only the bedroom was left. And there she found them. Nailed upside down to the wall with her entrails hanging down. Between them there was a word painted in red on the wall. NATALYA One week later Ariane was sitting alone in her in her small apartment. In the gloomy room, just lightened by a single candle the young woman was sitting at a shoddy table, holding a necklace with an open amulet in her hands, looking at the pictures of her parents painted in the amulets inside. Feeling the guilt, as she felt that she was responsible for the murder of her parents. She had sold her parent's house and donated everything to the order. The old house had been despoiled, defaced, destroyed and was no home anymore. It was Pjotr, her old comrade. He informed her that with some help of the other cultists they had found the assassins. And killed them to the last woman. Natalya cried the whole night on Pjotr´s shoulder. But in the morning she felt better after he had dressed and left. It had been an affair of despair but she felt better. Then she received a letter from her old mentor. |