Prankster Illusionist

Ardaxolion's page

61 posts. Alias of danlev151.


Full Name

Ardaxolion

Race

Spells:
0:Detect Magic, Prestidigitation, Acid Splash, Light; 1: Grease, Color Spray

Classes/Levels

Saves:
Fort +2 Ref +2 Will +2

Gender

AC 14; HP 8; INIT +9; PERCEPT +6

Size

Small

Age

53

Alignment

NG

Deity

Shelyn

Strength 8
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 11
Charisma 18

About Ardaxolion

Male Gnome Tattooed Sorcerer 1
Draconic Bloodline (Silver)
NG Small
Deity Shelyn
Initiative +9 senses: darkvision
perception +6

3'3''/38lbs ; Red hair, silver eyes

==DEFENSE==
AC 15; Touch 13; Flat Footed 13
HP 8
Fort +2 Ref +2 Will +2

==OFFENSE==
Spd 20ft
Melee -1 Str
Ranged +2 Dex

==STATISTICS==
Str 8 Dex 14 Con 14 Int 12 Wis 11 Cha 18
BAB +0 CMB +0 CMD +12

==SPELLS KNOWN==

Grease:
- 25ft (+ 5/2 level) - DC 15 Reflex - Targets one object or 10ft square.
*In area when spell cast = Save or Fall
*Walk through = DC 10 Acrobatics

Color Spray:
- 15 ft cone - DC 17 Will - Sightless unaffected
* 1 or 2 HD are unconscious blinded and stunnedd for 2d4 rounds, then blinded and stunned for one round (needs to be living to be unconscious)
* 3 or 4 HD are blinded and stunned for 1d4 rounds, then stunned for 1 round
* 5 or more HD are stunned for one round

Detect Magic:

Prestidigitation:

Ray of Frost:
- 25ft (+ 5/2 level) - Ranged Touch
Ranged Touch Attack - 1d20+2
Acid Damage 1d3+2

Light:

==TATTOOED FAMILIAR==

Thrush:

AC 16, touch 16, flat 16
HP 2 :-(
Fort 0, Ref 4, Will 2
Speed 10, fly 40
bite -1 (1d2-5)
Fly +12
Perception +5

Bonus +3 to Diplo
[\spoiler]

==BLOODLINE ABILITIES==

[spoiler=Bloodline Arcana]+1 damage per die whenever doing Cold damage

Mage Tattoo:
+1 spell level for any Illusion spell

==FEATS & TRAITS==

Improved Initiative:
+4 bonus to Initiative

Reactionary:
+2 bonus to Initiative

Arcane Temper:
+1 to Concentration & Initiative

==SKILLS & LANGUAGES==

Skills:

Ranks: 4 (2 Class +1 INT +1 Favorite class)
• Acrobatics
• Appraise*
• Bluff* +9 = 4 + 1 + 3 + 1
• Climb
• Craft*
• Diplomacy* +9 = 1 + 4 + 3 + 1
• Disable Device
• Disguise
• Escape Artist
• Fly*
• Handle Animal
• Heal
• Intimidate*
• Knowledge (arcana)* +7 = 1 + 1 + 3 + 2
• Knowledge (dungeoneering)
• Knowledge (engineering)
• Knowledge (geography)
• Knowledge (history)
• Knowledge (local)
• Knowledge (nature)
• Knowledge (nobility)
• Knowledge (planes)
• Knowledge (religion)
• Linguistics
• Perception* +6 = 0 + 1 + 3 + 2
• Perform*
• Profession*
• Ride
• Sense Motive*
• Sleight of Hand
• Spellcraft
• Stealth +6 = 2 + 0 + 4 size
• Survival
• Swim
• Use Magic Device*
*Class Skill

Languages:
Common, Gnome, Sylvan, Draconic

==RACIAL ABILITIES==

Gnome Magic:
+1 DC for Illusion Spells. Once per day dancing lights, ghost sound, prestidigitation, speak with animals

Academician:
+2 Knowledge Arcana

Keen Senses:
+2 to Perception

Illusion Resistance:
+2 to Saving Throws against Illusion

Darkvision:
60 feet

Gift of Tongues:
+1 Bluff and Diplo

Fey Thoughts:
Diplomacy & Know Nature is a class skill

==EQUIPMENT==

Light Crossbow:

Haramaki:
+1 AC No Spell Penalty