Elf

Aranna Aldael's page

1 post. Alias of Ragashingo.


Full Name

Aranna Aldael

Race

Elf

Classes/Levels

Ranger 2 (AC: 16, Flat-footed: 13, Touch: 13) (12/12hp) (30gp)

Gender

Female

Size

5'9

Age

267

Alignment

Neutral Good

Languages

Elven, Common, Goblin, Dwarven

Occupation

Diplomat

Strength 12
Dexterity 16
Constitution 8
Intelligence 15
Wisdom 14
Charisma 14

About Aranna Aldael

Initiative: +3 Perception: +8

Defense:
AC: 16, Touch 13 , Flat-footed: 13 (+3[Dex] + 3[Armor], +10)
HP: 12(2d10 - 1[Con])
Saves:
Fort: +2 (+3 Class, -1[Con])
Ref: +6 (+3 Class, +3[Dex])
Will: +2 (+0 Class, +2[Wis])
Speed: 30ft

Attack:
Melee:
Rapier +3 (+2 Base Attack, +3[Dex], -2[Two-Weapon Fighting]) (1d6 +1[Str], 18-20x2, P)
Throwing Axe +3 (+2 Base Attack, +3[Dex], -2[Two-Weapon Fighting]) (1d6, x2, S)
Ranged:
Shortbow +5 (+2 Base Attack, +3[Dex]) (1d6, x3, P) Range: 60ft Ammo: 40
Throwing Axe +5 (+2 Base Attack, +3[Dex], (1d6, x2, S) Range: 10ft

Stats: Base Attack: +2; CMB +3; CMD 16

Skills: (+6 + 2[Int])
Climb [Str] +4 (+1 Skill Point, +3[Class Skill], +1[Str], -1[ACP])
Craft [Int] +2 (+0 Skill Points, +2[Int])
Handle Animal [Cha] +6 (+1 Skill Point, +3[Class Skill], +2[Cha])
Heal [Wis] +6 (+1 Skill Point, +3[Class Skill], +2[Wis])
Intimidate [Cha] +6 (+1 Skill Point], +3[Class Skill], +2[Cha]])
Knowledge (Dungeoneering) [Int] +6 (+1 Skill Point, +3[Class Skill], +2[Int])
Knowledge (Geography) [Int] +6 (+1 Skill Point, +3[Class Skill], +2[Int])
Knowledge (Nature) [Int] +6 (+1 Skill Point, +3[Class Skill], +2[Int])
Perception [Wis] +8 (1 Skill Point, +3[Class Skill], +2[Keen Senses], +2[Wis])
Profession (Diplomat) [Wis] +6 [Wis] (+1 Skill Point, +3[Class Skill], +2[Wis])
Ride [Dex] +6 (+1 Skill Point, +3[Class Skill], +3[Dex], -1[ACP])
Spellcraft [Int] +6 (+1 Skill Point, +3[Class Skill], +2[Int])
Stealth [Dex] +6 (+1 Skill Point, +3[Class Skill], +3[Dex], -1[ACP])
Survival [Wis] +6 (+1 Skill Point, +3[Class Skill], +2[Wis])
Swim [Str] +4 (+1 Skill Point, +3[Class Skill], +1[Str], -1[ACP])
Diplomacy [Cha] +4 (+2 Skill Point, +2[Cha])

Feats:
Two Weapon Fighting (Reduces penally for primary hand by 2 and off hand by 6)
Weapon Finesse: Add [DEX] to melee attack rolls.

Class Abilities:
Favored Enemy: Goblins (+2 Bluff, Knowledge, Perception, Sense Motive, Survival, ATK, DMG vs selected enemy)
Track (+1[1/2 Level] to Survival Checks when tracking)
Wild Empathy (+2[Cha] to Wild Empathy roll)

Racial Traits:
Low Light Vision
Elven immunities (immune to magical sleep, +2 vs. enchantment spells and effects)
Elven Magic (+2 on casting check to overcome spell resistance, +2 Spellcraft when identifying magic items)
Keen Senses (+2 Perception)

Gear:
Backpack
Bedroll
Belt Pouch
Flint and steel
Iron Pot
Mess Kit (Plates, Cups, utensils, etc)
Soap
Torches (10)
Trail Rations (5)
Waterskin
Studded Leather Armor (+3AC, +5 Max Dex, -1ACP)
Rapier
Throwing Axe (2)
Shortbow
Arrows (40)
Nice Clothes

Gold: 46