App-L is a former steward officer who “retired” over a distraction. Obsessing over Golarion missing led to becoming a mystic of Nyarlathotep to obtain new knowledge and divine assistance. He desires the First Seeker position to gain the influence to assist in solving the Golarion mystery as well as events of The Gap.
Wears white sports coats when not in power armor, favors the Stormcaller, wields a doshko as a “walking stick," and summons proteans when necessary. Employs a proselytizing skittermander.
Next purchase: Dimensional Disrupter Fusion
Quest, 1-01, 1-02
SSLE:40 DAT:2 EXO:1 ACQ:1 WAY:1 SSJ:1
CN Medium humanoid (android) w/ Large power armor
Init +7; Senses darkvision 60 ft.; Perception +18
Level 0 DC 17
Level 1 DC 18
Level 2 DC 19
Offense: Pokeball, Ribbon stormcaller, Azimoth laser rifle, Tactical doshko
Defense: Spellcaster's Aegis, Second skin
Other: professional clothing, manual tool, professional toolkit, engineering tool kit, Nyarlathotep religious symbol, 50' alloy line
In combat, he tends to stay at a distance unless the rest of the party is more squishy than him. If forced to be distraction, he'll run up and either try to disarm the enemy or just hit them as hard as possible. He can summon to aid in tying them up. His preferred tactic is getting just with range of his ribbon caller to hit multiple enemies with his two electric lines to do more cumulative damage and to prevent them from healing.
In starship combat, App-L can fill whatever role is needed outside of Science Officer, but does favor piloting or captain's chair to demonstrate some unpredictable tactics. When his ship was invaded by a boarding party previously, he simply spaced them instead of engaging in close quarters.
VitariTech Industries Ribbon Stormcaller: [dice=E, 2 Lines]1d20 + 8; 2d8 + 7[/dice]
N Medium outsider (elemental, extraplanar)
Init +2; Senses darkvision 60 ft.; Perception +8
DEFENSE HP 40
EAC 14; KAC 16
Fort +7; Ref +5; Will +2
Immunities elemental immunities
Speed 20 ft.
Melee slam +12 (1d6+7 B)
Str +4; Dex +2; Con +1; Int −3; Wis +0; Cha +0
Skills Acrobatics +8, Athletics +8