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From the Sin Eater Archetype from UM:
UM wrote:
So after 8th level, does the sin eater gain the ability to eat the sins of dead beings they didn't slay themselves, or only dead folk slain by shadows/spectres/vampires, or what?
Trying to get confirmation on something to settle a question that came up on the Hero Lab Pathfinder forums regarding this prestige class from the Children of the Void module of the Second Darkness AP (the Cayden Cailean writeup was by far my favorite of these little gods & deities write-ups in the APs, by the way - bravo). Anyways:
Children of the Void, p.63 wrote: Smite Evil (Su): Once per day, a chevalier can smite evil as if he were a paladin of his character level. Is this reference to character level intentional, or was that meant to be chevalier level? Since the prestige class tops out at level 3, I assumed the former, but there's some ambiguity based on spellcheckers and the similarity of the two words, etc.
PFRPG wrote:
Quick question - is there any reason, any other qualifier or general limitation on illusion spells that might be listed elsewhere, that Dream wouldn't work attempting to contact a dreamer on another plane? The range of unlimited seems to imply there aren't such limitations, but I just want to make sure I'm not missing anything before attempting something with this spell.
Shadow Evocation allows its caster to duplicate any sorcerer or wizard evocation spell of 4th level or lower. If one uses Shadow Evocation to duplicate the spell Detonate, does the caster get to disbelieve his own effect automatically (he 'knows', in the layman's sense, it's not real) or does he have to make a Will save?
Detonate wrote:
IE in the case of a Shadow Evocation mimicking Detonate, does the caster automatically take 1/5 of 1/2 the total damage, or have to make a Will save for this?
Hi there. Most of my experience with painted minis involves accidentally bumping into a friend's W40K Space Marine table and knocking them all over (boy was that a chore to reset) so please forgive me if this is the most obvious question in the world. I am about to acquire a Orc Banebreak rider and a Dwarven Thundertusk Cavalry. I intended to use the Dwarf for my Paladin PC who rides a rhino rather than a boar. The orc was just for fun. Since the orc comes on a rhino though, I got to thinking about swapping the riders around. I'm not a collector so I don't really care about taking resale value. What would be the easiest but best looking way to do this? Cut at the waist, swap torsos and retouch the legs, or something else? What about the cutting tool? I have a Dremel but the heat involved seems like it might deform the edges of the cut. Sharp utility knife and perseverance? Very hot wire? Also, what is the best way to strip the paint off a small portion of a fig without corroding it, and what kind of paints stick to this plastic? If anyone would be so kind as to offer advice or pointers I'd be indebted.
I've poked around and searched as best I can, but I can't find an answer that definitively clarifies my confusion. It's clear from the current PFSRD/PFRPG text that fear effects stack to some degree: Becoming Even More Fearful: Fear effects are cumulative. A shaken character who is made shaken again becomes frightened, and a shaken character who is made frightened becomes panicked instead. A frightened character who is made shaken or frightened becomes panicked instead. What I'm not clear on here is whether the durations of ongoing fear effects are cumulative as well, and if so how they add up. By way of example, my barbarian has both the Cornugon Smash feat (Benefit: When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your opponent. Src. Cheliax, Empire of Devils) and Dreadful Carnage (Benefit: Whenever you reduce an enemy to 0 or fewer hit points, you can make an Intimidate check to demoralize all enemies within 30 feet as a free action. Enemies that cannot see both you and the enemy you reduced to 0 or fewer hit points are unaffected. Src. PFSRD/PFRPG). Due to a decent CHA, high ranks in Intimidate, the Intimidating Prowess feat, oftentimes raging & being buffed with Enlarge Person (+4 to Intimidate on Medium creatures), and being an all-around scary guy, he stands a pretty good chance of getting 2 rounds of fear effect when he demoralizes. So, if he downs a foe and causes 2 rounds of 'shaken' effect on, say, two other foes that are still living and within 30 feet, then (same round, using his next iterative attack during a full attack action) strikes one of the surviving foes with Power Attack and causes another 2 rounds of fear (stacking the effect to 'Frightened'), how does that add up? I see a few possiblities:
But that all depends on your read of 'cumulative'. Anyone run across any bit of information I might have missed that would clarify this distinction? |
