Quinn

Antenor of Akiton's page

381 posts. Alias of Chris Marsh.


Race

| SP 35/35HP 34/34 RP 6/6 | EAC 13 KAC 13| Fort +2; Ref +5; Will +4 | Init: +5 | Perc: +7, SM: +7+1d6

Classes/Levels

| Speed 30ft | Active conditions: None.

Inspiring Boost since Rest:
Rril

Gender

Male NG Human Ace Pilot Envoy 5

Languages

Common, Akitonian, Azlanti, Necril, Goblin, Draconic, Goblin, Shobhad

Strength 10
Dexterity 15
Constitution 12
Intelligence 16
Wisdom 10
Charisma 19

About Antenor of Akiton

SFS # 1824

Physical Description:

Character History:


___________________________________________

Antenor of Akiton
Envoy (Ace Pilot) 5
N Medium humanoid (Human)

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Defense
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Vesk Brigandine I
EAC 14, KAC 14 V.CM 22

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Offense
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Speed 30 ft.
Melee Tactical Dueling Sword +3 (1d6+1 S)
Ranged Static Arc Pistol +6 (1d6+1 E, Crit Arc 2) 20/20, or azimuth pistol +6 (1d4+1 F, Crit burn 1d4), or Grenade +4 (1d6 S)
Space 5 ft.; Reach 5 ft.
Envoy Improvisations:

  • Get'em: As a move action, you can choose one enemy within 60 feet. Until the start of your next turn, you and your allies gain a +1 morale bonus to attack rolls made against that enemy.

    Skills:

    Acrobatics: +10 (Rank 5, Class +3, DEX +2)
    Athletics: +8 (Rank 5, Class +3, STR +0)
    Bluff: +12+1d6+1 (Rank 5, Class +3, CHA +4, Expertise)
    Computers: +7 (Rank 1, Class +3, INT +3)
    Culture*: +11 (Rank 5, Class +3, INT +3)
    Diplomacy: +12+1d6+1 (Rank 5, Class +3, CHA +4, Expertise)
    Disguise: +10 (Rank 3, Class +3, CHA +4)
    Engineering: -
    Intimidate: +8 (Rank 1, Class +3, CHA +4)
    Life Science: -
    Medicine: +10 (Rank 5, Class +3, INT +2)
    Mysticism: -
    Perception: +8 (Rank 5, Class +3, WIS +0)
    Physical Science: -
    Piloting: +13 (Rank 5, Class +3, DEX +2, Skill Focus)
    Profession (): -
    Sense Motive: +8+1d6+1 (Rank 5, Class +3, WIS +0, Expertise)
    Sleight of Hand: +6 (Rank 1, Class +3, DEX +2)
    Stealth: +10 (Rank 5, Class +3, DEX +2)
    Survival: +4 (Rank 1, Class +3, WIS +0)
    *Theme Knowledge: Reduce DCs concerning the criminal underworld by 5.

    Feats
    Improved Initiative Human
    Skill Focus: Piloting Level 1
    Weapon Specialization (Basic Melee, Small Arms) Envoy 3
    Diversion Level 3
    Weapon Focus (Small Arms) Level 5

    Languages Common, Akitonian

    Other Abilities

    Bulk: 3 L1
    Credits: 0

    Combat Gear

  • Tactical Dueling Sword
  • Survival Knife
  • Survival Knife (Boot)
  • Azimuth Pistol
  • Static Arc pistol
  • Spare Battery (20)
  • Vesk Brigandine I (Upgrade Slots Remaining: 1 of 1)
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade mk II
  • Stickybomb Grenade
  • Shadowblend Serum
  • XRay Serum

    Other Gear

  • Industrial Backpack
  • Hygiene Kit
  • Comm Unit
  • Basic Medkit
  • Iridescent Spindle AEON Stone
  • Mk1 Ring of Resistance
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    Special Abilities
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    Expertise: Add +1d6 to Bluff and Sense Motive Checks
    Improvisations:
  • Get'em (Lvl 1)
  • Inspiring Boost (Lvl 2) Recover 8 Stamina Points.
  • Quick Inspiring Boost (Lvl 4) Use as move action

    Bot Me!: