Quinn

Antenor of Akiton's page

198 posts. Alias of Chris Marsh.


Race

| SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6

Classes/Levels

| Speed 30ft | Active conditions: None.

Inspiring Boost since Rest:

Gender

Male CG Human Outlaw Envoy 3

Languages

Common, Akitonian, Shobhad, Vesk

Strength 10
Dexterity 13
Constitution 10
Intelligence 14
Wisdom 10
Charisma 18

About Antenor of Akiton

SFS # 1824

Physical Description:

Character History:


___________________________________________

Antenor of Akiton
Envoy (Outlaw) 1
N Medium humanoid (Human)
Init +5; Senses Perc +4, SM +4+d6

--------------------
Defense
--------------------
EAC 12, KAC 13 V.CM xx
SP 12 HP 16 RP 5
Fort +0, Ref +4, Will +3

--------------------
Offense
--------------------
Speed 30 ft.
Melee Survival Knife +1 1d4 S
Ranged Azimuth Pistol +2 (1d4 F) (Burn d4) or Grenade +2 (1d6 S)
Space 5 ft.; Reach 5 ft.
Envoy Improvisations:

  • Get'em: As a move action, you can choose one enemy within 60 feet. Until the start of your next turn, you and your allies gain a +1 morale bonus to attack rolls made against that enemy.

    --------------------
    Statistics
    --------------------
    Str 10, Dex 14, Con 11, Int 14, Wis 10, Cha 14

    Skills:

    Acrobatics: +6 (Rank 2, Class +3, DEX +1)
    Athletics: +5 (Rank 2, Class +3, STR +0)
    Bluff: +9+1d6 (Rank 2, Class +3, CHA +4, Expertise)
    Computers: +6 (Rank 1, Class +3, INT +2)
    Culture*: +6 (Rank 1, Class +3, INT +2)
    Diplomacy: +9 (Rank 2, Class +3, CHA +4)
    Disguise: +4 (CHA +4)
    Engineering: -
    Intimidate: +8 (Rank 1, Class +3, CHA +4)
    Life Science: -
    Medicine: +6 (Rank 1, Class +3, INT +2)
    Mysticism: -
    Perception: +5 (Rank 2, Class +3, WIS +0)
    Physical Science: -
    Piloting: +9 (Rank 2, Class +3, DEX +1, Skill Focus)
    Profession (): -
    Sense Motive: +5+1d6 (Rank 2, Class +3, WIS +0, Expertise)
    Sleight of Hand: +5 (Rank 1, Class +3, DEX +1)
    Stealth: +6 (Rank 2, Class +3, DEX +1)
    Survival: +4 (Rank 1, Class +3, WIS +0)
    *Theme Knowledge: Reduce DCs concerning the criminal underworld by 5.

    Feats
    Skill Focus: Piloting Level 1
    Improved Initiative Human

    Languages Common, Akitonian

    Other Abilities

    Bulk: 3 L1
    Credits: 305

    Combat Gear

  • Survival Knife
  • Azimuth Pistol
  • Spare Battery (20)
  • Second Skin
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Frag Grenade
  • Stickybomb Grenade

    Other Gear

  • Industrial Backpack
  • Hygiene Kit
  • Comm Unit
  • Basic Medkit

    --------------------
    Special Abilities
    --------------------
    Expertise: Add +1d6 to Bluff and Sense Motive Checks
    Improvisations:

  • Get'em (Lvl 1)
  • Inspiring Boost (Lvl 2) Recover 8 Stamina Points.

    Bot Me!: