Zjara Ambassador

Ansha's page

Organized Play Member. 1,339 posts (7,145 including aliases). No reviews. No lists. No wishlists. 8 Organized Play characters. 20 aliases.


Full Name

Otto Canzone

Race

Human Arcanist (Occultist) 1

Classes/Levels

HP 8/8 AC 10/10/10|F +1 R+0 W+1|

Gender

Int +0|Perc -1

Strength 12
Dexterity 10
Constitution 13
Intelligence 19
Wisdom 8
Charisma 16

About Otto Canzone

Statistics:
Male Human Arcanist (Occultist) 1
N Medium Humanoid (Human)
Init +0; Senses Perception -1
------------------------------
DEFENSE
------------------------------
AC 10, touch 10, flat-footed 10 (+0 armor, +0 dex, +0 shield)
hp 8
Fort +1, Ref +0, Will +1
------------------------------
OFFENSE
------------------------------
Speed 30 ft.

Melee
Dagger +1 1d4+1 19-20

Ranged
Dagger +0 1d4 19-20
------------------------------
STATISTICS
------------------------------
Str 12, Dex 10, Con 13, Int 19, Wis 8, Cha 16
Base Atk +0; CMB +1; CMD 11
Traits playwright, Power of Sugestion, Talented (Preform Comedy)
Feats Spell Focus conjuration, Augment Summoning
Skills (32 points; 2 class, 4 INT, 26 Background)
ACP -0

(1) Appraise +8
(1) bluff +7
(1) Knowledge (History) +8
(1) Knowledge (Arcana) +8
(1) Knowledge (Geography) +8
(2) Craft (Playwritting) +11
(2) Preform (Saxophone) +8
(2) Preform (Tuba) +8
(2) Preform (Trumpet) +8
(2) Preform (Flute) +8
(2) Preform (French Horn) +8
(2) Preform (Basson) +8
(2) Preform (Percussion) +8
(2) Preform (Clarinet) +8
(2) Preform (Bass Guitar) +8
(2) Preform (Drum Kit) +8
(1) Preform (Sing) +7
(1) Preform (Comedy) +8
(1) Preform (Oretory) +7
(1) Preform (Dance) +7
(1) Spellcraft +8
(1) UMD +7

*ACP applies to these skills
Non-Standard Skill Bonuses
+1 Knowledge (Nature) (Background)
+2 Knowledge (Engineering) (Background)
+2 Craft Playwritting (Trait)
+1 Preform Comedy (Trait)

Languages Common

Special Abilities:

------------------------------
SPECIAL ABILITIES
------------------------------
Power of Suggestion: You may make a Bluff check to make observers believe that an object in your possession is actually a different object entirely. The DC for the check is 20 for items of a similar size, shape, and color (such as a glaive and a quarterstaff). Items of a different shape, size, or color raise the DC by 5 for each dissimilar aspect, or more if the dissimilarity is extreme. This deception lasts 1 minute; if the item is still in view, the observers may recognize their error unless you make another bluff check.

Talented You gain a +1 trait bonus on checks with a single Perform skill (your choice), and all Perform skills are always class skills for you

Spellcasting: An arcanist casts arcane spells drawn from the sorcerer/wizard spell list. An arcanist must prepare her spells ahead of time, but unlike a wizard, her spells are not expended when they’re cast. Instead, she can cast any spell that she has prepared consuming a spell slot of the appropriate level, assuming she hasn’t yet used up her spell slots per day for that level.

To learn, prepare, or cast a spell, the arcanist must have an Intelligence score equal to at least 10 + the spell’s level. The saving throw DC against an arcanist’s spell is 10 + the spell’s level + the arcanist’s Intelligence modifier.

An arcanist can only cast a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Arcanist under “Spells per Day.” In addition, she receives bonus spells per day if she has a high Intelligence score.

An arcanist may know any number of spells, but the number she can prepare each day is limited. At 1st level, she can prepare four 0-level spells and two 1st-level spells each day. At each new arcanist level, the number of spells she can prepare each day increases, adding new spell levels as indicated on Table: Arcanist Spells Prepared. Unlike the number of spells she can cast per day, the number of spells an arcanist can prepare each day is not affected by her Intelligence score. Feats and other effects that modify the number of spells known by a spellcaster instead affect the number of spells an arcanist can prepare.

An arcanist must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour studying her spellbook. While studying, the arcanist decides what spells to prepare and refreshes her available spell slots for the day.

Like a sorcerer, an arcanist can choose to apply any metamagic feats she knows to a prepared spell as she casts it, with the same increase in casting time (see Spontaneous Casting and Metamagic Feats). However, she may also prepare a spell with any metamagic feats she knows and cast it without increasing casting time like a wizard. She cannot combine these options—a spell prepared with metamagic feats cannot be further modified with another metamagic feat at the time of casting (unless she has the metamixing arcanist exploit, detailed below).

Spellbook: An arcanist must study her spellbook each day to prepare her spells. She can’t prepare any spell not recorded in her spellbook, except for read magic (which all arcanists can prepare from memory).

An arcanist begins play with a spellbook containing all 0-level wizard/sorcerer spells plus three 1st-level spells of her choice. The arcanist also selects a number of additional 1st-level spells equal to her Intelligence modifier to add to the spellbook. At each new arcanist level, she gains two new spells of any spell level or levels that she can cast (based on her new arcanist level) for her spellbook. At any time, an arcanist can also add spells found in wizards‘ or other arcanists’ spellbooks to her own.

Cantrips: Arcanists can prepare a number of cantrips, or 0-level spells, each day as noted on Table: Arcanist Spells Prepared. These spells are cast like any other spell, but they do not consume spell slots. As with her other spells, these spells are not expended when cast.

Arcane Reservoir: An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist’s arcane reservoir can hold a maximum amount of magical energy equal to 3 + the arcanist’s level. Each day, when preparing spells, the arcanist’s arcane reservoir fills with raw magical energy, gaining a number of points equal to 3 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points than the maximum amount noted above; points gained in excess of this total are lost.

Points from the arcanist reservoir are used to fuel many of the arcanist’s powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell’s DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.

Consume Spells: At 1st level, an arcanist can expend an available arcanist spell slot as a move action, making it unavailable for the rest of the day, just as if she had used it to cast a spell. She can use this ability a number of times per day equal to her Charisma modifier (minimum 1). Doing this adds a number of points to her arcane reservoir equal to the level of the spell slot consumed. She cannot consume cantrips (0 level spells) in this way. Points gained in excess of the reservoir’s maximum are lost.

Planer Spells: An occultist adds all planar ally spells to her spell list (using her arcanist level as the cleric level), and treats plane shift as a 5th-level arcanist spell.

Conjurer’s Focus: An occultist can spend 1 point from her arcane reservoir to cast summon monster I. She can cast this spell as a standard action and the summoned creatures remain for 1 minute per level (instead of 1 round per level). At 3rd level and every 2 levels thereafter, the power of this ability increases by one spell level, allowing her to summon more powerful creatures (to a maximum of summon monster IX at 17th level), at the cost of an additional point from her arcane spell reserve per spell level. An occultist cannot have more than one summon monster spell active in this way at one time. If this ability is used again, any existing summon monster immediately ends.

This ability replaces the arcanist exploit gained at 1st level.

Spells:

------------------------------
Spells
------------------------------
0th Known
All

1st Known
Protection from Alignment
Grease
Mage Armor
Summon Monster 1
Charm Person
Silent Image
Enlarge Person

0th Prepared (At-Will)
Detect Magic
Dancing Lights
Ghost Sound
Prestidigitation

1st Prepared (2 prepared, 3/day)
Charm Person
Silent Image

Gear/Possessions:

------------------------------
[b]GEAR/POSSESSIONS

------------------------------
Carrying Capacity
Light 0-50 lb. Medium 51-100 lb. Heavy 101-150 lb.
Current Load Carried 20 lb.

Dagger 1
tablet 2
wallet -
Masterwork backpack -
8 notebooks 4
Black dress slacks 2
Light Blue button-up shirt 1
heavy tan jacket 5
Leather gloves 1
keys -
sneakers 2
jazz flats -
tap shoes 2

Money 0 GP 0 SP 0 CP

Background:

Otto Canzone was born early on February 1st, 2001 in Saint Paul MN the younger of 2 children born to Franz and Patricia Canzone, he had an elder sister named Jasper. Early of he took a liking to science math and engineering, starting in grade school and middle he was reasonably active in sports playing football basketball, and baseball though he never really dedicated himself to any of them.

That would go on to be a theme for much of his early and mid-childhood and to an extent up until he died, he never quite could find what he really wanted to do. in middle school Otto transferred to an inner-city school called Farnsworth, it was the aerospace magnet for the city and he was currently latched onto aerospace engineering as a possible path, though at the school Otto had an overall poor time, he didn't fit in and started to develop poor coping habits to deal with his seeming social isolation of which the one that would do the most long term damage to him was hiding his emotion so deep that he usually couldn't even tell what he was feeling.

In his time at Farnsworth Otto found comfort from 3 main sources, history, a new love of music, and a newfound passion for nerd culture, initially manifesting through Magic: The Gathering and then Dungeons and Dragons. His other new love of music manifested in much the same way as was typical for him, an eclectic mix of things, in school he joined band and played all four primary varieties of saxophone, tuba, trumpet, flute, french horn, bassoon, percussion, and clarinet, outside school he played bass guitar in a band and took lessons on drums.

As he finished out middle school he ventured to a smaller high school just outside of Saint Paul called South Saint Paul Secondary, there things initially started out in a similar way as they had been but with Otto finding a few more peers that would become friends. eventually though in his first year at South Saint Paul he fell out of step with the sportspeople at the school and decided to look to others, he immersed himself in activities by his freshman year he was in 3 bands, 2 choirs knowledge bowl, debate, speech, math team, and active in theatre which he would quickly find out would be his next and longest passion.

Until 10-grade things continued like that with Otto excelling in academics and spending his evenings at school doing activities until 10 o'clock. In 10 grade Otto would do early college enrollment shifting his full day's schedule to the local community college and spending his nights still at the high school doing the same activities. Theatre would stand out above the rest as what he did most and liked most. Due to this early enrollment, Otto would graduate with his associate's degree at the same time as he graduated from high school. He then would continue on to a 4-year University in Grand Forks North Dakota called the University of North Dakota

There he initially would double major in social studies education and music education with minors in theatre philosophy English math and middle school education. In his second semester he would swap the music degree out for a BFA in musical theatre performance, initially at college he again struggled to find a group of friends but in his second semester, he got closer with the theatre group and started to feel settled! Then this wild thing called a pandemic napped. As everyone was shunted home Otto started writing plays and became interested in playwriting which he would pursue with a writing group the next year and have a script he co-wrote performed by the college. He still maintained little social life for a while as he learned how to balance the 21-24 credits he was taking a semester to keep up with all his programs but he now had a group to struggle through it with!

Appearance and Personality:

Otto has Sandy Blonde hair, stands at around 6'2" with broad shoulders. he is often scatterbrained and lacks self-confidence.

Pools:

Arcane Reservoir 4/4