Andric |
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Has anyone here ever run or played in a campaign set in a Triassic, Jurassic, or Cretaceous time period before? If so, what sorts of races did you have to work with? What sorts of enemies, challenges, and adventures did you experience?
I'm just poking around for ideas at the moment, as my brother, father, and I were designing a pathfinder world with the game, Dawn of Worlds, and we decided to play the game in several phases to add a lot more depth to the world. We started off with somewhat of a strange setting, when the world was just formed. The myconids ruled the early landmass, and were the only prevailing race until Aboleths and Elder-things entered the scene. The Elder Things jumpstarted Reptilian Evolution, making the Xul'Gath (Troglodytes), while other insectoid races began to appear like the Formians. The Aboleths ended up making amphibious slave races, like the Skum and Sahaugin, and we've hit that age where the aberrations have begun fading into obscurity.
By now, we have two races of lizard folk who worship Kaiju like Mogaru, another offshoot destined to evolve into Saurians who migrated to our version of Australia (The continents have just started to break apart at this phase), a Serpent-folk empire, a Formian empire in the "Totally not America", and two competing nations of Xul'gath. One of which elicited the help of the elder things before their demise to use the blood of one of the Kaiju to engineer proto-dragons. The Sahaugin took advantage of their newfound freedom and
We're a bit lost on what other races we could make fit well, but rather than ask for advice, I'd rather seek inspiration through listening to stories and vicariously seeing how a game would be run in this time period so that I can come back with some good ideas and stories to add.