Andrej Koske's page

11 posts. Organized Play character for Helaman.

Full Name

Andrej Koske


Human (Brevic) 14 Fame 5 Prestige









Special Abilities

Aldori Swordlord Archetype. Fighter as favoured class.








Varisian, Common


Vagabond treasure seeker

Strength 12
Dexterity 20
Constitution 14
Intelligence 12
Wisdom 10
Charisma 8

About Andrej Koske

Andrej was a student of one of one of the Sword Lords of House Garess, securing his nomination and acceptance as a 'Sword Page' due to the service of his father who had died to protect one of the the Garess Family.

While Andrej is considered a gifted 'Swordpage', his humble birth, measured against those of his peers has resulted in his training being just as much about cutting throats and stealing as it about facing the enemies of his Lord in defending the honour of House Garess. Andrej has spent a lot of time in the field on raids that has honed his fieldcraft.

Recent changes within House Garess coupled with resentment over overly direct comments made by Andrej have led to him leaving service in Brevoy, and on advice from his mentor, an old Pathfinder himself, has relocated to Absalom. He has placed himself at the service of the Grand Lodge and his new training and service in the Great Lodge have improved his natural talents in observation.

Long periods on the trail where silence was the rule, has left him somewhat retiring and brooding compared to others, but when he does speak he tends towards harsh truth. He dresses primarily in greys and blacks no matter what the outfit. Normally he also wears a hooded mantle and lately has taken to wearing a bronze covered wooden mask to conceal his identity and intimidate his foes.

In time he hopes to complete his training and return home to take up the title of Swordlord, changing his name to Aldori.

BAB +1 Fort +6, Ref +6, Will +1
Traits: Defender of the Society (+1 AC in Med/Hvy Armour), Observant (Grand Lodge trait, perception as class skill +1)
Feats: Exotic Weapon: Aldori Dueling Sword, Weapon Focus: Aldori Dueling Sword, Weapon Finesse, Quickdraw, Aldori Dueling Mastery, Weapon Specialisation.

Skills 18
* After amour adjustment

Acrobatics 3 (+8) (+5*)
Climb 1 (+5) (+2*)
Disable Device 1 (+6)
Escape Artist 1 (+5) (+2*)
Intimidate 1 (+3)
Knowledge: Nobility 1 (+2)
Perception 2 (+6)
Ride 1 (+9) (+6*)
Sleight of Hand 2 (+7) (+4*)
Stealth 3 (+8) (+5*)
Survival 1 (+4)
Swim 1 (+5) (+2*)

Silver Sheen Aldori Dueling Sword +1 2780gp 3lb
+3 Str MW Compound Longbow (2pp) 5lbs
20 arrows 1lb
1 Dagger 2gp 1lb
Spiked Gauntlet 5gp 1lb
Hanbo (walking stick) 1gp 2lb
Kikko Armour 30gp 25lb
Masterwork Backpack 50gp 4lb
2 Alchemist fire 40gp 2lb
2 Holy Waters
2 torches 2cp 2lb
1 oil 1sp 1lb
Whetstone 2cp 0.5lbs
50ft twine 1cp 0.5lbs
Charcoal 1cp --
Chalk 5sp --
Flint and steel 1gp --
2 Wandermeals 2cp 1lb
1 Waterflask 3cp 1lb
2 Tindertwig 2gp --
Earplugs 3cp --
2 fishhooks 2sp --
2 candles 2cp --
1 Sewing Needle 5sp --
1 Weapon Cord 1sp --
2 Potions Cure Light Wounds
1 Potion Enlarge
1 Wand Cure Light Wounds
1 Ioun Torch
1 Masterwork Stealth Clothing
** Madcap Mask**

3180.35gp spent / 55 lbs (carrying capacity normally 43lbs now 50lbs