Valeros

Andreas Durandal's page

8 posts. Alias of jlord.


About Andreas Durandal

"Human Male
Medium-sized Humanoid (Human)
Barbarian 1 (Invulnerable Rager)
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STATISTICS
Str 18 (+4); Dex 14 (+2); Con 14 (+2); Int 8 (-1); Wis 12 (+1); Cha 10 (+0)
Alignment: Chaotic Good
Movement: Ground 40' (race 30'; misc 10'); Run x4
Languages: Common
Initiative :+4
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SKILLS
Acrobatics +2, Appraise -1, Bluff +0, Climb +4, Craft (untrained) -1, Diplomacy +0,
Disguise +0, Escape Artist -2, Fly -2, Heal +1, Intimidate +6, Perception +5, Perform
(untrained) +0, Ride -2, Sense Motive +1, Stealth -2, Survival +5, Swim +0
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FEATS
Armor proficiency [Light, Medium], Cleave, Martial weapon proficiency [all], Power
attack, Shield proficiency, Simple weapon proficiency
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TRAITS
Reactionary, Auspicious Tattoo (Human), Serpent Runner (+2 initiative)
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DEFENSE
HP: 26
AC: 17, touch 12, flat-footed 15 (base +10; armor +5; dex +2)
CMD: 17 (base +10; BAB +1; str +4; dex +2)
Saves: Fort +4, Ref +2, Will +2
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OFFENSE
Base Attack: +1; CMB +5
Melee: greatsword +4 (2d6+9 / 19-20/x2)
Melee: glaive +4 (1d10+9 / x3)
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SPECIAL ABILITIES
●Favored class benefit: +1 skill points
●Human Bonus Feat: Gain an extra feat
●Skilled: Gain an additional skill rank at 1st level and one additional rank whenever
they gain a level
●Fast Movement: +10 base land speed if wearing medium armor or lighter and not carrying a
heavy load
●Rage: As a free action, enter a rage to gain +4 morale bonus to Str and Con scores, and
+2 morale bonus to Will saves for 6 rounds
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GEAR
Arms: earth breaker; greatsword; club; sling; sling bullet x30; glaive; dagger; sap
General Gear: crowbar; grappling hook, fighter's kit, dungeoneering kit
Wealth: 4gp 7sp
"
"Rage
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STATISTICS
Str 22 (+6); Dex 14 (+2); Con 18 (+4); Int 8 (-1); Wis 12 (+1); Cha 10 (+0)
____________________________________________________________________
SKILLS
Acrobatics +2, Appraise -1, Bluff +0, Climb +6, Craft (untrained) -1, Diplomacy +0,
Disguise +0, Escape Artist -2, Fly -2, Heal +1, Intimidate +6, Perception +5, Perform
(untrained) +0, Ride -2, Sense Motive +1, Stealth -2, Survival +5, Swim +2
____________________________________________________________________
DEFENSE
HP: 28
AC: 15, touch 10, flat-footed 13 (base +10; armor +5; dex +2; penalty -2)
CMD: 19 (base +10; BAB +1; str +6; dex +2)
Saves: Fort +6, Ref +2, Will +4
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OFFENSE
Base Attack: +1; CMB +7
Melee: greatsword +6 (2d6+12 / 19-20/x2)
Melee: glaive +6 (1d10+12 / x3)"

Appearance:
Andreas has long brown hair, and brown eyes, and features tribal qualities in his appearance, although his exact heritage is a mystery. He keeps himself clean and well dressed when in society, often wearing merchant class quality clothing, although he wears the remains of his old shackles on his wrists as a reminder of his past. He bears a Red tattoo of a wolf on his back, which would often be bared in the arena for dramatic effect. Currently, Andreas is sporting a new set of scalemail armor.

Personality:
Andreas is a show off, arrogant and has a crude sense of humor. Despite being a 'Barbarian' he is not quick to anger or easily offended. However, when he 'turns' his anger on, he is a fierce force to be reckoned with. Despite the way he acts, Andreas is extremely loyal to his friends, even though he might deny it.

Background:
Andreas doesn't know where he is from exactly. Since he was a young boy he was a slave who got passed around in the Ketepesh slave trade. One day he was purchased and offered the chance to win his freedom in gladiatorial fighting, after years of heard work he won his freedom and found his way to Magnimar.

Not sure what to do with himself, and no real trade skills he found his way to the Serpent Run. As a real gladiator, the mock battles were easy for him, and his to draw more blood then other gladiators got him the title, "Andreas the Red." Trying to take advantage of the hype, Andreas had a red tribal tatoo put onto his back, and a half false half true origon story to his barbarian heritage to help win him support of the crowd.

After a few years of this, andreas was a very popular celebretiy in the serpent run, but he was becoming board. He missed the trill of a real fight. Life and death at stake. But he also loved the glory and the presitige being famous had brought him. So he decided that it was time to take a bigger step. Andreas joined the Pathfinder Lodge...


What Andreas Wants in Life:
Andreas wants action, adventure, fighting and testing of his skill, but beyond that, he wants to do something that he will become famous for and will go down in the history books, something that will be told in stories and sung by bards for generations to come. And although he may not know it, he needs the companionship that an adventuring party breeds, a family which he was never fortunate enough to have.

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