About Andoranth
** Under Construction **
Character Name: Andoranth
Character Race: Human
Character Class: Wizard
Alignment: Neutral Good
Diety: Desna
Gender: Male
Age: 26 years
Height: 5'11"
Weight: 160 lb.
Eyes: Blue-Gray eyes
Hair: Brown hair
Character Level: 1
EXP Points Gained: 0
EXP To Next Level: 3000
Known Languages: Common, Draconic, Elvish, Goblin, Infernal, Orcish
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Strength: 10 (+0)
Dexterity: 14 (+2)
Constitution: 13 (+1)
Intelligence: 18 (+4)
Wisdom: 12 (+1)
Charisma: 10 (+0)
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Armor Class: 12 [BASE (10) + DEX (2)]
Flatfooted AC: 10
Touch AC: 12
AC Penalty: None
Maximum DEX bonus: N/A
Armor Type & Weight: None
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Hit Points: 8 (1d6 +1 Con +1 Favored Class)
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Base Speed: 30'/round
Total Encumbrance: 36 lb. - [Medium Load]
Normal Speed: 20'/round
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Save vs. Fortitude: +3
Save vs. Reflex: +2
Save vs. Will: +3
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Initiative Modifier: +2
Senses: Perception +1
Base Attack: +0
CMB: +0
CMD: 12
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Weapons:
Masterwork Walking Stick (Club) (M) +1 melee / 1d6 dmg
(Hand of the Apprentice) +5 ranged / 7x day / 1d6 dmg, Returns
Dagger (M) +0 melee or +2 ranged / 1d4 dmg / 19-20 [x2] critical / 10' range
Light Crossbow (M) / +3 ranged / 1d8 dmg / 19-20 [x2] critical / 80 range / piercing damage
30 bolts
Weapon weight: 15 lb.
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Skills:
Appraise: +8
Diplomacy*: +4
Knowledge (Arcana): +8
Knowledge (History): +8
Knowledge (Nature): +8
Knowledge (Planes): +8
Linguistics: +8
Spellcraft: +8
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Traits: 2
*Clever Wordplay: Checks made for Chr based skill (Diplomacy) use Int modifier rather than Chr modifier.
Focused Mind: +2 trait bonus on Concentration checks.
Feats:
Combat Casting
Great Fortitude
Spell Focus (Evocation)
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Class Abilities:
Arcane Bond (MW Walking Stick)
Hand of the Apprentice: (Universalist School) Ranged attack with Walking stick (+5 to hit), 30’ range, will instantly return to Ahberanth’s hand afterward. May use 3 + 4 (Int mod) times a day. 1d6 dmg.
Favored Class: +1 hp/level
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Equipment & Gear
Hat w/feather (1 lb.)
Traveler's Outfit (0 lb.)
Spell Component Pouch (2 lb.)
[10] Pinch of Wool (Daze)
[10] Fireflies (Light)
[01] (focus) Small Crystal Prism (Read Magic)
[01] (focus) Piece of Cured Leather (Mage Armor)
[10] Pinch of Soot & Soot (Comprehend Languages)
[08] Flower Petals (Sleep)
[01] (focus) Tiny Bag and Small Candle (Summon Monster)
[10] Bit of Pork Rind (Grease)
[] empty
[] empty
Belt Pouch (0.5 lb.) holds:
[]Ink [8 oz. vial, black] (0 lb.)
[]Inkpen (0 lb.)
Backpack (2 lb.) holds:
[]Wizards Spellbook (3 lb.)
[]Water skin (4 lb.)
[]5 Days of trail rations (5 lb.)
[]Flint and steel (0 lb.)
[]1 Torch (1 lb.)
[]Hooded lantern (2 lb.)
[]1 Oil [1-pint flask] (1 lb.)
[]1 Scroll case (0.5 lb.)
--[]10 Sheets of paper (0 lb.)
Weight of Equipment: 22 lb.
Need to purchase vial of Holy Water
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Spells:
Spells per day
0 Level Spells: 3
1st Level Spells: 1 + 1 Int bonus spell
Ahberanth's Spellbook:
0 Level:
All Cantrips
1st Level:
Burning Hands: 15’ cone, 1d4 fire dmg, Reflex for ½ dmg
Celestial Healing: Fast healing, 1 round / 2 levels
Grease: 25’ range, Object or 10’ square, 1 min/level, Reflex save
Mage Armor: +4 AC for 1 hour
Magic Missle: Dart of force, autohit, 110’, 1d4+1 dmg
Sleep: 4 HD of creatures, 100’+10’/level, duration: 1 min/level, Wil save
Summon Monster: Conjured within 25’, duration: 1 round/level
Memorized Spell List (Defalt)
0 Level: Acid Splash, Detect Magic, Light
1st Level: Mage Armor, Burning Hands
Acid Splash: "Acidium Respergo"
Mage Armor: "Magus Armaturam"
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Character Background:
HP 8/8 | AC 12, T 12, FF 10 | CMD 12 | F +3, R +2, W +3 | Init +2 Perc +1