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This is a question about the Monastic Mount ability that the Sohei gets.

Ultimate Combat wrote:

Monastic Mount (Su)

At 4th level, a sohei may spend 1 point from his ki pool to grant his mount temporary hit points equal to twice his level for 1 hour per level. In addition, as long as the sohei and his mount are adjacent, including when mounted, the mount gains any of the following abilities the sohei possesses: AC bonus, diamond soul, evasion, high jump, improved evasion, ki strike (as long as the sohei has at least 1 point in his ki pool), perfect self, and still mind. When a sohei spends points from his ki pool, his mount gains the same benefits as the sohei.

This ability replaces fast movement and increased unarmed damage.

Is there anything preventing a sohei and a druid from teaming up as a rider and mount combo with the druid wild shaped?


So if a person were to cast Shades to simulate Iron Wall, which has a permanent duration, then broke it down and forged it into arms and armor would the resulting products have any special/interesting qualities?


One of the players in my group has become less than entranced with the wildshaping of druids because there aren't any huge animals that have more than one attack, so he has began looking for other ways to get multiple attacks off. One of the things that he has come up with is that since elementals have hands they should be able to wield weapons allowing him to get off his iteratives. I'm not really sure about this since except for earth elementals, they seem less than solid and I would think that they wouldn't be able to maintain a grip on a weapon. Am I wrong? What is your take on this?


Hi, I am trying to make a character for a game that my friend is running, and I am wanting to make a rogue base that prestiges out into something that plays around with shadow powers, stealth, and sneak attack increases. I immediately went for Telflammar Shadowlord out of Forgotten Realms (Unapproachable East), unfortunately there is a huge list of restrictions that the gm has implemented: No 3pp, no setting specific books, no Bo9S, and no psionics. We are allowed to take a low level non-standard race, but no templates.

So are there any classes or races other than Shadowdancer (which is a neat class but doesn't increase your sneak attack dice) that are shadow themed and gain shadow powers along with sneak attack, and match the aforementioned criteria???

Thanks in advance!


Like the subject says, can anyone offer me any suggestions for this? I was thinking about taking the Form of Dragon I, II, and III in the wild shape path, increase use of wild shape +1/lvl as per the original class, the giant shape spell, the thousand faces ability as per druid instead of wild shape (humanoid), and then the capstone would be the wild shape at will as per the druid lvl 20. Any suggestions? Sorry it's not a good write up now, just thinking up things off the top of my head.


Would it imbalance things too much to make a 4th feat in the 2 weapon fighting chain allowing you to make 4 off-hand attacks with a full attack action?


OK, here's the scenario: Jerkface the reformed pit fighter doesn't like a fair fight and also has improved sunder...so he likes to even the odds in his favor by sundering his opponent's shields, armor, and weapons. Well one fateful quest he runs across someone who has a magical weapon that he wants. So he decides that he should liberate blade from the current owner but this guy is beating the snot out of him with it. Could he sunder it and then later use his Create Magic Arms and Armor along with his craft (weapons) skill to repair said magic sword after the fact or does he have to either: not sunder the weapon, or have someone use a spell to fix it?


The subject line says it all. The Diamond Mind discipline relies very heavily on concentration for many of it's game effects. So what is the fix? Add Concentration as a skill to the game anyways, use a mechanic like concentration checks for casters (d20 + initiator level + key ability mod), Fort save, something else???


*shameless bump*

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