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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline took in the scene beyond the doorway -- the ritual, the horrid and pathetic thing atop the pedestal, the golems, the fire... The room before had seemed much less dangerous on first glance, but looks had been deceiving. Ameline looked to the floor, even the walls and ceiling, hoping to spot any hidden traps or hazards before they were caught unawares. Perception: 1d20 + 11 ⇒ (4) + 11 = 15 ![]()
Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() As the battle came to an end, Ameline suppressed any remorse she felt for the fallen. They had been dead before she could have helped them...and there was little she could do to aid them, now. She approached Daradnu's fresh corpse and fetched the war razor from her belt. With dispassionate care she carved blessings of Zon-Kuthon, the Kyton Demagogues, taking particular care with the words for her own patron, Barravoclair. "May the Lady take your final breath," she said, softly. "And may your soul and flesh be claimed by the Kytons, to suffer their sacred torments for eternity." After, she addressed her fellow Hellknights while Kevroth worked on the traps. "Is anyone injured? And were your fallen companions devout?" If Hellstrider or Iavdi had a specific religion, she'll perform last rights accordingly. If the didn't she'll give them standard last rights for Zon-Kuthon, and offer their final breaths to Barravoclair. She'll wait until someone else clears a path to Iavdi however. ![]()
Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline cursed under her breath as another ally fell to the horrid beast. She saw her opening to reach Kevroth, however, and stepped cautiously where the traps had already been sprung. I don't think she's threatened by Deradnu here, if she is her Escape Route feat will protect her from movement AoOs. She'll cast CMW with an Oracle slot on Kevroth, defensively if necessary. She'll also activate her Judgement as a swift, choosing Protection for a +2 sacred bonus to AC. Cast Defensive, DC 19: 1d20 + 5 + 6 ⇒ (18) + 5 + 6 = 29
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() The shaken effect doesn't stack anyways. :P Ameline took a few cautious steps forward, and lamented that she couldn't reach her only injured ally. She prepared herself for whatever harms were to come next, ready to let her healing energies surge at a moment's notice. Ameline will ready an action to channel energy, if people are injured after Deradnu acts. She'll naturally exclude the minotaur with selective channeling. ![]()
Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline scowled as the battle progressed, with one ally already downed and dead. "Be careful!" She snapped. "Those traps are everywhere, and I can't heal you if you're dead!" Fortunately the others weren't significantly injured. Ameline made use of her time with a simple attack spell... Casting Barbed Chains and targeting the minotaur with both, making trip attempts. If either is successful, her save DC for the shaken effect is 17.
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline scowled as traps went off, and continued her climb to the top of the stairs. She shot a glance back to Giosue. "Don't fall behind," she warned. It did not look as though the traps had done too much harm yet, but between those obstacles and Deradnu, she would be needed soon enough. For now she gave the room a good, long look, trying to spot other traps or obstacles before they were triggered... Perception: 1d20 + 11 ⇒ (15) + 11 = 26
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline held her place as others advanced on their horned foe, and kept her shield and unholy symbol ready. She glanced between Giosue and Hellstrider, prepared to position herself as they required. "We are Hellknights, Deradnu," she addressed the beast with a stern but level tone. "We have no fear nor remorse for reckless, mewling beasts of your ilk." Ameline will wait for Hellstrider to act, since we're on the same initiative, then try to maneuver herself to keep both him and Giosue within 35' range. If Hellstrider doesn't move more than 35' from her,
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline pulled off one glove and produced a platinum ring and gold bracelet; she put on both pieces and slid her hand back in the glove. She took out a matching one of each, and held them out to the other armigers. ”These should go to our front line warriors,” she said. ”The bracelet to whomever may be attacked most, and the ring to whomever is least hardy. Don’t be shy; these will greatly help me keep you healthy and on your feet.” The ring should go to whoever has the lowest HP, and she will cast Shield Other (5 hour duration) on them. The bracelet to the one with the lowest AC, on whom she’ll cast Sacred Bond (50 minute duration). She’ll need to stay within 35 feet of both subjects or the spells will end. That’s it for buffing right now; she can throw up her judgement (likely Healing) when we’re fighting. She’ll also look around this room, and see if she can figure out what sort of ritual may have taken place here. Perception: 1d20 + 11 ⇒ (16) + 11 = 27
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline eased her stance. Whatever sort of beast it was, it was taken down with ease. If the rest of the mission went this way, she feared her presence would go to waste. But few missions were ever as easy as they looked, initially. "Lead on," she said to the other Armigers. ![]()
Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() Ameline raised her shield as the creature came forth, trying to recall anything she knew about such rare and horrid creatures. She took a defensive stance, knowing full well her abilities would be more helpful to keep her comrades in the fight, rather than throwing blows herself. She held her unholy symbol tightly. Total defense for now.
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Female Human Oracle 5 // Inquisitor 5 | HP: 50/50 | AC: 20 (T: 11, FF: 20) | CMB: +1, CMD: 10 | Per: +11, SM: +13 | F: +6, R: +3, W: +8 | Oracle Spells: 1st 7/8, 2nd 4/6 | Inquisitor Spells: 1st 5/5, 2nd 2/3
![]() At Fort Nebarius:
"As you wish, Commander," Ameline had replied. She had already made it a habit to wear her armor at all times -- a blackened breastplate of average quality -- and was ready to depart immediately. She merely nodded to the tattooed duergar. Ameline arrived at the Gray Garrison, and approached her fellow Hellknights. "Ameline Khollarix, reporting in," she said with a bland tone. "Commander Irabeth has sent us to assist you." Ameline was not impressive in height or build, but carried herself well in her armor. Her head was shaved and her face without expression, a simple wooden shield strapped to her arm and no weapons drawn; though she carried a longbow on her back and a folded war-razor on her belt. A large unholy symbol -- the chained skull of Zon-Kuthon -- hung from her neck by an iron chain. |