Fighter

Amber Langblade's page

51 posts. Alias of Chewbaccawakka.


Full Name

Amber Langblade

Race

Human

Classes/Levels

Fighter 2

Gender

Female

Size

Medium 5' 8"

Age

28

Special Abilities

Bonus Feat, Skilled

Alignment

Chaotic Good

Languages

Common, Elven

Strength 15
Dexterity 12
Constitution 12
Intelligence 13
Wisdom 11
Charisma 14

About Amber Langblade

Not for you:

Amber Langblade
Female Human Fighter
CG Medium Humanoid (Human)
Init 1;
Perception +1;
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DEFENSE
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AC 18, touch 11, flat-footed 17. (+7 Armor, +1 Dex)
hp 15 (1d10+1) (+2 CON)(+2 favored class)
Fort +4, Ref +1, Will +1
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OFFENSE
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Speed 30 ft.
Melee
. . Masterwork Longsword (1d20+6) (19-20x2)
. . DMG: (1d8+2)

. . Shortsword (1d20+4) (19-20x2)
. . DMG: (1d6+2)

. . Falchion (1d20+4) (18-20x2)
. . DMG: (2d4+3)

Ranged
. . Shortbow (1d20+1) (x3) Range: 60ft
. . DMG: (1d6+2)

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STATISTICS
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Base Atk +2; CMB +4; CMD +15

Feats:
Combat Expertise: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.
Improved Feint: You can make a Bluff check to feint in combat as a move action.
Weapon Focus: (Longsword) You gain a +1 bonus on all attack rolls you make using the selected weapon.
Dazzling Display: While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display.

Skills:
Bluff: 3
Intimidate: 6
Knowledge (Engineering): 5
Ride: 5

Languages: Common, Elven.

Combat Gear
Backpack,
Traveler's outfit,
Masterwork Banded Mail (+7AC -5ACP +1DEX),
Shortbow,
Shortsword,
Masterwork Longsword,
Falchion,
20 Arrows.

Backpack:
Bedroll,
3 Potions (CLW)
Flint & Steel,
Candle,
Whet stone,
Chalk,
50ft rope,
95gp

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SPECIAL ABILITIES
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Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Weapon Familiarity: A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).